Player Matchup

Neith
Neith
Durando68
Neith
Level 28
God Stats
9W - 6L
1,264 SR
Queue Stats
228W - 189L
1,448 Elo+
Solo
Fenrir
Fenrir
Hymns
Fenrir
Level 39
God Stats
3W - 4L
1,524 SR
Queue Stats
204W - 158L
1,574 Elo+
Party 1
Ganesha
Ganesha
Mezrus
Ganesha
Level 49
God Stats
49W - 29L
1,748 SR
Queue Stats
213W - 177L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
Villainesque
Guan Yu
Level 146
God Stats
52W - 39L
1,667 SR
Queue Stats
684W - 567L
1,612 Elo+
Party 1
Tiamat
Tiamat
jLuckyyy
Tiamat
Level 99
God Stats
2W - 0L
1,246 SR
Queue Stats
458W - 385L
1,594 Elo+
Party 1
Team Averages
Level 72
1,490 SR
1,565 Elo+

VS

Team Averages
Level 41
1,481 SR
1,438 Elo+
Mulan
Mulan
BigShartz
Mulan
Level 118
God Stats
2W - 1L
1,773 SR
Queue Stats
17W - 11L
1,757 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Castjonn
Ah Muzen Cab
Level 8
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Bakasura
Bakasura
GankeeWitNoBrim
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
Schylerr
Sol
Level 29
God Stats
20W - 47L
1,328 SR
Queue Stats
38W - 83L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
UCanThankMeBro
Kukulkan
Level 45
God Stats
49W - 71L
1,518 SR
Queue Stats
101W - 142L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Durando68
Neith
19
6 / 1 / 11
11,504
822
8,229
7,868
3,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Hymns
Fenrir
19
19 / 5 / 7
12,722
909
17,724
19,382
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
Mezrus
Ganesha
17
0 / 1 / 28
11,532
824
9,433
14,948
19,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
Villainesque
Guan Yu
19
9 / 2 / 20
11,646
832
13,359
21,184
16,762
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
jLuckyyy
Tiamat
20
9 / 3 / 16
12,022
859
17,015
14,008
8,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigShartz
Mulan
18
4 / 8 / 6
11,697
836
13,983
15,920
12,928
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Castjonn
Ah Muzen Cab
17
1 / 8 / 6
10,268
733
9,641
13,750
3,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
19
4 / 6 / 4
11,584
827
12,603
16,974
7,206
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 10 / 3
10,340
739
10,266
16,455
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
16
1 / 11 / 2
9,894
707
11,772
14,815
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
43
Kills
12
12
Deaths
43
82
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mulan
BigShartz
Mulan
4
8
6
0.88
L
Ah Muzen Cab
Castjonn
Ah Muzen Cab
1
8
6
0.5
W
Neith
Durando68
Neith
6
1
11
11.5
L
Bakasura
4
6
4
1
W
Fenrir
Hymns
Fenrir
19
5
7
4.5
W
Ganesha
Mezrus
Ganesha
0
1
28
14
L
2
10
3
0.35
L
Kukulkan
1
11
2
0.18
W
Guan Yu
Villainesque
Guan Yu
9
2
20
9.5
W
Tiamat
jLuckyyy
Tiamat
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,760
Damage
58,265
77,390
Taken
77,914
60,440
Mitigated
32,582
31,243
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BigShartz
Mulan
13,983
2,185
298
1,859
15,920
12,928
476
4,949
10,639
737
26,737
L
Ah Muzen Cab
Castjonn
Ah Muzen Cab
9,641
3,182
0
2,111
13,750
3,826
1,132
4,924
8,554
0
28,288
W
Neith
Durando68
Neith
8,229
2,788
0
2,548
7,868
3,737
3,254
2,946
4,738
0
49,136
L
Bakasura
12,603
8,911
0
4,358
16,974
7,206
2,340
4,658
11,734
0
42,123
W
Fenrir
Hymns
Fenrir
17,724
3,786
0
2,993
19,382
11,254
0
4,704
14,483
0
37,155
W
Ganesha
Mezrus
Ganesha
9,433
861
3,356
4,118
14,948
19,721
1,160
5,334
9,293
23,939
0
L
10,266
2,424
0
1,634
16,455
4,239
1,621
5,571
10,317
29,363
0
L
Kukulkan
11,772
910
175
401
14,815
4,383
1,252
5,131
9,080
34,991
0
W
Guan Yu
Villainesque
Guan Yu
13,359
1,934
4,280
9,118
21,184
16,762
1,264
5,228
15,795
0
36,789
W
Tiamat
jLuckyyy
Tiamat
17,015
2,162
235
4,595
14,008
8,966
324
4,285
9,064
46,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,426
Gold Earned
53,783
260
Minions Killed
218
0
Camps Cleared
0
1,461,219
Distance Traveled
1,261,185
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,697
836
24
2
0
242,397
1
L
Ah Muzen Cab
10,268
733
28
2
0
212,074
0
W
Neith
11,504
822
88
6
0
283,666
0
L
Bakasura
11,584
827
73
5
0
340,405
1
W
Fenrir
12,722
909
36
3
0
273,266
0
W
Ganesha
11,532
824
7
1
0
288,250
3
L
Sol
10,340
739
42
3
0
243,585
1
L
Kukulkan
9,894
707
51
4
0
222,724
1
W
Guan Yu
11,646
832
61
4
0
340,717
1
W
Tiamat
12,022
859
68
5
0
275,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role