Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BananaShrek
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,521 Elo+
Party 1
Hercules
Hercules
Diogosantos3001
Hercules
Level 108
God Stats
0W - 1L
1,703 SR
Queue Stats
32W - 34L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Mordín
Baron Samedi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,521 Elo+
Party 1
Raijin
Raijin
Olgoo
Raijin
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 39L
1,494 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,516 Elo+

VS

Team Averages
Level 134
1,462 SR
1,512 Elo+
Ah Puch
Ah Puch
DutchMarine
Ah Puch
Level 149
God Stats
8W - 3L
1,381 SR
Queue Stats
358W - 359L
1,474 Elo+
Solo
Shiva
Shiva
EvilXardas
Shiva
Level 114
God Stats
2W - 4L
1,291 SR
Queue Stats
369W - 338L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LostDestiny
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 58L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedWillynx
Tsukuyomi
Level 156
God Stats
5W - 5L
1,500 SR
Queue Stats
663W - 684L
1,499 Elo+
Solo
Xing Tian
Xing Tian
dronlych
Xing Tian
Level 126
God Stats
2W - 1L
1,638 SR
Queue Stats
62W - 80L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
8 / 6 / 9
12,236
720
18,462
17,354
7,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
BananaShrek
Nemesis
17
2 / 9 / 14
10,328
608
11,103
21,029
24,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
19
5 / 6 / 15
11,123
654
12,347
24,036
35,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Mordín
Baron Samedi
19
3 / 9 / 13
11,203
659
15,855
17,512
9,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
Olgoo
Raijin
20
5 / 8 / 16
13,188
776
23,831
17,040
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DutchMarine
Ah Puch
20
3 / 2 / 18
12,760
751
20,794
14,565
7,998
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
20
6 / 4 / 20
12,739
749
16,382
27,507
39,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
LostDestiny
Morgan Le Fay
20
8 / 5 / 14
13,328
784
15,846
14,213
7,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
RedWillynx
Tsukuyomi
20
18 / 9 / 10
14,569
857
26,065
19,640
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
dronlych
Xing Tian
20
3 / 3 / 23
13,627
802
11,309
29,681
31,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
123
23
Kills
38
38
Deaths
23
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
6
9
2.08
L
Nemesis
BananaShrek
Nemesis
2
9
14
1
L
Hercules
5
6
15
2.08
W
Ah Puch
DutchMarine
Ah Puch
3
2
18
6
W
Shiva
6
4
20
4
W
Morgan Le Fay
LostDestiny
Morgan Le Fay
8
5
14
3
L
Baron Samedi
Mordín
Baron Samedi
3
9
13
1.06
L
Raijin
Olgoo
Raijin
5
8
16
1.63
W
Tsukuyomi
RedWillynx
Tsukuyomi
18
9
10
2.56
W
Xing Tian
dronlych
Xing Tian
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,598
Damage
90,396
96,971
Taken
105,606
84,981
Mitigated
99,246
31,937
Healing
36,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
18,462
9,896
773
5,674
17,354
7,888
0
7,586
9,351
0
40,602
L
Nemesis
BananaShrek
Nemesis
11,103
1,385
54
2,948
21,029
24,913
0
8,792
11,378
1,125
13,131
L
Hercules
12,347
1,740
1,367
9,364
24,036
35,147
0
13,079
10,155
0
22,998
W
Ah Puch
DutchMarine
Ah Puch
20,794
372
1,557
5,093
14,565
7,998
1,143
5,684
8,611
47,959
0
W
Shiva
16,382
1,933
6,215
7,682
27,507
39,137
679
11,063
15,699
0
27,767
W
Morgan Le Fay
LostDestiny
Morgan Le Fay
15,846
847
1,839
1,430
14,213
7,919
961
5,724
8,247
33,920
0
L
Baron Samedi
Mordín
Baron Samedi
15,855
231
3,331
3,700
17,512
9,803
0
10,963
6,388
33,910
0
L
Raijin
Olgoo
Raijin
23,831
1,224
771
3,955
17,040
7,230
0
7,529
9,041
43,743
0
W
Tsukuyomi
RedWillynx
Tsukuyomi
26,065
6,369
1,336
1,985
19,640
12,302
1,381
8,200
11,272
0
45,645
W
Xing Tian
dronlych
Xing Tian
11,309
758
510
8,395
29,681
31,890
872
10,124
18,957
24,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,078
Gold Earned
67,023
166
Minions Killed
168
0
Camps Cleared
0
1,417,863
Distance Traveled
1,682,107
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,236
720
63
4
0
284,118
0
L
Nemesis
10,328
608
8
0
0
278,671
0
L
Hercules
11,123
654
19
1
0
320,933
1
W
Ah Puch
12,760
751
60
4
0
340,611
6
W
Shiva
12,739
749
29
2
0
342,821
2
W
Morgan Le Fay
13,328
784
32
2
0
317,449
4
L
Baron Samedi
11,203
659
32
2
0
268,608
2
L
Raijin
13,188
776
44
3
0
265,533
4
W
Tsukuyomi
14,569
857
30
2
0
330,474
1
W
Xing Tian
13,627
802
17
1
0
350,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role