Player Matchup

Ymir
Ymir
Awilixdeeznuuts
Ymir
Level 8
God Stats
1W - 2L
1,223 SR
Queue Stats
17W - 25L
1,350 Elo+
Party 4
Olorun
Olorun
BronksBombers
Olorun
Level 68
God Stats
7W - 1L
1,657 SR
Queue Stats
423W - 358L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
Chanke Nuggets
Baron Samedi
Level 65
God Stats
13W - 9L
1,658 SR
Queue Stats
476W - 445L
1,505 Elo+
Party 2
Vulcan
Vulcan
OG-FinDeR
Vulcan
Level 146
God Stats
46W - 37L
1,650 SR
Queue Stats
206W - 189L
1,573 Elo+
Party 4
Arachne
Arachne
StolidStorm139
Arachne
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 39L
1,550 Elo+
Party 2
Team Averages
Level 62
1,537 SR
1,500 Elo+

VS

Team Averages
Level 62
1,374 SR
1,440 Elo+
Agni
Agni
FaBiAnCiTo3009
Agni
Level 70
God Stats
2W - 3L
1,412 SR
Queue Stats
358W - 334L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Keiro_22
Cthulhu
Level 43
God Stats
7W - 16L
1,113 SR
Queue Stats
86W - 105L
1,438 Elo+
Party 1
Nemesis
Nemesis
Octavio851
Nemesis
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 205L
1,506 Elo+
Party 3
Apollo
Apollo
Xotic Gas X
Apollo
Level 126
God Stats
0W - 2L
1,346 SR
Queue Stats
144W - 143L
1,458 Elo+
Party 1
Sun Wukong
Sun Wukong
santiroco
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,672
567
3,603
6,153
3,252
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 4
6,382
638
5,888
4,865
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Chanke Nuggets
Baron Samedi
11
1 / 0 / 1
6,014
601
4,003
3,784
2,545
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
OG-FinDeR
Vulcan
10
2 / 0 / 5
6,048
605
5,713
3,906
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 2
5,790
579
3,430
7,427
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,485
549
3,356
4,988
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Keiro_22
Cthulhu
7
0 / 2 / 0
4,556
456
3,189
8,069
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Octavio851
Nemesis
9
1 / 2 / 1
5,372
537
3,257
7,324
2,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
8
0 / 4 / 0
4,633
463
2,580
6,997
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
santiroco
Sun Wukong
9
0 / 0 / 1
4,981
498
1,196
4,695
1,720
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
3
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
3
0
4
5
W
Baron Samedi
Chanke Nuggets
Baron Samedi
1
0
1
1.5
L
1
3
0
0.33
L
Cthulhu
Keiro_22
Cthulhu
0
2
0
0
W
Vulcan
OG-FinDeR
Vulcan
2
0
5
4.5
L
Nemesis
Octavio851
Nemesis
1
2
1
0.75
W
2
3
2
1
L
Apollo
0
4
0
0
L
Sun Wukong
santiroco
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
13,578
26,135
Taken
32,073
10,604
Mitigated
10,330
8,609
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,603
746
0
1,584
6,153
3,252
80
2,123
4,030
18,213
0
W
5,888
4,087
217
2,636
4,865
1,385
1,066
869
3,996
40,288
0
W
Baron Samedi
Chanke Nuggets
Baron Samedi
4,003
596
265
1,746
3,784
2,545
288
356
3,428
32,318
0
L
3,356
423
0
1,350
4,988
1,470
509
3,743
1,245
29,800
0
L
Cthulhu
Keiro_22
Cthulhu
3,189
446
247
2,308
8,069
3,016
0
6,210
1,859
11,449
0
W
Vulcan
OG-FinDeR
Vulcan
5,713
1,795
0
1,120
3,906
1,225
0
2,514
1,392
31,121
0
L
Nemesis
Octavio851
Nemesis
3,257
1,695
0
1,364
7,324
2,151
0
1,489
5,835
0
35,205
W
3,430
2,400
0
1,041
7,427
2,197
106
683
6,744
0
24,388
L
Apollo
2,580
962
0
1,790
6,997
1,973
0
5,248
1,749
0
24,039
L
Sun Wukong
santiroco
Sun Wukong
1,196
304
0
1,174
4,695
1,720
319
2,517
2,178
0
19,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,906
Gold Earned
25,027
288
Minions Killed
248
0
Camps Cleared
0
1,003,236
Distance Traveled
966,447
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,672
567
37
4
0
197,654
3
W
Olorun
6,382
638
80
8
0
189,672
1
W
Baron Samedi
6,014
601
64
6
0
174,389
1
L
Agni
5,485
549
68
7
0
168,358
2
L
Cthulhu
4,556
456
22
2
0
188,988
1
W
Vulcan
6,048
605
57
6
0
223,396
4
L
Nemesis
5,372
537
75
8
0
230,063
4
W
Arachne
5,790
579
50
5
0
218,125
4
L
Apollo
4,633
463
47
5
0
178,977
3
L
Sun Wukong
4,981
498
36
4
0
200,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role