Player Matchup

Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver II
 
Susano
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold V
Etakse
Bacchus
Gold V
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 6L
1,638 MMR
Party 1
Scylla
Scylla
Gold I
SΤΕLΙΟS
Scylla
Gold I
Level 158
God Stats
3W - 2L
1,790 SR
Queue Stats
71W - 64L
1,595 MMR
Solo
Atlas
Atlas
Gold II
TTvDjFish
Atlas
Gold II
Level 88
God Stats
4W - 3L
1,495 SR
Queue Stats
90W - 95L
1,595 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,557 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,485 SR
1,584 MMR
Apollo
Apollo
Platinum V
BHKK
Apollo
Platinum V
Level 144
God Stats
13W - 18L
1,395 SR
Queue Stats
856W - 857L
1,592 MMR
Solo
Poseidon
Poseidon
Silver II
Lohauso
Poseidon
Silver II
Level 136
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 68L
1,568 MMR
Solo
Horus
Horus
Gold I
Roadrage133
Horus
Gold I
Level 142
God Stats
0W - 2L
1,359 SR
Queue Stats
76W - 69L
1,586 MMR
Solo
He Bo
He Bo
Gold III
Samitch
He Bo
Gold III
Level 141
God Stats
35W - 38L
1,573 SR
Queue Stats
228W - 220L
1,586 MMR
Solo
Artio
Artio
Gold II
Th3CAbr0k3n
Artio
Gold II
Level 66
God Stats
14W - 20L
1,598 SR
Queue Stats
119W - 116L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
10 / 2 / 5
15,452
594
26,338
18,159
5,983
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
 
Susano
20
5 / 5 / 10
13,824
532
19,410
24,831
9,361
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Etakse
Bacchus
18
1 / 1 / 14
12,876
495
10,494
24,139
37,988
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
7 / 3 / 10
14,936
574
12,262
12,911
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
TTvDjFish
Atlas
20
3 / 3 / 9
12,983
499
20,321
28,064
35,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
CliodhnaGebAgni

VS

Bans
FenrirJanusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BHKK
Apollo
20
4 / 5 / 2
14,201
546
18,331
23,549
9,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Lohauso
Poseidon
18
2 / 7 / 6
11,815
454
10,021
17,131
7,077
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 6 / 7
10,205
393
4,248
25,345
27,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Samitch
He Bo
20
7 / 4 / 3
14,970
576
19,742
20,988
6,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 4 / 3
11,621
447
15,951
31,009
36,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
26
Kills
14
14
Deaths
26
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
10
2
5
6.25
W
Susano
 
Susano
5
5
10
2
L
Apollo
BHKK
Apollo
4
5
2
1
W
Bacchus
Etakse
Bacchus
1
1
14
8
L
Poseidon
Lohauso
Poseidon
2
7
6
0.71
L
0
6
7
0.58
L
He Bo
Samitch
He Bo
7
4
3
2.13
W
Scylla
7
3
10
4
W
Atlas
TTvDjFish
Atlas
3
3
9
2.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,825
Damage
68,293
108,104
Taken
118,022
93,336
Mitigated
86,644
41,956
Healing
40,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
26,338
16,092
0
9,159
18,159
5,983
5,520
5,405
12,754
0
157,672
W
Susano
 
Susano
19,410
4,090
0
9,692
24,831
9,361
0
12,581
12,250
0
113,864
L
Apollo
BHKK
Apollo
18,331
9,316
0
9,074
23,549
9,876
997
3,122
20,347
0
136,721
W
Bacchus
Etakse
Bacchus
10,494
1,087
4,334
7,196
24,139
37,988
492
6,926
17,213
40,555
0
L
Poseidon
Lohauso
Poseidon
10,021
2,658
0
770
17,131
7,077
1,053
7,879
9,054
76,794
0
L
4,248
1,602
3,786
6,695
25,345
27,179
217
8,578
16,441
0
16,089
L
He Bo
Samitch
He Bo
19,742
283
88
6,327
20,988
6,485
0
5,540
15,365
140,594
0
W
Scylla
12,262
1,279
0
1,874
12,911
4,170
1,542
8,426
4,485
137,533
0
W
Atlas
TTvDjFish
Atlas
20,321
6,433
0
9,701
28,064
35,834
154
15,396
12,668
70,978
0
L
15,951
1,064
1,203
12,496
31,009
36,027
433
16,130
13,498
77,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,071
Gold Earned
62,812
780
Minions Killed
724
0
Camps Cleared
0
2,547,240
Distance Traveled
2,497,674
40
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,452
594
229
9
0
489,198
13
W
Susano
13,824
532
179
7
0
530,038
4
L
Apollo
14,201
546
200
8
0
504,219
4
W
Bacchus
12,876
495
49
2
0
567,410
11
L
Poseidon
11,815
454
138
5
0
477,165
6
L
Horus
10,205
393
30
1
0
501,742
9
L
He Bo
14,970
576
222
9
0
508,983
4
W
Scylla
14,936
574
212
8
0
487,370
6
W
Atlas
12,983
499
111
4
0
473,224
6
L
Artio
11,621
447
134
5
0
505,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role