Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Fried Chigin
Danzaburou
Level 62
God Stats
1W - 2L
1,339 SR
Queue Stats
33W - 41L
1,371 Elo+
Solo
Chaac
Chaac
KingxBreacher
Chaac
Level 99
God Stats
2W - 0L
1,237 SR
Queue Stats
45W - 42L
1,518 Elo+
Party 3
Arachne
Arachne
Paralaizen
Arachne
Level 71
God Stats
30W - 15L
1,671 SR
Queue Stats
273W - 256L
1,453 Elo+
Party 1
Nox
Nox
britishbaz00ka
Nox
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 118L
1,277 Elo+
Party 3
Team Averages
Level 82
1,449 SR
1,424 Elo+

VS

Team Averages
Level 43
1,546 SR
1,365 Elo+
He Bo
He Bo
Agus_Inizumi
He Bo
Level 49
God Stats
8W - 4L
1,658 SR
Queue Stats
138W - 213L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
DiazmenZK
Gilgamesh
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 299L
1,439 Elo+
Party 2
Pele
Pele
Special P23
Pele
Level 43
God Stats
5W - 11L
1,590 SR
Queue Stats
394W - 442L
1,298 Elo+
Solo
Bacchus
Bacchus
ToughGenie
Bacchus
Level 42
God Stats
16W - 12L
1,504 SR
Queue Stats
397W - 432L
1,333 Elo+
Party 4
Izanami
Izanami
UwU Mommy7420
Izanami
Level 16
God Stats
5W - 8L
1,480 SR
Queue Stats
18W - 24L
1,374 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 9
6,098
610
2,859
7,175
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Fried Chigin
Danzaburou
8
2 / 2 / 1
5,244
524
2,264
4,233
1,278
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
7,151
715
6,523
6,405
3,560
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Paralaizen
Arachne
11
8 / 1 / 1
6,494
649
4,910
5,240
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 0 / 1
6,138
614
4,436
4,132
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,672
567
2,269
5,844
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DiazmenZK
Gilgamesh
8
0 / 4 / 0
4,435
444
3,084
7,710
3,841
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 3 / 1
4,750
475
2,487
5,659
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
ToughGenie
Bacchus
7
0 / 3 / 1
4,405
441
2,553
7,308
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
7
0 / 4 / 2
4,682
468
3,737
6,055
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
18
Kills
3
3
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
2
4
0
0.5
L
Gilgamesh
DiazmenZK
Gilgamesh
0
4
0
0
W
Danzaburou
Fried Chigin
Danzaburou
2
2
1
1.25
W
4
0
1
4.5
W
Arachne
Paralaizen
Arachne
8
1
1
8.5
L
1
3
1
0.5
L
Bacchus
ToughGenie
Bacchus
0
3
1
0.17
L
Izanami
0
4
2
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
14,130
27,185
Taken
32,576
12,239
Mitigated
12,432
8,907
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,859
346
371
3,044
7,175
4,317
0
1,280
5,895
12,356
0
L
2,269
412
157
1,102
5,844
1,591
0
3,439
2,405
18,927
0
L
Gilgamesh
DiazmenZK
Gilgamesh
3,084
738
0
674
7,710
3,841
0
0
7,710
2,511
16,548
W
Danzaburou
Fried Chigin
Danzaburou
2,264
1,049
0
645
4,233
1,278
102
1,734
2,459
0
22,689
W
6,523
2,209
0
2,412
6,405
3,560
513
589
5,816
0
44,276
W
Arachne
Paralaizen
Arachne
4,910
3,741
0
980
5,240
1,684
0
734
4,420
0
31,280
L
2,487
623
0
1,288
5,659
1,623
0
219
5,440
0
16,284
L
Bacchus
ToughGenie
Bacchus
2,553
350
157
1,605
7,308
3,879
0
1,846
5,462
9,977
0
L
Izanami
3,737
2,910
0
986
6,055
1,498
288
1,791
4,264
0
26,085
W
4,436
469
0
1,455
4,132
1,400
638
903
3,161
31,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
23,944
295
Minions Killed
177
0
Camps Cleared
0
964,987
Distance Traveled
850,307
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,098
610
4
0
0
187,464
1
L
He Bo
5,672
567
35
4
0
161,658
0
L
Gilgamesh
4,435
444
37
4
0
171,575
0
W
Danzaburou
5,244
524
63
6
0
178,186
0
W
Chaac
7,151
715
105
11
0
188,351
3
W
Arachne
6,494
649
60
6
0
228,262
3
L
Pele
4,750
475
37
4
0
191,358
1
L
Bacchus
4,405
441
13
1
0
165,084
4
L
Izanami
4,682
468
55
6
0
160,632
1
W
Nox
6,138
614
63
6
0
182,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role