Player Matchup

Raijin
Raijin
Budskii Boy
Raijin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 95L
1,368 Elo+
Party 1
Neith
Neith
Sahtivah
Neith
Level 61
God Stats
2W - 1L
1,462 SR
Queue Stats
25W - 48L
1,362 Elo+
Party 1
Cabrakan
Cabrakan
TrashBlazey
Cabrakan
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 255L
1,346 Elo+
Party 1
Team Averages
Level 97
1,487 SR
1,359 Elo+

VS

Team Averages
Level 76
1,311 SR
1,496 Elo+
Scylla
Scylla
LePotatoPotato
Scylla
Level 16
God Stats
0W - 4L
1,165 SR
Queue Stats
7W - 17L
1,286 Elo+
Party 2
Hercules
Hercules
aciid531
Hercules
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,767 Elo+
Solo
Ra
Ra
riiverrr
Ra
Level 128
God Stats
0W - 2L
1,269 SR
Queue Stats
29W - 41L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
7 / 1 / 2
9,252
771
11,201
6,903
2,809
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Sahtivah
Neith
12
0 / 0 / 8
7,815
651
1,841
4,830
1,722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
TrashBlazey
Cabrakan
13
2 / 1 / 7
8,370
698
5,363
10,860
11,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,144
595
4,680
6,905
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
aciid531
Hercules
7
0 / 2 / 0
6,661
555
2,128
5,343
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 1
8,180
682
4,668
8,322
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
2
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
1
2
8
L
1
3
0
0.33
W
Neith
Sahtivah
Neith
0
0
8
4
W
Cabrakan
TrashBlazey
Cabrakan
2
1
7
5.5
L
Hercules
aciid531
Hercules
0
2
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
11,476
22,593
Taken
20,570
15,841
Mitigated
7,203
4,474
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
11,201
966
230
1,606
6,903
2,809
216
3,676
3,227
47,321
0
L
4,680
518
0
0
6,905
1,879
0
6,065
840
9,662
0
W
Neith
Sahtivah
Neith
1,841
1,251
0
891
4,830
1,722
1,691
2,866
1,964
0
17,604
W
Cabrakan
TrashBlazey
Cabrakan
5,363
524
351
1,396
10,860
11,310
0
3,364
7,496
18,404
0
L
Hercules
aciid531
Hercules
2,128
890
0
1,029
5,343
2,837
40
4,019
1,324
0
4,245
L
4,668
590
618
2,814
8,322
2,487
141
6,599
1,723
36,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
21,985
151
Minions Killed
80
9
Camps Cleared
1
626,623
Distance Traveled
518,760
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,252
771
71
6
2
197,566
5
L
Scylla
7,144
595
24
2
0
203,351
0
W
Neith
7,815
651
41
3
5
203,720
2
W
Cabrakan
8,370
698
39
3
2
225,337
3
L
Hercules
6,661
555
5
0
0
110,957
1
L
Ra
8,180
682
51
4
1
204,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role