Player Matchup

Neith
Neith
GLOCKFULL-PR
Neith
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 168L
1,423 Elo+
Solo
Serqet
Serqet
Hxxskyy-
Serqet
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 311L
1,345 Elo+
Party 2
Nike
Nike
MARVINTRON
Nike
Level 69
God Stats
23W - 25L
1,437 SR
Queue Stats
862W - 862L
1,477 Elo+
Solo
Athena
Athena
Soul_Ketushai
Athena
Level 129
God Stats
0W - 5L
1,631 SR
Queue Stats
88W - 82L
1,473 Elo+
Solo
Agni
Agni
X-_-MirroX-_-X
Agni
Level 87
God Stats
24W - 21L
1,553 SR
Queue Stats
345W - 392L
1,459 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,435 Elo+

VS

Team Averages
Level 98
1,412 SR
1,493 Elo+
Atlas
Atlas
AvaxPredat0r
Atlas
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Cloudycurty420
Ao Kuang
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Izanami
Izanami
Lgw00d
Izanami
Level 89
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Rawrararow
Nu Wa
Level 97
God Stats
38W - 33L
1,518 SR
Queue Stats
246W - 252L
1,464 Elo+
Solo
Shiva
Shiva
xBalenc
Shiva
Level 117
God Stats
1W - 0L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
5,835
449
5,142
4,948
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
Hxxskyy-
Serqet
12
2 / 2 / 0
6,471
498
2,517
6,529
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
1 / 4 / 0
6,966
536
4,320
8,956
7,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 1
5,635
433
3,887
9,136
4,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 2
7,433
572
5,140
3,715
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,833
449
3,494
6,673
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
12
1 / 1 / 0
6,791
522
2,733
8,300
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lgw00d
Izanami
9
0 / 1 / 0
5,618
432
2,072
3,832
949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
12
1 / 3 / 1
6,973
536
3,743
5,894
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
xBalenc
Shiva
13
4 / 1 / 1
8,022
617
6,872
10,254
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
6
Kills
6
7
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Ao Kuang
1
1
0
1
L
1
0
0
1
L
Serqet
Hxxskyy-
Serqet
2
2
0
1
W
Izanami
Lgw00d
Izanami
0
1
0
0
L
1
4
0
0.25
W
Nu Wa
1
3
1
0.5
L
0
1
1
0.5
L
2
0
2
3
W
Shiva
xBalenc
Shiva
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,006
Damage
18,914
33,284
Taken
34,953
16,814
Mitigated
17,318
8,419
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,494
1,518
270
2,898
6,673
2,611
32
2,296
4,158
13,572
0
W
Ao Kuang
2,733
882
0
1,820
8,300
2,493
0
1,886
6,385
45,069
0
L
5,142
1,776
0
1,519
4,948
1,823
104
2,064
2,794
0
37,084
L
Serqet
Hxxskyy-
Serqet
2,517
265
0
2,733
6,529
2,106
0
1,463
4,864
0
32,564
W
Izanami
Lgw00d
Izanami
2,072
1,067
121
1,301
3,832
949
1,086
742
3,002
0
29,051
L
4,320
810
0
1,640
8,956
7,051
0
258
8,072
0
41,588
W
Nu Wa
3,743
901
0
697
5,894
1,459
140
3,308
2,484
35,272
0
L
3,887
1,524
0
2,152
9,136
4,769
0
4,023
5,023
19,177
6,615
L
5,140
86
0
375
3,715
1,065
0
1,594
1,957
53,451
0
W
Shiva
xBalenc
Shiva
6,872
2,737
0
4,401
10,254
9,806
390
0
10,062
0
46,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
33,237
394
Minions Killed
356
0
Camps Cleared
0
1,298,022
Distance Traveled
1,224,992
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,833
449
14
1
0
248,081
0
W
Ao Kuang
6,791
522
89
7
0
273,937
7
L
Neith
5,835
449
59
5
0
240,741
0
L
Serqet
6,471
498
72
6
0
296,672
3
W
Izanami
5,618
432
81
6
0
233,091
1
L
Nike
6,966
536
108
8
0
239,513
3
W
Nu Wa
6,973
536
81
6
0
224,296
1
L
Athena
5,635
433
46
4
0
260,125
6
L
Agni
7,433
572
109
8
0
260,971
0
W
Shiva
8,022
617
91
7
0
245,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role