Player Matchup

Neith
Neith
Arahan
Neith
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
24W - 30L
1,464 Elo+
Party 2
Achilles
Achilles
MarkWithaK
Achilles
Level 64
God Stats
5W - 8L
1,474 SR
Queue Stats
29W - 36L
1,483 Elo+
Party 2
The Morrigan
The Morrigan
MoriganFreeman
The Morrigan
Level 142
God Stats
3W - 5L
1,402 SR
Queue Stats
30W - 38L
1,482 Elo+
Party 2
Team Averages
Level 105
1,531 SR
1,476 Elo+

VS

Team Averages
Level 119
1,747 SR
1,744 Elo+
Thoth
Thoth
KyloPeng
Thoth
Level 126
God Stats
4W - 0L
1,826 SR
Queue Stats
33W - 25L
1,807 Elo+
Party 1
Odin
Odin
Theollie111
Odin
Level 87
God Stats
13W - 5L
1,569 SR
Queue Stats
16W - 6L
1,763 Elo+
Party 1
Ne Zha
Ne Zha
TomMarshall2020
Ne Zha
Level 145
God Stats
22W - 8L
1,845 SR
Queue Stats
49W - 41L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arahan
Neith
19
2 / 7 / 4
14,506
604
20,079
21,504
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MarkWithaK
Achilles
20
6 / 4 / 3
15,419
642
15,536
28,098
43,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
MoriganFreeman
The Morrigan
19
1 / 7 / 7
14,496
604
19,417
15,803
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KyloPeng
Thoth
20
7 / 2 / 9
16,041
668
22,792
15,348
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 13
14,387
599
5,199
23,363
29,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
9 / 2 / 8
16,703
696
29,118
35,209
27,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
9
Kills
18
18
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Arahan
Neith
2
7
4
0.57
W
Thoth
KyloPeng
Thoth
7
2
9
5.75
L
Achilles
MarkWithaK
Achilles
6
4
3
1.88
L
The Morrigan
MoriganFreeman
The Morrigan
1
7
7
0.64
W
2
5
13
1.7
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,032
Damage
57,109
65,405
Taken
73,920
54,663
Mitigated
62,761
8,110
Healing
16,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arahan
Neith
20,079
3,678
0
3,378
21,504
6,825
1,338
6,966
14,032
0
78,692
W
Thoth
KyloPeng
Thoth
22,792
961
0
1,938
15,348
5,526
592
2,004
13,344
88,460
0
L
Achilles
MarkWithaK
Achilles
15,536
3,419
370
1,454
28,098
43,240
131
9,298
18,172
341
30,558
L
The Morrigan
MoriganFreeman
The Morrigan
19,417
1,969
385
2,523
15,803
4,598
49
5,629
9,574
72,742
7,388
W
5,199
793
830
2,317
23,363
29,904
39
4,732
18,625
0
30,466
W
29,118
6,069
0
11,713
35,209
27,331
980
8,007
27,202
0
111,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,421
Gold Earned
47,131
261
Minions Killed
282
10
Camps Cleared
10
1,197,732
Distance Traveled
1,282,721
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,506
604
141
6
1
378,216
1
W
Thoth
16,041
668
121
5
6
424,921
4
L
Achilles
15,419
642
21
1
1
417,791
3
L
The Morrigan
14,496
604
99
4
8
401,725
4
W
Odin
14,387
599
50
2
0
403,317
1
W
Ne Zha
16,703
696
111
5
4
454,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role