Player Matchup

Medusa
Medusa
 
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
YaThatDillyG
Eset
Level 54
God Stats
11W - 10L
1,471 SR
Queue Stats
308W - 333L
1,438 Elo+
Solo
Loki
Loki
ТАЩЕР247
Loki
Level 42
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 25L
1,430 Elo+
Party 1
Team Averages
Level 39
1,400 SR
1,456 Elo+

VS

Team Averages
Level 66
1,662 SR
1,617 Elo+
Gilgamesh
Gilgamesh
Father_Nicckk
Gilgamesh
Level 49
God Stats
14W - 4L
1,897 SR
Queue Stats
150W - 138L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
Jaimz432
Kukulkan
Level 27
God Stats
5W - 4L
1,511 SR
Queue Stats
57W - 15L
1,742 Elo+
Party 2
Fenrir
Fenrir
lodidodi713
Fenrir
Level 122
God Stats
10W - 12L
1,577 SR
Queue Stats
252W - 245L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 4 / 2
8,842
804
6,519
11,282
3,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 7 / 6
6,917
629
3,844
7,767
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 4
7,431
676
2,641
10,531
3,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Father_Nicckk
Gilgamesh
13
7 / 2 / 8
8,967
815
8,957
9,622
7,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Jaimz432
Kukulkan
14
3 / 1 / 12
8,839
804
9,172
3,938
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
8 / 4 / 8
8,818
802
7,354
9,724
11,102
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
18
18
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
2
1.5
W
Gilgamesh
Father_Nicckk
Gilgamesh
7
2
8
5.5
W
Kukulkan
Jaimz432
Kukulkan
3
1
12
9
L
0
7
6
0.43
W
Fenrir
8
4
8
3
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
25,483
29,580
Taken
23,284
9,530
Mitigated
20,284
2,409
Healing
1,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,519
3,601
0
915
11,282
3,991
0
4,507
6,465
0
22,193
W
Gilgamesh
Father_Nicckk
Gilgamesh
8,957
1,907
0
629
9,622
7,439
607
1,375
8,017
0
29,021
W
Kukulkan
Jaimz432
Kukulkan
9,172
525
0
517
3,938
1,743
732
1,100
2,772
31,510
0
L
3,844
225
461
974
7,767
2,112
0
2,451
5,072
13,386
0
W
Fenrir
7,354
1,431
112
678
9,724
11,102
391
1,411
8,129
0
15,597
L
2,641
379
0
59
10,531
3,427
0
1,678
8,739
0
9,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,190
Gold Earned
26,624
67
Minions Killed
103
1
Camps Cleared
8
534,126
Distance Traveled
639,976
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,842
804
26
2
0
209,988
1
W
Gilgamesh
8,967
815
35
3
5
235,075
1
W
Kukulkan
8,839
804
55
5
2
210,806
1
L
Eset
6,917
629
25
2
1
127,769
2
W
Fenrir
8,818
802
13
1
1
194,095
0
L
Loki
7,431
676
16
1
0
196,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role