Player Matchup

Loki
Loki
Alkoholismus
Loki
Level 98
God Stats
36W - 32L
1,590 SR
Queue Stats
264W - 200L
1,544 Elo+
Party 3
Atlas
Atlas
FluffyBloodyBoo
Atlas
Level 41
God Stats
26W - 18L
1,592 SR
Queue Stats
139W - 98L
1,548 Elo+
Party 3
Izanami
Izanami
IraVindicta
Izanami
Level 156
God Stats
150W - 103L
1,643 SR
Queue Stats
895W - 675L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Shisui191
Morgan Le Fay
Level 77
God Stats
32W - 31L
1,506 SR
Queue Stats
357W - 251L
1,565 Elo+
Party 3
Baron Samedi
Baron Samedi
xHelli97
Baron Samedi
Level 28
God Stats
17W - 11L
1,658 SR
Queue Stats
27W - 22L
1,523 Elo+
Party 3
Team Averages
Level 80
1,598 SR
1,550 Elo+

VS

Team Averages
Level 41
1,411 SR
1,444 Elo+
Thor
Thor
Akela0222
Thor
Level 32
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 6L
1,519 Elo+
Party 2
Nox
Nox
DeGaZ
Nox
Level 31
God Stats
1W - 3L
1,468 SR
Queue Stats
4W - 9L
1,519 Elo+
Party 2
Zeus
Zeus
EmirhanBT
Zeus
Level 12
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 5L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
MaikonWoIf
Kukulkan
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 40L
1,500 Elo+
Solo
Ravana
Ravana
iRxDragonSlayer
Ravana
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 17
12,320
1,369
12,137
10,948
4,235
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 1 / 29
12,203
1,356
8,933
17,931
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
IraVindicta
Izanami
19
21 / 1 / 16
14,039
1,560
23,059
10,117
3,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Shisui191
Morgan Le Fay
18
6 / 6 / 29
11,890
1,321
27,476
11,156
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
xHelli97
Baron Samedi
17
2 / 3 / 7
9,990
1,110
4,307
8,220
3,715
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 13 / 6
10,733
1,193
9,448
21,468
7,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
DeGaZ
Nox
15
1 / 11 / 9
9,511
1,057
7,250
17,634
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
15
2 / 7 / 9
9,834
1,093
14,154
11,505
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MaikonWoIf
Kukulkan
15
5 / 8 / 4
10,438
1,160
12,692
14,287
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 9
9,329
1,037
7,036
15,215
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
50
47
Kills
13
13
Deaths
47
98
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thor
4
13
6
0.54
W
12
2
17
10.25
L
Nox
DeGaZ
Nox
1
11
9
0.5
L
Zeus
2
7
9
0.93
W
6
1
29
20.5
W
Izanami
IraVindicta
Izanami
21
1
16
29
L
Kukulkan
MaikonWoIf
Kukulkan
5
8
4
0.88
W
Morgan Le Fay
Shisui191
Morgan Le Fay
6
6
29
3.42
L
1
8
9
0.69
W
Baron Samedi
xHelli97
Baron Samedi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,912
Damage
50,580
58,372
Taken
80,109
39,824
Mitigated
30,892
2,858
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,448
2,420
0
160
21,468
7,538
0
11,204
10,039
0
18,323
W
12,137
2,240
0
0
10,948
4,235
0
6,367
4,581
0
24,731
L
Nox
DeGaZ
Nox
7,250
1,138
705
883
17,634
6,637
0
8,326
9,136
25,843
0
L
Zeus
14,154
2,095
0
270
11,505
3,940
0
4,941
6,342
26,312
0
W
8,933
3,933
0
647
17,931
22,670
0
10,245
7,523
19,968
0
W
Izanami
IraVindicta
Izanami
23,059
16,879
0
590
10,117
3,910
0
5,561
4,445
0
40,698
L
Kukulkan
MaikonWoIf
Kukulkan
12,692
1,648
0
239
14,287
5,486
0
6,337
7,738
32,551
0
W
Morgan Le Fay
Shisui191
Morgan Le Fay
27,476
5,417
0
1,197
11,156
5,294
0
6,183
4,752
33,925
0
L
7,036
2,175
0
933
15,215
7,291
0
8,898
6,138
0
15,975
W
Baron Samedi
xHelli97
Baron Samedi
4,307
754
285
139
8,220
3,715
0
5,740
2,439
29,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,442
Gold Earned
49,845
164
Minions Killed
126
5
Camps Cleared
6
838,930
Distance Traveled
771,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,733
1,193
10
1
0
149,433
1
W
Loki
12,320
1,369
27
3
1
197,319
0
L
Nox
9,511
1,057
33
4
1
151,452
0
L
Zeus
9,834
1,093
28
3
1
137,150
0
W
Atlas
12,203
1,356
23
3
2
180,720
0
W
Izanami
14,039
1,560
31
3
2
173,392
1
L
Kukulkan
10,438
1,160
46
5
2
149,992
0
W
Morgan Le Fay
11,890
1,321
11
1
0
126,469
0
L
Ravana
9,329
1,037
9
1
2
183,454
0
W
Baron Samedi
9,990
1,110
72
8
0
161,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role