Player Matchup

Zeus
Zeus
Legendkonar007
Zeus
Level 124
God Stats
2W - 4L
1,510 SR
Queue Stats
222W - 282L
1,380 Elo+
Party 2
Thor
Thor
MADLAD2175
Thor
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 277L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
RojoBall
Guan Yu
Level 33
God Stats
4W - 5L
1,557 SR
Queue Stats
35W - 55L
1,543 Elo+
Solo
Jormungandr
Jormungandr
schMertz 007
Jormungandr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Jing Wei
Jing Wei
tetron00000
Jing Wei
Level 55
God Stats
1W - 2L
1,319 SR
Queue Stats
2W - 4L
1,278 Elo+
Party 1
Team Averages
Level 78
1,477 SR
1,376 Elo+

VS

Team Averages
Level 81
1,513 SR
1,376 Elo+
Izanami
Izanami
Fortgamer_02
Izanami
Level 35
God Stats
6W - 2L
1,625 SR
Queue Stats
10W - 18L
1,416 Elo+
Solo
Bellona
Bellona
FratzenGBallaH
Bellona
Level 103
God Stats
2W - 2L
1,516 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 3
Thanatos
Thanatos
Hoogxnie
Thanatos
Level 76
God Stats
39W - 43L
1,404 SR
Queue Stats
375W - 383L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
Prototype_370
Kuzenbo
Level 64
God Stats
2W - 1L
1,442 SR
Queue Stats
7W - 10L
1,210 Elo+
Party 3
Anubis
Anubis
jeffwyler1234
Anubis
Level 128
God Stats
5W - 3L
1,578 SR
Queue Stats
90W - 82L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 6
12,510
521
15,896
18,062
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 7 / 5
10,967
457
13,351
20,076
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RojoBall
Guan Yu
18
3 / 4 / 8
10,882
453
15,771
31,561
38,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
schMertz 007
Jormungandr
17
6 / 3 / 2
11,435
476
7,976
16,765
19,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
tetron00000
Jing Wei
15
1 / 5 / 11
9,673
403
13,738
22,660
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fortgamer_02
Izanami
18
6 / 7 / 7
12,702
529
18,087
20,777
7,557
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 8
13,000
542
17,857
18,514
23,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Hoogxnie
Thanatos
19
6 / 9 / 8
12,254
511
11,744
22,055
8,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
17
3 / 4 / 8
10,663
444
8,403
17,881
24,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
12 / 4 / 6
13,946
581
32,443
23,133
11,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
65
25
Kills
28
28
Deaths
26
32
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
Fortgamer_02
Izanami
6
7
7
1.36
W
1
2
8
2.5
W
Thanatos
Hoogxnie
Thanatos
6
9
8
1.11
L
8
9
6
1.22
L
7
7
5
1.36
W
Kuzenbo
3
4
8
1.75
L
Guan Yu
RojoBall
Guan Yu
3
4
8
1.75
W
12
4
6
3.75
L
Jormungandr
schMertz 007
Jormungandr
6
3
2
2.33
L
Jing Wei
tetron00000
Jing Wei
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,732
Damage
88,534
109,124
Taken
102,360
76,177
Mitigated
76,390
30,836
Healing
42,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Fortgamer_02
Izanami
18,087
14,530
255
5,545
20,777
7,557
2,087
6,062
14,631
0
81,300
W
17,857
8,020
0
7,248
18,514
23,919
4,463
1,535
16,923
0
99,710
W
Thanatos
Hoogxnie
Thanatos
11,744
1,790
0
15,737
22,055
8,686
759
3,780
17,913
0
70,925
L
15,896
1,235
0
2,042
18,062
5,075
734
9,609
8,330
48,156
0
L
13,351
1,952
0
3,942
20,076
6,250
0
10,245
9,747
0
58,395
W
Kuzenbo
8,403
2,120
0
973
17,881
24,670
764
4,274
13,461
41,188
1,689
L
Guan Yu
RojoBall
Guan Yu
15,771
2,636
422
10,594
31,561
38,693
1,260
4,477
26,733
0
65,573
W
32,443
1,083
0
12,675
23,133
11,558
739
7,005
15,560
122,461
0
L
Jormungandr
schMertz 007
Jormungandr
7,976
2,648
228
3,660
16,765
19,173
140
4,752
11,740
50,933
0
L
Jing Wei
tetron00000
Jing Wei
13,738
12,480
0
9,948
22,660
6,986
859
9,781
12,624
0
58,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,467
Gold Earned
62,565
493
Minions Killed
643
0
Camps Cleared
0
1,995,882
Distance Traveled
2,156,724
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,702
529
134
6
0
403,361
0
W
Bellona
13,000
542
201
8
0
469,839
2
W
Thanatos
12,254
511
95
4
0
454,293
1
L
Zeus
12,510
521
91
4
0
394,511
4
L
Thor
10,967
457
91
4
0
372,822
3
W
Kuzenbo
10,663
444
53
2
0
439,433
5
L
Guan Yu
10,882
453
112
5
0
438,306
0
W
Anubis
13,946
581
160
7
0
389,798
2
L
Jormungandr
11,435
476
81
3
0
396,981
0
L
Jing Wei
9,673
403
118
5
0
393,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role