Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Joshcons
Gilgamesh
Level 122
God Stats
3W - 3L
1,317 SR
Queue Stats
121W - 96L
1,566 Elo+
Party 2
Ullr
Ullr
SethArtorias
Ullr
Level 152
God Stats
2W - 1L
1,317 SR
Queue Stats
134W - 117L
1,423 Elo+
Party 2
Team Averages
Level 134
1,378 SR
1,496 Elo+

VS

Team Averages
Level 97
1,319 SR
1,374 Elo+
Horus
Horus
Budskii Boy
Horus
Level 133
God Stats
0W - 1L
1,256 SR
Queue Stats
68W - 95L
1,383 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sahtivah
Kumbhakarna
Level 61
God Stats
4W - 7L
1,403 SR
Queue Stats
25W - 48L
1,378 Elo+
Party 1
Anubis
Anubis
TrashBlazey
Anubis
Level 98
God Stats
2W - 2L
1,300 SR
Queue Stats
232W - 255L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 3
8,644
665
9,391
3,743
1,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Joshcons
Gilgamesh
12
2 / 1 / 4
8,069
621
4,908
6,085
3,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 0 / 6
8,533
656
4,428
3,140
945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,435
572
2,445
10,172
7,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
Sahtivah
Kumbhakarna
12
1 / 2 / 1
7,829
602
1,927
9,129
8,776
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
1 / 3 / 1
8,154
627
5,153
7,472
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
3
5.5
L
0
3
2
0.33
W
Gilgamesh
Joshcons
Gilgamesh
2
1
4
4
L
Kumbhakarna
Sahtivah
Kumbhakarna
1
2
1
0.75
W
2
0
6
5
L
Anubis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
9,525
12,968
Taken
26,773
6,180
Mitigated
18,504
2,809
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,391
169
128
1,641
3,743
1,930
0
2,197
1,334
34,280
0
L
2,445
1,292
1,363
2,467
10,172
7,509
0
3,750
6,282
0
15,764
W
Gilgamesh
Joshcons
Gilgamesh
4,908
628
0
724
6,085
3,305
0
3,411
2,542
0
16,420
L
Kumbhakarna
Sahtivah
Kumbhakarna
1,927
273
264
754
9,129
8,776
0
2,422
6,549
9,461
0
W
4,428
1,895
0
316
3,140
945
271
1,128
1,940
0
27,241
L
Anubis
5,153
0
117
1,039
7,472
2,219
0
3,806
3,638
41,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
23,418
126
Minions Killed
139
5
Camps Cleared
7
669,150
Distance Traveled
693,264
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,644
665
54
4
4
221,120
3
L
Horus
7,435
572
27
2
3
236,525
4
W
Gilgamesh
8,069
621
18
1
0
207,255
3
L
Kumbhakarna
7,829
602
10
1
0
232,018
2
W
Ullr
8,533
656
54
4
1
240,775
8
L
Anubis
8,154
627
102
8
4
224,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role