Player Matchup

Sylvanus
Sylvanus
Da__Munsta
Sylvanus
Level 160
God Stats
11W - 9L
1,615 SR
Queue Stats
367W - 248L
1,579 Elo+
Party 2
Tyr
Tyr
Dashxslayer
Tyr
Level 68
God Stats
11W - 14L
1,520 SR
Queue Stats
405W - 389L
1,515 Elo+
Solo
Da Ji
Da Ji
RootZepplin
Da Ji
Level 148
God Stats
5W - 5L
1,880 SR
Queue Stats
296W - 169L
1,703 Elo+
Party 2
Team Averages
Level 125
1,672 SR
1,599 Elo+

VS

Team Averages
Level 106
1,554 SR
1,407 Elo+
Ao Kuang
Ao Kuang
HecticCandy6435
Ao Kuang
Level 100
God Stats
12W - 13L
1,723 SR
Queue Stats
129W - 136L
1,429 Elo+
Party 1
Hou Yi
Hou Yi
MySandyCheeks
Hou Yi
Level 116
God Stats
5W - 6L
1,613 SR
Queue Stats
25W - 43L
1,362 Elo+
Solo
King Arthur
King Arthur
latepandora29
King Arthur
Level 102
God Stats
8W - 12L
1,327 SR
Queue Stats
207W - 226L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Da__Munsta
Sylvanus
14
6 / 2 / 7
8,435
844
8,005
10,880
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 7
8,035
804
6,653
6,593
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 3 / 10
8,247
825
13,837
7,637
3,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 6 / 2
7,764
776
5,617
10,638
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 4
7,464
746
5,313
11,292
2,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
latepandora29
King Arthur
10
2 / 3 / 3
7,380
738
4,335
12,431
6,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Da__Munsta
Sylvanus
6
2
7
4.75
W
5
1
7
8.5
L
Ao Kuang
3
6
2
0.67
L
1
6
4
0.5
W
4
3
10
3
L
King Arthur
latepandora29
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,495
Damage
15,265
25,110
Taken
34,361
15,373
Mitigated
12,737
14,188
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Da__Munsta
Sylvanus
8,005
3,010
2,285
6,252
10,880
5,557
1,305
2,611
8,269
24,116
5,530
W
6,653
773
0
2,998
6,593
6,098
334
1,905
4,688
0
14,343
L
Ao Kuang
5,617
1,567
174
1,437
10,638
3,795
0
3,033
7,250
15,519
2,084
L
5,313
2,933
0
1,485
11,292
2,933
0
2,154
8,632
0
22,335
W
13,837
3,877
0
2,653
7,637
3,718
541
865
6,772
0
28,512
L
King Arthur
latepandora29
King Arthur
4,335
819
315
2,900
12,431
6,009
0
2,058
10,003
0
14,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,717
Gold Earned
22,608
105
Minions Killed
75
7
Camps Cleared
1
573,956
Distance Traveled
496,251
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,435
844
54
5
6
165,515
2
W
Tyr
8,035
804
17
2
0
221,420
1
L
Ao Kuang
7,764
776
19
2
0
174,042
3
L
Hou Yi
7,464
746
46
5
1
159,084
2
W
Da Ji
8,247
825
34
3
1
187,021
2
L
King Arthur
7,380
738
10
1
0
163,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role