Player Matchup

Serqet
Serqet
ArNyLoU
Serqet
Level 79
God Stats
1W - 8L
1,266 SR
Queue Stats
23W - 41L
1,259 Elo+
Party 3
Hachiman
Hachiman
DECRlPTT
Hachiman
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 163L
1,197 Elo+
Party 1
Horus
Horus
MistressMeg
Horus
Level 35
God Stats
14W - 23L
1,500 SR
Queue Stats
107W - 150L
1,286 Elo+
Solo
Anubis
Anubis
SpookySmootie
Anubis
Level 27
God Stats
13W - 13L
1,376 SR
Queue Stats
26W - 47L
1,259 Elo+
Party 3
Cliodhna
Cliodhna
littlemancall
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 140L
1,232 Elo+
Party 1
Team Averages
Level 47
1,428 SR
1,247 Elo+

VS

Team Averages
Level 58
1,386 SR
1,419 Elo+
Tiamat
Tiamat
 
Tiamat
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
Bashibi
Pele
Level 53
God Stats
3W - 5L
1,353 SR
Queue Stats
117W - 135L
1,387 Elo+
Solo
Jormungandr
Jormungandr
PT76b
Jormungandr
Level 38
God Stats
5W - 6L
1,349 SR
Queue Stats
49W - 57L
1,375 Elo+
Party 4
Izanami
Izanami
StänderinderHose
Izanami
Level 37
God Stats
2W - 4L
1,435 SR
Queue Stats
96W - 119L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
huebers_92
Sylvanus
Level 116
God Stats
4W - 2L
1,293 SR
Queue Stats
54W - 71L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArNyLoU
Serqet
15
4 / 4 / 3
8,767
487
7,777
15,759
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
DECRlPTT
Hachiman
12
3 / 8 / 1
8,454
470
9,297
15,522
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 4
7,849
436
5,455
14,422
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 5 / 4
9,378
521
13,890
15,006
5,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
littlemancall
Cliodhna
13
1 / 10 / 2
7,908
439
4,871
15,100
3,549
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 4 / 3
10,066
559
7,302
11,662
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Bashibi
Pele
17
4 / 2 / 5
10,540
586
8,726
17,056
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
PT76b
Jormungandr
15
5 / 0 / 9
10,191
566
10,541
10,146
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
11 / 4 / 10
11,622
646
21,718
17,711
6,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
huebers_92
Sylvanus
15
6 / 4 / 12
10,478
582
8,746
16,746
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
14
Kills
31
31
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
4
3
1.63
L
Serqet
ArNyLoU
Serqet
4
4
3
1.38
W
Pele
Bashibi
Pele
4
2
5
3.25
L
Hachiman
DECRlPTT
Hachiman
3
8
1
0.44
L
1
4
4
0.75
W
Jormungandr
PT76b
Jormungandr
5
0
9
9.5
L
5
5
4
1.4
W
11
4
10
4
W
Sylvanus
huebers_92
Sylvanus
6
4
12
3
L
Cliodhna
littlemancall
Cliodhna
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,290
Damage
57,033
75,809
Taken
73,321
29,008
Mitigated
42,592
17,928
Healing
36,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,302
514
0
2,752
11,662
5,157
1,241
5,100
6,072
47,558
0
L
Serqet
ArNyLoU
Serqet
7,777
1,383
0
3,815
15,759
5,302
0
3,778
11,900
0
42,826
W
Pele
Bashibi
Pele
8,726
2,348
346
11,688
17,056
5,028
288
2,547
14,104
0
81,157
L
Hachiman
DECRlPTT
Hachiman
9,297
3,565
0
3,066
15,522
3,587
0
4,685
10,833
0
42,185
L
5,455
2,035
618
3,561
14,422
10,863
350
6,095
8,259
6,122
23,682
W
Jormungandr
PT76b
Jormungandr
10,541
4,108
0
470
10,146
8,175
1,290
1,501
8,471
46,607
0
L
13,890
321
0
6,060
15,006
5,707
1,676
7,402
7,147
57,799
0
W
21,718
15,865
241
7,771
17,711
6,306
6,399
1,917
15,794
0
83,692
W
Sylvanus
huebers_92
Sylvanus
8,746
2,256
5,327
8,023
16,746
17,926
366
4,283
12,151
31,811
0
L
Cliodhna
littlemancall
Cliodhna
4,871
736
0
808
15,100
3,549
0
3,862
11,081
0
34,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,356
Gold Earned
52,897
384
Minions Killed
495
0
Camps Cleared
0
1,541,827
Distance Traveled
1,631,059
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,066
559
88
5
0
338,262
0
L
Serqet
8,767
487
85
5
0
327,887
0
W
Pele
10,540
586
127
7
0
334,870
8
L
Hachiman
8,454
470
65
4
0
305,079
1
L
Horus
7,849
436
45
3
0
315,060
6
W
Jormungandr
10,191
566
87
5
0
344,673
2
L
Anubis
9,378
521
120
7
0
284,934
0
W
Izanami
11,622
646
143
8
0
297,692
0
W
Sylvanus
10,478
582
50
3
0
315,562
5
L
Cliodhna
7,908
439
69
4
0
308,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role