Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CapiGrone
Gilgamesh
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 171L
1,565 Elo+
Party 1
Neith
Neith
MedicinalTT
Neith
Level 124
God Stats
1W - 1L
1,701 SR
Queue Stats
5W - 7L
1,536 Elo+
Solo
Janus
Janus
Ntrtyzone
Janus
Level 159
God Stats
1W - 2L
1,910 SR
Queue Stats
131W - 90L
1,707 Elo+
Party 1
Loki
Loki
Siralejandro97
Loki
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 29L
1,674 Elo+
Party 1
Team Averages
Level 147
1,622 SR
1,597 Elo+

VS

Team Averages
Level 120
1,653 SR
1,581 Elo+
Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 107
God Stats
308W - 247L
1,702 SR
Queue Stats
428W - 387L
1,573 Elo+
Solo
Janus
Janus
ELTiZa29_Dfuze
Janus
Level 87
God Stats
2W - 2L
1,763 SR
Queue Stats
37W - 25L
1,543 Elo+
Party 2
He Bo
He Bo
Erne_Dfuze
He Bo
Level 129
God Stats
2W - 0L
1,833 SR
Queue Stats
148W - 106L
1,667 Elo+
Party 2
Danzaburou
Danzaburou
Gunner12344
Danzaburou
Level 115
God Stats
36W - 37L
1,590 SR
Queue Stats
414W - 408L
1,588 Elo+
Solo
Artio
Artio
JFANN-
Artio
Level 160
God Stats
2W - 2L
1,376 SR
Queue Stats
350W - 365L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 2 / 3
5,454
545
2,529
7,514
4,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
CapiGrone
Gilgamesh
9
0 / 2 / 1
5,157
516
1,849
6,623
3,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 2 / 1
6,201
620
5,730
6,471
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
Ntrtyzone
Janus
11
3 / 1 / 3
6,448
645
6,047
3,240
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 1
6,391
639
5,063
5,937
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albeanz-
Gilgamesh
9
1 / 1 / 1
5,582
558
4,515
5,636
4,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 2
5,276
528
2,990
4,976
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
10
3 / 3 / 1
5,766
577
2,857
5,872
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Gunner12344
Danzaburou
10
3 / 3 / 0
5,783
578
5,783
6,266
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
JFANN-
Artio
8
0 / 1 / 2
5,071
507
2,423
8,601
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
3
1.25
W
Gilgamesh
Albeanz-
Gilgamesh
1
1
1
1.5
L
Gilgamesh
CapiGrone
Gilgamesh
0
2
1
0.25
W
1
3
2
0.67
W
He Bo
3
3
1
1.17
W
Danzaburou
Gunner12344
Danzaburou
3
3
0
1
W
Artio
JFANN-
Artio
0
1
2
1
L
3
2
1
1.75
L
Janus
Ntrtyzone
Janus
3
1
3
4.5
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,218
Damage
18,568
29,785
Taken
31,351
12,804
Mitigated
12,144
8,740
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,529
745
0
2,037
7,514
4,083
0
3,621
3,809
10,858
0
W
Gilgamesh
Albeanz-
Gilgamesh
4,515
1,799
0
1,277
5,636
4,395
0
1,180
4,424
0
27,722
L
Gilgamesh
CapiGrone
Gilgamesh
1,849
376
0
1,850
6,623
3,894
0
222
6,401
0
21,810
W
2,990
280
0
611
4,976
1,294
0
2,804
1,940
28,799
0
W
He Bo
2,857
184
0
430
5,872
1,378
0
992
4,780
26,727
0
W
Danzaburou
Gunner12344
Danzaburou
5,783
2,644
0
1,555
6,266
1,827
976
544
5,722
0
39,325
W
Artio
JFANN-
Artio
2,423
552
1,772
3,419
8,601
3,250
0
2,556
5,909
8,893
0
L
5,730
2,317
0
2,118
6,471
1,862
0
458
6,013
0
39,907
L
Janus
Ntrtyzone
Janus
6,047
58
0
683
3,240
917
0
1,827
1,331
41,947
0
L
5,063
1,100
0
2,052
5,937
2,048
0
1,880
3,961
0
34,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
27,478
306
Minions Killed
288
0
Camps Cleared
0
1,000,450
Distance Traveled
983,173
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,454
545
18
2
0
218,910
1
W
Gilgamesh
5,582
558
62
6
0
221,143
1
L
Gilgamesh
5,157
516
45
5
0
176,834
1
W
Janus
5,276
528
68
7
0
191,218
3
W
He Bo
5,766
577
66
7
0
195,727
3
W
Danzaburou
5,783
578
74
7
0
171,705
0
W
Artio
5,071
507
18
2
0
203,380
5
L
Neith
6,201
620
88
9
0
180,522
2
L
Janus
6,448
645
82
8
0
179,092
0
L
Loki
6,391
639
73
7
0
245,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role