Player Matchup

Bacchus
Bacchus
Gold V
Foot_Oceanic
Bacchus
Gold V
Level 109
God Stats
4W - 3L
1,706 SR
Queue Stats
26W - 37L
1,404 MMR
Solo
Tiamat
Tiamat
Silver IV
Hytachie
Tiamat
Silver IV
Level 115
God Stats
1W - 4L
1,674 SR
Queue Stats
22W - 35L
1,399 MMR
Solo
Arachne
Arachne
Gold V
Th3majesticone
Arachne
Gold V
Level 75
God Stats
0W - 3L
1,567 SR
Queue Stats
11W - 17L
1,636 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,649 SR
1,480 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,680 SR
1,596 MMR
Hera
Hera
Gold III
FivePlatypus12
Hera
Gold III
Level 123
God Stats
14W - 9L
1,670 SR
Queue Stats
21W - 17L
1,765 MMR
Party 1
Ganesha
Ganesha
Silver IV
II__GUILTY__II
Ganesha
Silver IV
Level 160
God Stats
2W - 3L
1,708 SR
Queue Stats
13W - 24L
1,399 MMR
Solo
Mulan
Mulan
Gold V
Kidds2ill
Mulan
Gold V
Level 127
God Stats
12W - 10L
1,661 SR
Queue Stats
19W - 20L
1,623 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foot_Oceanic
Bacchus
11
1 / 4 / 1
7,568
688
7,467
12,772
10,628
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Hytachie
Tiamat
12
1 / 2 / 1
7,759
705
6,400
9,390
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 2
6,770
615
4,054
10,922
3,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ShivaBastetThothOdinZeus

VS

Bans
GilgameshPoseidonVulcanAtlasPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
9,311
846
12,231
6,685
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 12
8,731
794
4,803
9,295
10,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Kidds2ill
Mulan
12
7 / 1 / 6
8,790
799
10,766
10,039
7,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Bacchus
Foot_Oceanic
Bacchus
1
4
1
0.38
L
Tiamat
Hytachie
Tiamat
1
2
1
0.75
W
0
0
12
6
W
Mulan
Kidds2ill
Mulan
7
1
6
10
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,921
Damage
27,800
33,084
Taken
26,019
19,353
Mitigated
20,869
8,942
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,231
2,402
58
991
6,685
3,099
963
4,520
2,165
40,221
0
L
Bacchus
Foot_Oceanic
Bacchus
7,467
562
515
3,609
12,772
10,628
0
7,127
5,337
14,907
0
L
Tiamat
Hytachie
Tiamat
6,400
740
223
2,703
9,390
5,506
0
6,286
3,049
32,889
0
W
4,803
516
0
3,609
9,295
10,420
333
4,406
4,889
18,914
0
W
Mulan
Kidds2ill
Mulan
10,766
981
0
1,754
10,039
7,350
596
5,133
4,906
2,992
21,250
L
4,054
2,007
230
1,662
10,922
3,219
0
5,157
5,547
0
14,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,097
Gold Earned
26,832
111
Minions Killed
148
3
Camps Cleared
6
606,739
Distance Traveled
641,070
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,311
846
95
9
4
214,790
0
L
Bacchus
7,568
688
19
2
0
196,046
5
L
Tiamat
7,759
705
70
6
3
203,424
2
W
Ganesha
8,731
794
4
0
0
214,122
4
W
Mulan
8,790
799
49
4
2
212,158
0
L
Arachne
6,770
615
22
2
0
207,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role