Player Matchup

Geb
Geb
 
Geb
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AZAWRATH9616
Chaac
Level 51
God Stats
15W - 11L
1,610 SR
Queue Stats
68W - 61L
1,561 Elo+
Solo
Thanatos
Thanatos
MoonFoe
Thanatos
Level 105
God Stats
4W - 1L
1,792 SR
Queue Stats
222W - 199L
1,563 Elo+
Party 2
Hou Yi
Hou Yi
Prolilkilla43
Hou Yi
Level 86
God Stats
2W - 2L
1,784 SR
Queue Stats
118W - 97L
1,630 Elo+
Party 2
Hera
Hera
SinArma
Hera
Level 126
God Stats
43W - 30L
1,666 SR
Queue Stats
422W - 355L
1,486 Elo+
Solo
Team Averages
Level 92
1,670 SR
1,548 Elo+

VS

Team Averages
Level 117
1,510 SR
1,487 Elo+
Charybdis
Charybdis
Azuriieon
Charybdis
Level 104
God Stats
1W - 2L
1,391 SR
Queue Stats
20W - 36L
1,351 Elo+
Party 1
Camazotz
Camazotz
DarkDrinker444
Camazotz
Level 124
God Stats
0W - 2L
1,743 SR
Queue Stats
375W - 360L
1,496 Elo+
Party 1
Ares
Ares
MajorasRage
Ares
Level 120
God Stats
34W - 29L
1,518 SR
Queue Stats
343W - 284L
1,524 Elo+
Party 3
Raijin
Raijin
TheKingKasual
Raijin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 315L
1,506 Elo+
Party 3
Bakasura
Bakasura
skyblazergamer
Bakasura
Level 113
God Stats
7W - 7L
1,395 SR
Queue Stats
199W - 188L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 2 / 8
7,801
557
5,237
9,222
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
1 / 3 / 1
7,725
552
7,438
10,635
10,291
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
MoonFoe
Thanatos
12
4 / 2 / 3
7,625
545
6,427
9,276
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 4
7,831
559
7,250
7,201
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
SinArma
Hera
15
6 / 2 / 3
9,201
657
9,596
5,120
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azuriieon
Charybdis
11
4 / 2 / 0
7,204
515
5,551
8,472
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
13
3 / 2 / 1
7,755
554
6,264
13,387
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 1
6,144
439
3,454
12,687
8,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 2
7,175
513
2,262
6,569
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
12
3 / 5 / 3
7,571
541
5,943
10,468
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
10
10
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
8
3
W
1
3
1
0.5
L
Charybdis
Azuriieon
Charybdis
4
2
0
2
L
Camazotz
3
2
1
1.75
L
0
3
1
0.17
W
Thanatos
MoonFoe
Thanatos
4
2
3
2.75
W
3
1
4
5
W
Hera
SinArma
Hera
6
2
3
3.75
L
0
4
2
0.25
L
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
23,474
41,454
Taken
51,583
21,651
Mitigated
20,953
17,294
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,237
595
0
2,304
9,222
4,644
0
2,260
5,761
16,432
5,347
W
7,438
1,288
0
2,215
10,635
10,291
0
0
9,492
0
44,409
L
Charybdis
Azuriieon
Charybdis
5,551
2,289
0
2,929
8,472
1,908
0
2,247
6,225
0
39,554
L
Camazotz
6,264
2,527
0
5,502
13,387
5,291
757
724
12,663
0
39,606
L
3,454
223
0
2,016
12,687
8,118
0
5,403
7,284
16,984
0
W
Thanatos
MoonFoe
Thanatos
6,427
1,902
0
9,310
9,276
3,092
0
532
8,482
0
39,482
W
7,250
4,750
0
3,030
7,201
2,007
852
1,649
5,412
0
49,641
W
Hera
SinArma
Hera
9,596
2,237
0
435
5,120
1,617
716
1,275
3,610
66,474
0
L
2,262
209
0
500
6,569
1,767
0
2,261
4,308
48,851
0
L
Bakasura
5,943
3,324
0
3,177
10,468
3,869
0
3,806
6,662
0
36,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,183
Gold Earned
35,849
428
Minions Killed
371
0
Camps Cleared
0
1,309,928
Distance Traveled
1,403,191
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,801
557
33
2
0
279,532
7
W
Chaac
7,725
552
94
7
0
231,645
0
L
Charybdis
7,204
515
76
5
0
261,660
1
L
Camazotz
7,755
554
87
6
0
271,383
0
L
Ares
6,144
439
22
2
0
299,195
8
W
Thanatos
7,625
545
75
5
0
271,036
2
W
Hou Yi
7,831
559
95
7
0
256,744
3
W
Hera
9,201
657
131
9
0
270,971
4
L
Raijin
7,175
513
105
8
0
264,982
5
L
Bakasura
7,571
541
81
6
0
305,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role