Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Platinum V
ByTheJohan777
Chaac
Platinum V
Level 157
God Stats
0W - 3L
1,332 SR
Queue Stats
96W - 93L
1,853 MMR
Solo
Sobek
Sobek
Platinum III
Stepa3000
Sobek
Platinum III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 213L
1,802 MMR
Party 1
Vulcan
Vulcan
Platinum IV
TheOfficialLoki
Vulcan
Platinum IV
Level 155
God Stats
4W - 7L
1,715 SR
Queue Stats
136W - 125L
1,913 MMR
Solo
Arachne
Arachne
Platinum II
VorovskyMiha
Arachne
Platinum II
Level 160
God Stats
8W - 7L
1,457 SR
Queue Stats
171W - 163L
1,895 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,501 SR
1,792 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,572 SR
1,798 MMR
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
ItIsYeGerbil
Ah Muzen Cab
Gold III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,833 MMR
Solo
Poseidon
Poseidon
Platinum IV
ZukaMoka
Poseidon
Platinum IV
Level 160
God Stats
1W - 0L
1,861 SR
Queue Stats
227W - 210L
1,899 MMR
Solo
Hun Batz
Hun Batz
Platinum III
ǺrhiKot
Hun Batz
Platinum III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 93L
2,069 MMR
Party 2
Cerberus
Cerberus
Gold II
Сосoчка
Cerberus
Gold II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 204L
1,688 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 7 / 1
11,477
547
21,902
18,098
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 0
9,465
451
9,628
23,025
17,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
Stepa3000
Sobek
15
2 / 4 / 7
10,024
477
5,980
20,344
26,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 5 / 2
9,513
453
9,911
10,065
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VorovskyMiha
Arachne
15
2 / 9 / 4
9,833
468
6,521
22,485
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
HeimdallrAtlasShiva

VS

Bans
BellonaBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
6 / 3 / 4
12,665
603
7,598
20,329
21,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
ItIsYeGerbil
Ah Muzen Cab
19
2 / 9 / 11
12,716
606
13,021
17,520
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
ZukaMoka
Poseidon
20
3 / 1 / 5
13,116
625
11,570
9,301
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ǺrhiKot
Hun Batz
20
18 / 0 / 7
15,039
716
26,059
16,765
8,089
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Сосoчка
Cerberus
20
4 / 1 / 7
13,617
648
14,377
23,767
25,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
14
Kills
33
33
Deaths
14
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
7
1
1.36
W
Amaterasu
 
Amaterasu
6
3
4
2.67
L
1
8
0
0.13
W
Ah Muzen Cab
ItIsYeGerbil
Ah Muzen Cab
2
9
11
0.83
L
Sobek
Stepa3000
Sobek
2
4
7
1.38
L
0
5
2
0.2
L
Arachne
VorovskyMiha
Arachne
2
9
4
0.44
W
Poseidon
ZukaMoka
Poseidon
3
1
5
5.5
W
Hun Batz
ǺrhiKot
Hun Batz
18
0
7
21.5
W
Cerberus
Сосoчка
Cerberus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
72,625
94,017
Taken
87,682
60,627
Mitigated
64,727
25,291
Healing
36,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
21,902
9,135
0
7,048
18,098
5,130
2,094
1,347
16,751
97,882
0
W
Amaterasu
 
Amaterasu
7,598
3,485
2,873
6,963
20,329
21,615
1,662
11,189
9,102
0
37,596
L
9,628
3,877
0
7,808
23,025
17,636
0
10,721
12,304
734
65,245
W
Ah Muzen Cab
ItIsYeGerbil
Ah Muzen Cab
13,021
3,560
0
2,882
17,520
6,071
288
13,576
3,944
0
89,228
L
Sobek
Stepa3000
Sobek
5,980
589
0
5,279
20,344
26,709
0
4,605
15,739
27,486
0
L
9,911
4,079
0
168
10,065
3,912
0
3,367
6,698
80,305
0
L
Arachne
VorovskyMiha
Arachne
6,521
4,117
0
4,988
22,485
7,240
339
5,907
16,578
0
73,734
W
Poseidon
ZukaMoka
Poseidon
11,570
1,788
0
4,528
9,301
3,600
2,484
5,587
3,461
128,616
0
W
Hun Batz
ǺrhiKot
Hun Batz
26,059
13,078
0
5,262
16,765
8,089
2,320
5,971
10,685
0
158,421
W
Cerberus
Сосoчка
Cerberus
14,377
1,355
0
13,621
23,767
25,352
1,210
2,013
20,959
90,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,312
Gold Earned
67,153
615
Minions Killed
876
0
Camps Cleared
0
1,996,389
Distance Traveled
2,362,976
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,477
547
157
7
0
334,481
7
W
Amaterasu
12,665
603
58
3
0
502,965
9
L
Chaac
9,465
451
129
6
0
356,589
4
W
Ah Muzen Cab
12,716
606
147
7
0
412,246
3
L
Sobek
10,024
477
46
2
0
451,934
7
L
Vulcan
9,513
453
157
7
0
400,972
7
L
Arachne
9,833
468
126
6
0
452,413
2
W
Poseidon
13,116
625
218
10
0
494,047
2
W
Hun Batz
15,039
716
212
10
0
499,825
3
W
Cerberus
13,617
648
241
11
0
453,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role