Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FZelek
Thoth
Level 107
God Stats
1W - 1L
1,337 SR
Queue Stats
22W - 26L
1,464 Elo+
Party 1
Bastet
Bastet
Istadris
Bastet
Level 127
God Stats
27W - 31L
1,473 SR
Queue Stats
120W - 157L
1,446 Elo+
Solo
Mulan
Mulan
PerishSongWRATH
Mulan
Level 102
God Stats
5W - 2L
1,913 SR
Queue Stats
168W - 133L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xBeelzebub
Cu Chulainn
Level 134
God Stats
1W - 1L
1,276 SR
Queue Stats
27W - 28L
1,492 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,476 Elo+

VS

Team Averages
Level 116
1,477 SR
1,551 Elo+
He Bo
He Bo
Damecore
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 40L
1,725 Elo+
Solo
Hera
Hera
IKnowItz
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,582 Elo+
Solo
Cliodhna
Cliodhna
ItsEpsillon
Cliodhna
Level 122
God Stats
9W - 9L
1,518 SR
Queue Stats
75W - 90L
1,514 Elo+
Solo
Apollo
Apollo
Kvesterok
Apollo
Level 144
God Stats
8W - 6L
1,679 SR
Queue Stats
49W - 55L
1,391 Elo+
Solo
Atlas
Atlas
eolashunrig
Atlas
Level 67
God Stats
0W - 3L
1,187 SR
Queue Stats
30W - 23L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 1 / 3
9,637
642
9,945
9,651
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
FZelek
Thoth
14
4 / 2 / 6
8,632
575
6,104
7,122
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Istadris
Bastet
13
1 / 3 / 7
8,013
534
4,877
11,166
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 4 / 9
8,004
534
9,237
15,848
6,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
xBeelzebub
Cu Chulainn
16
13 / 0 / 5
10,176
678
15,620
14,539
16,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Damecore
He Bo
13
3 / 5 / 1
7,622
508
7,218
10,558
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
14
3 / 4 / 2
7,895
526
6,482
9,256
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ItsEpsillon
Cliodhna
12
0 / 9 / 2
7,265
484
6,100
13,758
5,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Kvesterok
Apollo
14
4 / 5 / 1
8,001
533
6,287
9,793
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 4
6,358
424
3,733
14,623
10,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
29
Kills
10
10
Deaths
29
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
3
9.5
L
He Bo
Damecore
He Bo
3
5
1
0.7
W
Thoth
FZelek
Thoth
4
2
6
3.5
L
Hera
3
4
2
1
W
Bastet
Istadris
Bastet
1
3
7
1.5
L
Cliodhna
ItsEpsillon
Cliodhna
0
9
2
0.11
L
Apollo
Kvesterok
Apollo
4
5
1
0.9
W
3
4
9
1.88
L
0
6
4
0.33
W
Cu Chulainn
xBeelzebub
Cu Chulainn
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,783
Damage
29,820
58,326
Taken
57,988
32,337
Mitigated
24,931
21,119
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,945
3,387
0
5,982
9,651
2,971
1,454
3,273
6,378
67,679
0
L
He Bo
Damecore
He Bo
7,218
263
0
2,725
10,558
3,156
0
2,417
8,141
48,363
0
W
Thoth
FZelek
Thoth
6,104
268
0
1,673
7,122
2,459
466
2,609
4,513
62,867
0
L
Hera
6,482
1,335
0
1,465
9,256
2,372
320
3,234
6,022
53,081
0
W
Bastet
Istadris
Bastet
4,877
981
0
4,762
11,166
3,544
176
4,713
6,453
0
49,535
L
Cliodhna
ItsEpsillon
Cliodhna
6,100
1,165
0
3,638
13,758
5,653
856
625
13,133
0
42,948
L
Apollo
Kvesterok
Apollo
6,287
3,761
0
2,214
9,793
2,960
0
4,338
5,455
0
40,771
W
9,237
821
375
4,700
15,848
6,622
530
5,669
10,179
0
32,623
L
3,733
1,617
0
829
14,623
10,790
0
5,435
9,188
21,000
0
W
Cu Chulainn
xBeelzebub
Cu Chulainn
15,620
2,443
0
3,627
14,539
16,741
24
2,897
11,642
0
58,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
37,141
453
Minions Killed
404
0
Camps Cleared
0
1,423,664
Distance Traveled
1,416,752
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,637
642
101
7
0
273,367
3
L
He Bo
7,622
508
101
7
0
302,581
2
W
Thoth
8,632
575
107
7
0
281,556
2
L
Hera
7,895
526
103
7
0
271,809
6
W
Bastet
8,013
534
86
6
0
284,411
5
L
Cliodhna
7,265
484
109
7
0
291,808
0
L
Apollo
8,001
533
72
5
0
265,207
5
W
Mulan
8,004
534
52
3
0
276,961
2
L
Atlas
6,358
424
19
1
0
285,347
4
W
Cu Chulainn
10,176
678
107
7
0
307,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role