Player Matchup

Apollo
Apollo
 
Apollo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
FNO_Itachi
Shiva
Level 117
God Stats
4W - 0L
1,641 SR
Queue Stats
16W - 6L
1,843 Elo+
Solo
Ao Kuang
Ao Kuang
Millz_Stacks
Ao Kuang
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 111L
1,602 Elo+
Solo
Merlin
Merlin
Suburban_Demon
Merlin
Level 61
God Stats
3W - 0L
1,715 SR
Queue Stats
77W - 95L
1,407 Elo+
Solo
Cliodhna
Cliodhna
shaggy1525
Cliodhna
Level 101
God Stats
1W - 0L
1,274 SR
Queue Stats
39W - 46L
1,298 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,530 Elo+

VS

Team Averages
Level 69
1,428 SR
1,385 Elo+
Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlexoReplayII
Olorun
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 204L
1,527 Elo+
Solo
Sol
Sol
Fuhnem
Sol
Level 29
God Stats
1W - 3L
1,312 SR
Queue Stats
32W - 35L
1,402 Elo+
Solo
Danzaburou
Danzaburou
SOLUTlONN
Danzaburou
Level 53
God Stats
2W - 7L
1,540 SR
Queue Stats
12W - 29L
1,131 Elo+
Solo
Atlas
Atlas
Samdak
Atlas
Level 22
God Stats
18W - 17L
1,290 SR
Queue Stats
234W - 259L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 1
5,261
752
1,052
3,904
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
12
4 / 4 / 3
6,004
858
6,633
7,493
5,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Millz_Stacks
Ao Kuang
11
3 / 1 / 3
5,847
835
2,913
7,445
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
5,707
815
3,682
3,807
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
shaggy1525
Cliodhna
11
0 / 2 / 2
5,533
790
1,857
5,216
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
6 / 0 / 0
6,478
925
6,248
4,371
1,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 1
5,018
717
1,049
2,568
671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sol
Fuhnem
Sol
12
1 / 1 / 5
5,612
802
4,635
4,750
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SOLUTlONN
Danzaburou
11
1 / 2 / 2
5,583
798
2,159
3,828
1,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
Samdak
Atlas
11
0 / 4 / 4
5,690
813
3,987
6,933
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
9
9
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
1
0.5
L
Loki
 
Loki
6
0
0
6
L
1
1
1
1.5
W
Shiva
4
4
3
1.38
L
Sol
Fuhnem
Sol
1
1
5
3.5
W
Ao Kuang
Millz_Stacks
Ao Kuang
3
1
3
4.5
L
Danzaburou
SOLUTlONN
Danzaburou
1
2
2
1
L
Atlas
Samdak
Atlas
0
4
4
0.5
W
1
1
1
1.5
W
Cliodhna
shaggy1525
Cliodhna
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
18,078
27,865
Taken
22,450
13,688
Mitigated
11,333
5,486
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,052
324
0
588
3,904
1,088
338
1,613
2,291
0
12,145
L
Loki
 
Loki
6,248
791
0
350
4,371
1,489
0
1,494
2,877
0
19,082
L
1,049
530
156
905
2,568
671
0
307
2,261
3,779
0
W
Shiva
6,633
1,325
29
840
7,493
5,782
0
2,075
5,418
0
16,786
L
Sol
Fuhnem
Sol
4,635
1,094
0
1,587
4,750
1,568
0
1,988
2,762
11,914
0
W
Ao Kuang
Millz_Stacks
Ao Kuang
2,913
507
0
2,348
7,445
4,001
234
2,995
4,450
3,514
0
L
Danzaburou
SOLUTlONN
Danzaburou
2,159
417
0
1,356
3,828
1,322
0
902
2,926
0
10,141
L
Atlas
Samdak
Atlas
3,987
1,580
0
911
6,933
6,283
0
1,904
5,029
11,160
0
W
3,682
290
0
0
3,807
1,188
0
906
2,901
16,517
0
W
Cliodhna
shaggy1525
Cliodhna
1,857
507
0
1,681
5,216
1,629
54
2,082
3,134
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
28,381
121
Minions Killed
87
0
Camps Cleared
0
682,675
Distance Traveled
594,103
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,261
752
27
4
0
107,062
2
L
Loki
6,478
925
28
4
0
154,278
1
L
Olorun
5,018
717
7
1
0
44,521
1
W
Shiva
6,004
858
13
2
0
153,556
1
L
Sol
5,612
802
15
2
0
136,458
0
W
Ao Kuang
5,847
835
0
0
0
138,826
1
L
Danzaburou
5,583
798
27
4
0
107,206
3
L
Atlas
5,690
813
10
1
0
151,640
0
W
Merlin
5,707
815
40
6
0
142,568
0
W
Cliodhna
5,533
790
41
6
0
140,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role