Player Matchup

Ullr
Ullr
ALvL3FireCape
Ullr
Level 17
God Stats
2W - 0L
1,880 SR
Queue Stats
6W - 1L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
GR0SCHEFBANDIT
Sun Wukong
Level 113
God Stats
52W - 26L
1,662 SR
Queue Stats
104W - 85L
1,584 Elo+
Party 1
Nox
Nox
ceruleanosprey
Nox
Level 108
God Stats
4W - 0L
1,733 SR
Queue Stats
68W - 45L
1,641 Elo+
Party 1
Team Averages
Level 79
1,758 SR
1,617 Elo+

VS

Team Averages
Level 45
1,524 SR
1,564 Elo+
Scylla
Scylla
ArathyLaro
Scylla
Level 26
God Stats
1W - 2L
1,658 SR
Queue Stats
11W - 5L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
Domo001596
Jormungandr
Level 106
God Stats
0W - 1L
1,415 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 2
Horus
Horus
WoahhNani
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 1
8,254
825
10,823
4,479
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
GR0SCHEFBANDIT
Sun Wukong
12
1 / 1 / 8
7,659
766
5,958
8,843
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 8
7,645
765
5,422
3,533
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ArathyLaro
Scylla
10
1 / 3 / 0
6,312
631
2,439
4,533
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Domo001596
Jormungandr
10
1 / 4 / 1
6,823
682
3,558
9,644
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
WoahhNani
Horus
9
0 / 5 / 1
5,801
580
2,849
10,046
7,288
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
0
1
9.5
L
Scylla
ArathyLaro
Scylla
1
3
0
0.33
L
Jormungandr
Domo001596
Jormungandr
1
4
1
0.38
W
Sun Wukong
GR0SCHEFBANDIT
Sun Wukong
1
1
8
5
L
Horus
WoahhNani
Horus
0
5
1
0.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
8,846
16,855
Taken
24,223
9,113
Mitigated
17,445
5,103
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,823
5,561
0
754
4,479
1,805
858
1,438
3,013
0
26,029
L
Scylla
ArathyLaro
Scylla
2,439
237
0
633
4,533
1,289
0
994
3,539
19,716
0
L
Jormungandr
Domo001596
Jormungandr
3,558
604
173
1,156
9,644
8,868
0
2,049
7,595
11,976
0
W
Sun Wukong
GR0SCHEFBANDIT
Sun Wukong
5,958
1,211
222
4,019
8,843
6,070
392
2,890
5,771
0
23,999
L
Horus
WoahhNani
Horus
2,849
1,943
459
1,649
10,046
7,288
0
2,483
7,563
0
8,853
W
5,422
1,383
0
108
3,533
1,238
210
2,099
1,358
26,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
18,936
129
Minions Killed
82
9
Camps Cleared
0
580,177
Distance Traveled
447,603
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,254
825
46
5
1
199,737
4
L
Scylla
6,312
631
51
5
0
145,196
3
L
Jormungandr
6,823
682
17
2
0
154,883
0
W
Sun Wukong
7,659
766
21
2
2
180,055
2
L
Horus
5,801
580
14
1
0
147,524
3
W
Nox
7,645
765
62
6
6
200,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role