Player Matchup

Scylla
Scylla
AtefMOBA
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,596 Elo+
Solo
Izanami
Izanami
IR I ReMeDy
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 186L
1,484 Elo+
Party 1
Fafnir
Fafnir
Kraiden
Fafnir
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 58L
1,404 Elo+
Solo
Shiva
Shiva
ZloyMogilshchik
Shiva
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 112L
1,507 Elo+
Solo
Arachne
Arachne
iriskzx
Arachne
Level 79
God Stats
16W - 10L
1,800 SR
Queue Stats
199W - 226L
1,438 Elo+
Party 1
Team Averages
Level 90
1,560 SR
1,486 Elo+

VS

Team Averages
Level 102
1,561 SR
1,473 Elo+
Ne Zha
Ne Zha
DiCloud
Ne Zha
Level 121
God Stats
1W - 0L
1,846 SR
Queue Stats
9W - 19L
1,423 Elo+
Party 2
Artemis
Artemis
Kicame
Artemis
Level 106
God Stats
10W - 4L
1,724 SR
Queue Stats
219W - 229L
1,426 Elo+
Solo
Sol
Sol
VladTheOne
Sol
Level 88
God Stats
4W - 10L
1,500 SR
Queue Stats
29W - 34L
1,576 Elo+
Solo
Mulan
Mulan
Yourshade
Mulan
Level 129
God Stats
3W - 2L
1,538 SR
Queue Stats
21W - 36L
1,486 Elo+
Party 2
Hou Yi
Hou Yi
masty1r4
Hou Yi
Level 67
God Stats
2W - 6L
1,197 SR
Queue Stats
129W - 125L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AtefMOBA
Scylla
19
4 / 11 / 13
13,503
500
12,111
24,374
8,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
IR I ReMeDy
Izanami
19
2 / 9 / 7
12,785
474
14,828
19,860
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Kraiden
Fafnir
16
1 / 7 / 13
11,409
423
8,313
24,912
31,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 6 / 7
14,319
530
23,153
27,118
34,176
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
iriskzx
Arachne
20
18 / 9 / 7
16,102
596
34,227
31,567
23,535
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DiCloud
Ne Zha
20
6 / 8 / 9
14,461
536
17,608
25,942
11,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Kicame
Artemis
20
5 / 5 / 13
14,730
546
15,199
26,347
18,658
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 8 / 9
16,931
627
39,850
30,995
11,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
Yourshade
Mulan
20
6 / 4 / 12
13,802
511
9,916
21,735
20,436
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
masty1r4
Hou Yi
20
10 / 6 / 7
14,863
550
18,578
24,117
8,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
92
30
Kills
42
42
Deaths
31
47
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
AtefMOBA
Scylla
4
11
13
0.95
W
Ne Zha
DiCloud
Ne Zha
6
8
9
1.31
L
Izanami
IR I ReMeDy
Izanami
2
9
7
0.61
W
Artemis
Kicame
Artemis
5
5
13
2.3
L
Fafnir
Kraiden
Fafnir
1
7
13
1.07
W
15
8
9
2.44
W
Mulan
Yourshade
Mulan
6
4
12
3
L
5
6
7
1.42
L
Arachne
iriskzx
Arachne
18
9
7
2.39
W
Hou Yi
masty1r4
Hou Yi
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,632
Damage
101,151
127,831
Taken
129,136
103,536
Mitigated
70,265
23,207
Healing
44,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AtefMOBA
Scylla
12,111
630
0
2,735
24,374
8,140
820
11,902
12,472
81,345
0
W
Ne Zha
DiCloud
Ne Zha
17,608
3,428
0
7,464
25,942
11,778
1,430
1,098
24,378
0
112,261
L
Izanami
IR I ReMeDy
Izanami
14,828
7,850
0
3,638
19,860
6,105
0
5,694
14,166
0
100,665
W
Artemis
Kicame
Artemis
15,199
5,752
2,031
2,404
26,347
18,658
2,861
6,088
19,976
4,758
67,908
L
Fafnir
Kraiden
Fafnir
8,313
2,422
279
1,913
24,912
31,580
0
4,139
20,773
31,475
0
W
39,850
17,182
1,363
15,289
30,995
11,034
2,478
6,437
24,239
136,033
0
W
Mulan
Yourshade
Mulan
9,916
2,868
0
7,322
21,735
20,436
2,220
3,937
17,236
0
61,829
L
23,153
3,254
153
4,898
27,118
34,176
0
8,501
18,617
594
99,938
L
Arachne
iriskzx
Arachne
34,227
26,146
0
9,591
31,567
23,535
0
10,790
20,777
0
123,751
W
Hou Yi
masty1r4
Hou Yi
18,578
8,776
0
8,749
24,117
8,359
4,557
3,449
20,668
0
106,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
74,787
598
Minions Killed
717
0
Camps Cleared
0
2,251,240
Distance Traveled
2,301,175
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,503
500
129
5
0
400,810
11
W
Ne Zha
14,461
536
155
6
0
449,259
2
L
Izanami
12,785
474
155
6
0
437,884
6
W
Artemis
14,730
546
96
4
0
416,780
3
L
Fafnir
11,409
423
40
1
0
455,462
4
W
Sol
16,931
627
188
7
0
482,110
0
W
Mulan
13,802
511
135
5
0
527,782
6
L
Shiva
14,319
530
152
6
0
466,326
4
L
Arachne
16,102
596
122
5
0
490,758
2
W
Hou Yi
14,863
550
143
5
0
425,244
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role