Player Matchup

Bellona
Bellona
HapticProphet
Bellona
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 128L
1,435 Elo+
Solo
Da Ji
Da Ji
TunaSkooma_
Da Ji
Level 127
God Stats
12W - 12L
1,502 SR
Queue Stats
472W - 520L
1,454 Elo+
Solo
Izanami
Izanami
bwyce
Izanami
Level 61
God Stats
2W - 1L
1,235 SR
Queue Stats
8W - 11L
1,513 Elo+
Solo
Anubis
Anubis
dzhang24
Anubis
Level 65
God Stats
126W - 131L
1,518 SR
Queue Stats
126W - 133L
1,438 Elo+
Solo
Atlas
Atlas
xxruddellxx
Atlas
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,500 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,468 Elo+

VS

Team Averages
Level 74
1,566 SR
1,398 Elo+
Skadi
Skadi
Benthegreatgamer
Skadi
Level 89
God Stats
4W - 1L
1,710 SR
Queue Stats
170W - 179L
1,411 Elo+
Solo
Da Ji
Da Ji
KaptinMunchies
Da Ji
Level 45
God Stats
3W - 4L
1,483 SR
Queue Stats
77W - 94L
1,341 Elo+
Solo
Hades
Hades
King_Tostada
Hades
Level 96
God Stats
2W - 5L
1,720 SR
Queue Stats
192W - 206L
1,395 Elo+
Solo
Cerberus
Cerberus
eXzai-
Cerberus
Level 57
God Stats
2W - 6L
1,483 SR
Queue Stats
614W - 644L
1,376 Elo+
Solo
Shiva
Shiva
k1000osilva
Shiva
Level 85
God Stats
11W - 11L
1,431 SR
Queue Stats
554W - 641L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
1 / 0 / 0
3,281
656
2,032
3,302
2,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

4
1 / 2 / 1
3,231
646
1,746
2,529
829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
bwyce
Izanami
5
2 / 0 / 2
3,855
771
2,312
2,602
443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
dzhang24
Anubis
7
3 / 0 / 0
4,247
849
2,045
2,454
930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
2 / 0 / 2
3,637
727
1,492
3,055
1,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 2 / 0
3,185
637
3,093
3,939
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
2,776
555
296
1,701
355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,144
629
1,430
2,751
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
eXzai-
Cerberus
4
0 / 3 / 1
3,017
603
703
3,453
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 3 / 0
3,095
619
1,194
4,572
1,022
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Bellona
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
1
2
1
0.75
W
Izanami
bwyce
Izanami
2
0
2
3
W
Anubis
dzhang24
Anubis
3
0
0
3
L
Cerberus
eXzai-
Cerberus
0
3
1
0.17
L
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,627
Damage
6,716
13,942
Taken
16,416
5,228
Mitigated
4,016
5,539
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,093
1,705
177
1,679
3,939
673
0
975
2,964
0
10,119
W
Bellona
2,032
919
0
1,956
3,302
2,012
88
1,430
1,872
168
10,407
L
296
100
0
696
1,701
355
0
0
1,701
0
5,584
L
1,430
569
32
1,312
2,751
757
62
70
2,681
9,740
0
W
1,746
393
0
572
2,529
829
0
123
2,406
0
10,093
W
Izanami
bwyce
Izanami
2,312
1,719
233
1,146
2,602
443
32
122
2,480
0
17,106
W
Anubis
dzhang24
Anubis
2,045
176
0
1,075
2,454
930
0
0
2,454
18,324
0
L
Cerberus
eXzai-
Cerberus
703
245
0
680
3,453
1,209
0
517
2,936
5,778
0
L
1,194
50
0
480
4,572
1,022
0
2,045
2,527
0
10,624
W
1,492
1,026
0
557
3,055
1,014
27
458
2,597
4,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,251
Gold Earned
15,217
135
Minions Killed
76
0
Camps Cleared
0
471,746
Distance Traveled
451,755
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,185
637
10
2
0
99,836
2
W
Bellona
3,281
656
14
3
0
93,206
2
L
Da Ji
2,776
555
14
3
0
77,128
1
L
Hades
3,144
629
23
5
0
81,000
0
W
Da Ji
3,231
646
22
4
0
101,950
1
W
Izanami
3,855
771
40
8
0
93,849
0
W
Anubis
4,247
849
53
11
0
95,202
1
L
Cerberus
3,017
603
10
2
0
89,547
2
L
Shiva
3,095
619
19
4
0
104,244
2
W
Atlas
3,637
727
6
1
0
87,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role