Player Matchup

Chaac
Chaac
Hayyyyyyyie
Chaac
Level 14
God Stats
2W - 1L
1,295 SR
Queue Stats
4W - 3L
1,246 Elo+
Party 1
Baron Samedi
Baron Samedi
KalleLel
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 1
Freya
Freya
KrabbDamp
Freya
Level 108
God Stats
1W - 0L
1,549 SR
Queue Stats
9W - 4L
1,623 Elo+
Party 1
Team Averages
Level 83
1,448 SR
1,498 Elo+

VS

Team Averages
Level 72
1,392 SR
1,453 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Z k a i k i3838
Eset
Level 106
God Stats
0W - 2L
1,177 SR
Queue Stats
27W - 25L
1,480 Elo+
Party 2
Anhur
Anhur
Zawaru
Anhur
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 19L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,130
813
8,406
9,479
6,814
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
KalleLel
Baron Samedi
14
5 / 2 / 9
8,879
888
8,915
10,116
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
KrabbDamp
Freya
13
7 / 2 / 7
8,718
872
10,857
9,946
3,316
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 1 / 3
6,734
673
4,903
5,309
4,596
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
2 / 8 / 4
7,256
726
12,394
13,356
6,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zawaru
Anhur
11
3 / 7 / 3
7,337
734
6,165
12,414
5,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
6
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
W
4
2
9
4.25
W
Baron Samedi
KalleLel
Baron Samedi
5
2
9
4.75
W
Freya
KrabbDamp
Freya
7
2
7
5.25
L
2
8
4
0.5
L
Anhur
Zawaru
Anhur
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
23,462
29,541
Taken
31,079
14,487
Mitigated
16,540
13,562
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,903
222
1,230
1,268
5,309
4,596
0
3,373
1,936
21,406
0
W
8,406
1,661
0
2,660
9,479
6,814
495
5,855
3,350
0
18,319
W
Baron Samedi
KalleLel
Baron Samedi
8,915
1,478
1,202
5,287
10,116
4,357
613
5,973
3,799
36,199
0
W
Freya
KrabbDamp
Freya
10,857
3,729
0
4,413
9,946
3,316
549
5,586
4,132
31,185
0
L
12,394
772
163
3,231
13,356
6,344
0
7,777
5,579
23,318
0
L
Anhur
Zawaru
Anhur
6,165
2,804
0
930
12,414
5,600
0
8,667
3,747
0
15,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
21,327
125
Minions Killed
84
6
Camps Cleared
4
580,382
Distance Traveled
485,839
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,734
673
30
3
2
149,818
0
W
Chaac
8,130
813
11
1
0
201,628
0
W
Baron Samedi
8,879
888
77
8
2
177,878
2
W
Freya
8,718
872
37
4
4
200,876
1
L
Eset
7,256
726
26
3
0
171,021
1
L
Anhur
7,337
734
28
3
2
165,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role