Player Matchup

Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Mìka
Jing Wei
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 2
Ra
Ra
grossesaucisse
Ra
Level 5
God Stats
7W - 2L
1,900 SR
Queue Stats
9W - 3L
2,004 Elo+
Party 2
Team Averages
Level 47
1,633 SR
1,668 Elo+

VS

Team Averages
Level 52
1,537 SR
1,354 Elo+
Medusa
Medusa
Harrovint
Medusa
Level 44
God Stats
1W - 2L
1,437 SR
Queue Stats
24W - 33L
1,418 Elo+
Solo
Cerberus
Cerberus
HoTTeasE
Cerberus
Level 8
God Stats
2W - 2L
1,780 SR
Queue Stats
19W - 40L
1,326 Elo+
Party 1
Hades
Hades
KingInDeNort
Hades
Level 105
God Stats
5W - 10L
1,394 SR
Queue Stats
104W - 116L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 14
10,792
771
6,293
16,282
18,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Mìka
Jing Wei
18
14 / 2 / 5
12,368
883
23,037
11,412
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 2 / 16
10,756
768
9,909
7,703
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Harrovint
Medusa
10
0 / 4 / 0
7,579
541
2,092
6,867
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
HoTTeasE
Cerberus
12
1 / 10 / 2
8,915
637
3,841
22,566
18,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 1
9,806
700
16,003
16,228
11,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
19
Kills
6
6
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
14
5
L
Medusa
Harrovint
Medusa
0
4
0
0
L
Cerberus
HoTTeasE
Cerberus
1
10
2
0.2
L
5
5
1
1.1
W
Jing Wei
Mìka
Jing Wei
14
2
5
8.25
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
21,936
35,397
Taken
45,661
26,160
Mitigated
33,165
8,931
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,293
1,838
0
2,045
16,282
18,302
136
8,146
8,136
12,364
0
L
Medusa
Harrovint
Medusa
2,092
719
184
173
6,867
2,873
0
3,692
3,175
0
15,782
L
Cerberus
HoTTeasE
Cerberus
3,841
369
111
2,637
22,566
18,733
0
5,930
16,636
15,294
0
L
16,003
2,172
690
6,004
16,228
11,559
432
6,758
9,470
51,448
0
W
Jing Wei
Mìka
Jing Wei
23,037
21,188
0
1,155
11,412
4,894
1,792
7,209
4,203
0
56,788
W
9,909
1,822
2,932
2,799
7,703
2,964
733
4,968
2,735
47,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
26,300
156
Minions Killed
144
4
Camps Cleared
6
765,813
Distance Traveled
589,684
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,792
771
8
1
0
266,016
0
L
Medusa
7,579
541
14
1
1
155,519
2
L
Cerberus
8,915
637
37
3
1
216,996
0
L
Hades
9,806
700
93
7
4
217,169
4
W
Jing Wei
12,368
883
65
5
4
256,320
0
W
Ra
10,756
768
83
6
0
243,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role