Player Matchup

Fenrir
Fenrir
BaIIin
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,632 Elo+
Party 2
Achilles
Achilles
IcyDaddysSucc
Achilles
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 20L
1,503 Elo+
Party 2
Chang'e
Chang'e
tabbby64
Chang'e
Level 53
God Stats
0W - 4L
1,712 SR
Queue Stats
10W - 14L
1,571 Elo+
Party 2
Team Averages
Level 102
1,571 SR
1,569 Elo+

VS

Team Averages
Level 146
1,636 SR
1,572 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
simbo21072002
Anubis
Level 124
God Stats
4W - 3L
1,679 SR
Queue Stats
277W - 253L
1,502 Elo+
Party 1
Khepri
Khepri
spiderrider07
Khepri
Level 158
God Stats
44W - 24L
1,728 SR
Queue Stats
501W - 308L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaIIin
Fenrir
10
0 / 2 / 1
5,872
652
5,639
11,250
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
IcyDaddysSucc
Achilles
8
0 / 8 / 0
5,502
611
3,049
11,835
5,011
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
tabbby64
Chang'e
10
1 / 5 / 0
6,178
686
4,615
10,949
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
9 / 0 / 6
8,354
928
13,771
5,503
2,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 1 / 10
8,075
897
9,518
7,424
3,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 14
7,991
888
3,977
10,988
12,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
15
15
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
6
12
L
Fenrir
BaIIin
Fenrir
0
2
1
0.25
L
Achilles
IcyDaddysSucc
Achilles
0
8
0
0
W
5
1
10
10
W
1
0
14
8
L
Chang'e
tabbby64
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
27,266
34,034
Taken
23,915
11,616
Mitigated
18,724
6,857
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,771
5,405
1,512
890
5,503
2,527
1,004
619
4,724
0
40,515
L
Fenrir
BaIIin
Fenrir
5,639
1,589
0
2,620
11,250
4,297
0
3,782
7,248
0
13,817
L
Achilles
IcyDaddysSucc
Achilles
3,049
573
0
768
11,835
5,011
0
3,456
8,279
0
15,524
W
9,518
528
0
2,090
7,424
3,693
884
631
6,481
28,312
0
W
3,977
244
0
3,327
10,988
12,504
144
2,962
7,576
8,783
0
L
Chang'e
tabbby64
Chang'e
4,615
487
1,145
2,324
10,949
2,308
0
6,203
4,496
16,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,552
Gold Earned
24,420
67
Minions Killed
107
2
Camps Cleared
5
496,520
Distance Traveled
540,208
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,354
928
56
6
2
173,968
1
L
Fenrir
5,872
652
19
2
2
188,213
3
L
Achilles
5,502
611
22
2
0
158,792
3
W
Anubis
8,075
897
45
5
3
160,008
2
W
Khepri
7,991
888
6
1
0
206,232
4
L
Chang'e
6,178
686
26
3
0
149,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role