Player Matchup

Tsukuyomi
Tsukuyomi
DarckDante666
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,375 Elo+
Solo
Cthulhu
Cthulhu
Flobbel
Cthulhu
Level 123
God Stats
4W - 0L
1,898 SR
Queue Stats
76W - 84L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
Gekkenhenkiee
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Solo
Hercules
Hercules
Helliuos
Hercules
Level 21
God Stats
5W - 2L
1,780 SR
Queue Stats
32W - 41L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Slim BM
Danzaburou
Level 126
God Stats
8W - 3L
1,219 SR
Queue Stats
208W - 204L
1,459 Elo+
Solo
Team Averages
Level 63
1,579 SR
1,498 Elo+

VS

Team Averages
Level 115
1,317 SR
1,441 Elo+
Tiamat
Tiamat
DREDrus
Tiamat
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 341L
1,447 Elo+
Party 1
Bastet
Bastet
DalaSrus2
Bastet
Level 147
God Stats
4W - 12L
1,068 SR
Queue Stats
643W - 641L
1,491 Elo+
Party 1
Chernobog
Chernobog
Iatrlc
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,274 Elo+
Party 2
Thoth
Thoth
Royalminiman
Thoth
Level 145
God Stats
0W - 4L
1,268 SR
Queue Stats
123W - 84L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
chronic tantrum
Gilgamesh
Level 68
God Stats
4W - 3L
1,251 SR
Queue Stats
191W - 177L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarckDante666
Tsukuyomi
9
0 / 5 / 2
8,663
481
1,398
6,472
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Flobbel
Cthulhu
20
6 / 5 / 19
14,839
824
23,718
28,989
38,267
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Gekkenhenkiee
Ao Kuang
20
19 / 9 / 10
15,754
875
26,822
29,171
11,921
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Helliuos
Hercules
19
2 / 8 / 20
12,660
703
19,699
48,671
72,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Slim BM
Danzaburou
20
7 / 7 / 12
14,607
812
18,909
24,742
12,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DREDrus
Tiamat
20
7 / 5 / 13
12,819
712
21,850
18,279
15,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
DalaSrus2
Bastet
20
9 / 3 / 17
13,716
762
24,560
26,064
26,709
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
Iatrlc
Chernobog
17
2 / 10 / 19
11,915
662
18,205
19,709
11,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 8 / 13
14,842
825
33,432
17,320
8,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
chronic tantrum
Gilgamesh
18
2 / 8 / 16
11,966
665
18,817
21,450
25,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
112
34
Kills
34
34
Deaths
34
63
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DREDrus
Tiamat
7
5
13
2.7
L
Bastet
DalaSrus2
Bastet
9
3
17
5.83
W
Tsukuyomi
DarckDante666
Tsukuyomi
0
5
2
0.2
W
Cthulhu
Flobbel
Cthulhu
6
5
19
3.1
W
Ao Kuang
Gekkenhenkiee
Ao Kuang
19
9
10
2.67
W
Hercules
Helliuos
Hercules
2
8
20
1.5
L
Chernobog
Iatrlc
Chernobog
2
10
19
1.15
L
14
8
13
2.56
W
Danzaburou
Slim BM
Danzaburou
7
7
12
1.86
L
Gilgamesh
chronic tantrum
Gilgamesh
2
8
16
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,546
Damage
116,864
138,045
Taken
102,822
137,685
Mitigated
87,959
60,128
Healing
23,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DREDrus
Tiamat
21,850
2,313
1,112
4,517
18,279
15,132
1,453
10,863
7,416
38,585
0
L
Bastet
DalaSrus2
Bastet
24,560
7,193
1,785
6,846
26,064
26,709
677
11,915
14,149
0
37,918
W
Tsukuyomi
DarckDante666
Tsukuyomi
1,398
66
0
433
6,472
2,276
0
3,280
3,192
0
4,293
W
Cthulhu
Flobbel
Cthulhu
23,718
1,333
4,152
7,670
28,989
38,267
432
10,935
17,837
45,805
0
W
Ao Kuang
Gekkenhenkiee
Ao Kuang
26,822
8,541
823
11,544
29,171
11,921
493
14,879
14,078
37,296
0
W
Hercules
Helliuos
Hercules
19,699
4,760
1,824
21,805
48,671
72,619
400
17,859
30,188
1,663
29,329
L
Chernobog
Iatrlc
Chernobog
18,205
7,996
756
1,197
19,709
11,840
847
9,317
10,392
0
26,941
L
33,432
2,476
1,700
2,042
17,320
8,900
1,660
9,378
7,942
55,323
0
W
Danzaburou
Slim BM
Danzaburou
18,909
8,873
776
11,101
24,742
12,602
3,987
8,329
16,070
0
61,850
L
Gilgamesh
chronic tantrum
Gilgamesh
18,817
5,111
631
2,937
21,450
25,378
1,740
9,965
11,485
0
27,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,523
Gold Earned
65,258
187
Minions Killed
146
0
Camps Cleared
0
1,301,305
Distance Traveled
1,562,447
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,819
712
43
2
0
325,318
0
L
Bastet
13,716
762
27
2
0
347,142
1
W
Tsukuyomi
8,663
481
6
0
0
83,595
0
W
Cthulhu
14,839
824
57
3
0
349,884
0
W
Ao Kuang
15,754
875
18
1
0
291,277
0
W
Hercules
12,660
703
18
1
0
313,825
0
L
Chernobog
11,915
662
15
1
0
300,629
1
L
Thoth
14,842
825
41
2
0
274,161
0
W
Danzaburou
14,607
812
88
5
0
262,724
0
L
Gilgamesh
11,966
665
20
1
0
315,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role