Player Matchup

Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FusionFilly40
Ymir
Level 155
God Stats
4W - 3L
1,755 SR
Queue Stats
162W - 112L
1,716 Elo+
Party 2
Izanami
Izanami
rinorseraus
Izanami
Level 133
God Stats
3W - 0L
1,735 SR
Queue Stats
87W - 57L
1,748 Elo+
Party 2
Team Averages
Level 138
1,663 SR
1,654 Elo+

VS

Team Averages
Level 75
1,594 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ProphetofPoultra
Heimdallr
Level 46
God Stats
30W - 42L
1,517 SR
Queue Stats
112W - 133L
1,496 Elo+
Party 1
Atlas
Atlas
xTHEMADPLOWx
Atlas
Level 31
God Stats
2W - 4L
1,765 SR
Queue Stats
61W - 69L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
6 / 1 / 12
9,277
843
9,529
6,206
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 2 / 13
8,723
793
9,150
13,007
9,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
rinorseraus
Izanami
14
8 / 3 / 11
9,681
880
14,282
9,944
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 6 / 3
7,633
694
7,182
9,172
2,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
11
1 / 5 / 3
7,256
660
6,971
11,446
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 8 / 1
8,157
742
7,949
16,434
14,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
19
Kills
5
6
Deaths
19
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
12
12
L
Janus
 
Janus
2
6
3
0.58
W
5
2
13
5.75
L
Heimdallr
1
5
3
0.5
W
Izanami
rinorseraus
Izanami
8
3
11
4.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,961
Damage
22,102
29,157
Taken
37,052
15,518
Mitigated
21,675
12,007
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,529
634
4,067
3,198
6,206
2,491
899
4,278
1,928
39,278
0
L
Janus
 
Janus
7,182
298
60
710
9,172
2,780
0
5,222
3,950
22,123
0
W
9,150
2,346
0
2,455
13,007
9,377
495
6,790
6,217
16,802
0
L
Heimdallr
6,971
3,057
216
1,077
11,446
4,319
0
6,274
5,172
0
29,047
W
Izanami
rinorseraus
Izanami
14,282
10,015
0
2,287
9,944
3,650
1,253
4,386
5,558
0
34,929
L
7,949
2,356
404
1,078
16,434
14,576
0
7,788
8,646
17,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
23,046
125
Minions Killed
96
6
Camps Cleared
4
592,499
Distance Traveled
537,607
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,277
843
66
6
2
198,202
1
L
Janus
7,633
694
29
3
3
171,498
2
W
Ymir
8,723
793
15
1
2
191,953
1
L
Heimdallr
7,256
660
53
5
1
190,728
2
W
Izanami
9,681
880
44
4
2
202,344
2
L
Atlas
8,157
742
14
1
0
175,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role