Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CalzoneLARGE
Nemesis
Level 47
God Stats
4W - 5L
1,410 SR
Queue Stats
39W - 38L
1,470 Elo+
Party 4
Poseidon
Poseidon
Nomaan197
Poseidon
Level 49
God Stats
2W - 1L
1,388 SR
Queue Stats
74W - 89L
1,472 Elo+
Party 1
Cupid
Cupid
saaleh00
Cupid
Level 29
God Stats
21W - 11L
1,618 SR
Queue Stats
51W - 50L
1,474 Elo+
Party 1
Cerberus
Cerberus
xXx3dsmaxXx
Cerberus
Level 37
God Stats
3W - 3L
1,665 SR
Queue Stats
25W - 25L
1,493 Elo+
Party 4
Team Averages
Level 40
1,516 SR
1,482 Elo+

VS

Team Averages
Level 37
1,557 SR
1,438 Elo+
Sol
Sol
 
Sol
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Jozu
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
Readher
Amaterasu
Level 18
God Stats
6W - 8L
1,426 SR
Queue Stats
6W - 9L
1,411 Elo+
Party 2
Guan Yu
Guan Yu
Sromik
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,330 Elo+
Party 2
Apollo
Apollo
Хуесос22832
Apollo
Level 38
God Stats
8W - 2L
1,861 SR
Queue Stats
45W - 39L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 0
6,700
670
4,767
6,168
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
CalzoneLARGE
Nemesis
12
3 / 0 / 3
6,616
662
4,512
5,668
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Nomaan197
Poseidon
12
4 / 2 / 1
7,126
713
4,059
5,225
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
saaleh00
Cupid
11
6 / 0 / 1
6,097
610
6,816
5,694
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cerberus
xXx3dsmaxXx
Cerberus
10
0 / 1 / 5
5,670
567
2,132
7,774
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 3 / 0
4,743
474
5,806
5,741
1,341
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Jozu
Zeus
9
0 / 5 / 2
5,575
558
3,561
6,002
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Readher
Amaterasu
10
0 / 2 / 0
5,633
563
2,910
8,041
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
Sromik
Guan Yu
10
2 / 2 / 0
5,752
575
2,671
8,302
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
5,145
515
3,748
5,845
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
L
Sol
 
Sol
1
3
0
0.33
W
Nemesis
CalzoneLARGE
Nemesis
3
0
3
4.5
L
Zeus
Jozu
Zeus
0
5
2
0.2
W
Poseidon
Nomaan197
Poseidon
4
2
1
2.25
L
Amaterasu
Readher
Amaterasu
0
2
0
0
L
Guan Yu
Sromik
Guan Yu
2
2
0
1
W
Cupid
saaleh00
Cupid
6
0
1
6.5
W
Cerberus
xXx3dsmaxXx
Cerberus
0
1
5
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
18,696
30,529
Taken
33,931
12,329
Mitigated
11,207
13,009
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,767
3,217
0
3,457
6,168
4,907
0
0
6,168
0
29,220
L
Sol
 
Sol
5,806
1,272
0
1,198
5,741
1,341
225
687
5,054
23,542
0
W
Nemesis
CalzoneLARGE
Nemesis
4,512
2,127
0
1,304
5,668
1,449
0
1,269
4,399
0
44,515
L
Zeus
Jozu
Zeus
3,561
618
0
750
6,002
1,512
0
3,037
2,965
28,940
0
W
Poseidon
Nomaan197
Poseidon
4,059
492
0
586
5,225
1,215
132
2,452
2,773
44,399
0
L
Amaterasu
Readher
Amaterasu
2,910
1,610
0
3,414
8,041
3,948
475
0
7,662
0
31,852
L
Guan Yu
Sromik
Guan Yu
2,671
376
85
3,664
8,302
3,163
0
1,022
7,280
0
30,570
W
Cupid
saaleh00
Cupid
6,816
4,186
118
4,151
5,694
1,566
88
2,563
3,131
0
30,460
W
Cerberus
xXx3dsmaxXx
Cerberus
2,132
84
116
3,277
7,774
3,192
110
3,083
4,691
14,631
0
L
3,748
2,848
0
1,786
5,845
1,243
92
1,445
4,400
0
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
26,848
360
Minions Killed
319
0
Camps Cleared
0
1,075,001
Distance Traveled
978,056
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,700
670
91
9
0
222,336
0
L
Sol
4,743
474
36
4
0
192,014
2
W
Nemesis
6,616
662
85
9
0
250,908
2
L
Zeus
5,575
558
71
7
0
172,018
1
W
Poseidon
7,126
713
94
9
0
199,691
6
L
Amaterasu
5,633
563
82
8
0
190,417
1
L
Guan Yu
5,752
575
61
6
0
219,827
4
W
Cupid
6,097
610
61
6
0
190,669
2
W
Cerberus
5,670
567
29
3
0
211,397
3
L
Apollo
5,145
515
69
7
0
203,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role