Player Matchup

Bacchus
Bacchus
BaronnSamedi
Bacchus
Level 56
God Stats
3W - 8L
1,521 SR
Queue Stats
171W - 229L
1,318 Elo+
Party 2
Nu Wa
Nu Wa
Jonasss_9
Nu Wa
Level 67
God Stats
25W - 16L
1,502 SR
Queue Stats
295W - 323L
1,413 Elo+
Solo
Izanami
Izanami
JumboKaridess
Izanami
Level 29
God Stats
12W - 10L
1,560 SR
Queue Stats
144W - 182L
1,338 Elo+
Party 2
Cthulhu
Cthulhu
NightmareZeoX
Cthulhu
Level 66
God Stats
4W - 3L
1,578 SR
Queue Stats
136W - 155L
1,380 Elo+
Solo
Pele
Pele
mous-1984
Pele
Level 121
God Stats
3W - 1L
1,302 SR
Queue Stats
132W - 140L
1,394 Elo+
Solo
Team Averages
Level 68
1,493 SR
1,369 Elo+

VS

Team Averages
Level 71
1,522 SR
1,380 Elo+
Kali
Kali
Garcia_XMercy_OW
Kali
Level 50
God Stats
7W - 3L
1,500 SR
Queue Stats
160W - 137L
1,474 Elo+
Party 1
Neith
Neith
Xx-RSA-WIT-xX
Neith
Level 67
God Stats
9W - 3L
1,709 SR
Queue Stats
141W - 137L
1,372 Elo+
Solo
Bellona
Bellona
host0559
Bellona
Level 53
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 2L
1,195 Elo+
Solo
Aphrodite
Aphrodite
mariomercy
Aphrodite
Level 104
God Stats
6W - 2L
1,616 SR
Queue Stats
132W - 116L
1,508 Elo+
Party 1
Apollo
Apollo
u_Aslan_
Apollo
Level 83
God Stats
10W - 14L
1,371 SR
Queue Stats
88W - 107L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaronnSamedi
Bacchus
17
1 / 4 / 4
10,610
442
7,284
19,586
21,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Jonasss_9
Nu Wa
17
1 / 6 / 2
10,425
434
15,402
11,428
3,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
18
2 / 8 / 2
10,829
451
8,777
15,798
5,076
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
17
2 / 3 / 3
10,564
440
10,867
16,778
16,832
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
18
3 / 7 / 1
11,392
475
10,207
23,375
10,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
14,525
605
22,184
28,135
12,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 3 / 7
11,609
484
11,249
15,051
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
host0559
Bellona
15
2 / 0 / 1
9,470
395
1,997
12,425
9,851
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
mariomercy
Aphrodite
20
6 / 1 / 13
12,932
539
12,110
13,621
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
u_Aslan_
Apollo
19
4 / 4 / 3
12,241
510
10,723
19,956
7,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
9
Kills
28
28
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BaronnSamedi
Bacchus
1
4
4
0.75
W
13
1
9
17.5
L
Nu Wa
Jonasss_9
Nu Wa
1
6
2
0.33
L
Izanami
2
8
2
0.38
L
Cthulhu
2
3
3
1.17
W
3
3
7
2.17
W
Bellona
host0559
Bellona
2
0
1
2.5
W
Aphrodite
mariomercy
Aphrodite
6
1
13
12.5
L
Pele
3
7
1
0.5
W
Apollo
u_Aslan_
Apollo
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,537
Damage
58,263
86,965
Taken
89,188
57,295
Mitigated
40,255
22,817
Healing
44,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BaronnSamedi
Bacchus
7,284
499
0
2,940
19,586
21,873
594
1,376
18,210
29,553
0
W
22,184
14,256
0
10,718
28,135
12,966
2,421
7,855
20,280
0
126,899
L
Nu Wa
Jonasss_9
Nu Wa
15,402
3,919
0
1,601
11,428
3,063
180
3,519
7,909
67,130
0
L
Izanami
8,777
5,202
0
3,626
15,798
5,076
3,821
512
15,286
0
92,346
L
Cthulhu
10,867
189
137
3,722
16,778
16,832
288
2,058
14,720
57,969
0
W
11,249
3,863
0
6,190
15,051
4,980
1,063
6,293
8,758
0
87,025
W
Bellona
host0559
Bellona
1,997
173
0
467
12,425
9,851
600
3,516
8,909
0
31,048
W
Aphrodite
mariomercy
Aphrodite
12,110
1,923
7,653
8,802
13,621
5,095
1,430
6,945
6,676
89,637
0
L
Pele
10,207
2,115
425
10,366
23,375
10,451
75
4,645
18,730
0
97,569
W
Apollo
u_Aslan_
Apollo
10,723
6,739
0
10,867
19,956
7,363
4,860
8,944
11,012
0
76,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
60,777
602
Minions Killed
655
0
Camps Cleared
0
2,039,145
Distance Traveled
2,317,578
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,610
442
52
2
0
438,264
0
W
Kali
14,525
605
156
7
0
577,425
6
L
Nu Wa
10,425
434
115
5
0
384,439
5
L
Izanami
10,829
451
153
6
0
405,923
3
L
Cthulhu
10,564
440
121
5
0
411,163
4
W
Neith
11,609
484
135
6
0
399,658
3
W
Bellona
9,470
395
48
2
0
554,975
1
W
Aphrodite
12,932
539
174
7
0
435,450
1
L
Pele
11,392
475
161
7
0
399,356
3
W
Apollo
12,241
510
142
6
0
350,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role