Player Matchup

Janus
Janus
Jabuti_Do_Amassa
Janus
Level 118
God Stats
25W - 35L
1,394 SR
Queue Stats
123W - 172L
1,346 Elo+
Party 1
Cerberus
Cerberus
LegoshiBlack
Cerberus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 133L
1,366 Elo+
Party 1
Ao Kuang
Ao Kuang
Lordmyboss
Ao Kuang
Level 89
God Stats
3W - 3L
1,732 SR
Queue Stats
110W - 122L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
Natan-Pedra90
Zhong Kui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
OsmarSales3p
Kuzenbo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 122L
1,370 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,365 Elo+

VS

Team Averages
Level 94
1,472 SR
1,469 Elo+
Nu Wa
Nu Wa
Jonatan1999
Nu Wa
Level 156
God Stats
8W - 9L
1,330 SR
Queue Stats
71W - 82L
1,308 Elo+
Solo
Horus
Horus
Morilo_Souza
Horus
Level 62
God Stats
8W - 1L
1,500 SR
Queue Stats
36W - 27L
1,422 Elo+
Solo
Anhur
Anhur
UsainBot123
Anhur
Level 60
God Stats
4W - 0L
1,730 SR
Queue Stats
68W - 69L
1,491 Elo+
Solo
Hades
Hades
neponepo18
Hades
Level 105
God Stats
6W - 3L
1,293 SR
Queue Stats
95W - 86L
1,682 Elo+
Solo
Loki
Loki
oieowu9we
Loki
Level 87
God Stats
20W - 18L
1,506 SR
Queue Stats
95W - 98L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,815
551
4,505
8,267
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
LegoshiBlack
Cerberus
16
1 / 0 / 0
9,030
564
5,346
11,046
9,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Lordmyboss
Ao Kuang
14
3 / 1 / 2
8,259
516
6,821
12,464
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Natan-Pedra90
Zhong Kui
10
0 / 4 / 1
6,578
411
4,911
11,634
5,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
OsmarSales3p
Kuzenbo
12
0 / 1 / 3
7,107
444
3,714
11,575
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
8,810
551
9,903
7,490
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 5
8,042
503
4,648
9,391
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 2
9,928
621
12,906
11,518
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
15
2 / 2 / 2
8,542
534
5,542
9,048
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
13
0 / 0 / 4
7,764
485
3,369
8,262
2,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
9
9
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
0
1
3
1.5
L
Cerberus
LegoshiBlack
Cerberus
1
0
0
1
L
Ao Kuang
Lordmyboss
Ao Kuang
3
1
2
4
W
1
1
5
3.5
L
Zhong Kui
Natan-Pedra90
Zhong Kui
0
4
1
0.13
L
Kuzenbo
OsmarSales3p
Kuzenbo
0
1
3
1.5
W
6
4
2
1.75
W
Hades
2
2
2
1.5
W
Loki
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,297
Damage
36,368
54,986
Taken
45,709
29,905
Mitigated
21,395
17,681
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,505
91
206
505
8,267
2,400
142
2,314
5,953
63,480
0
W
9,903
4,310
0
1,505
7,490
2,552
50
5,528
1,962
64,321
0
L
Cerberus
LegoshiBlack
Cerberus
5,346
66
0
2,518
11,046
9,957
0
6,541
4,505
79,267
0
L
Ao Kuang
Lordmyboss
Ao Kuang
6,821
1,279
0
5,769
12,464
3,807
0
2,939
9,525
51,538
0
W
4,648
2,192
1,295
3,499
9,391
8,726
142
4,971
4,378
0
19,199
L
Zhong Kui
Natan-Pedra90
Zhong Kui
4,911
390
322
3,989
11,634
5,111
792
822
10,812
32,615
0
L
Kuzenbo
OsmarSales3p
Kuzenbo
3,714
1,805
358
4,014
11,575
8,630
147
2,575
9,000
17,058
0
W
12,906
6,082
0
3,690
11,518
3,549
1,833
7,351
4,082
0
85,920
W
Hades
5,542
518
748
4,511
9,048
3,690
377
5,365
3,521
54,360
2,760
W
Loki
3,369
443
0
1,383
8,262
2,878
0
1,771
6,469
0
60,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
43,086
479
Minions Killed
507
0
Camps Cleared
0
1,507,477
Distance Traveled
1,543,554
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,815
551
107
7
0
320,901
3
W
Nu Wa
8,810
551
111
7
0
282,645
9
L
Cerberus
9,030
564
188
12
0
288,033
0
L
Ao Kuang
8,259
516
98
6
0
335,218
5
W
Horus
8,042
503
38
2
0
345,171
7
L
Zhong Kui
6,578
411
66
4
0
248,915
2
L
Kuzenbo
7,107
444
20
1
0
314,410
2
W
Anhur
9,928
621
130
8
0
273,160
2
W
Hades
8,542
534
126
8
0
316,833
4
W
Loki
7,764
485
102
6
0
325,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role