Player Matchup

Fenrir
Fenrir
Dopsik
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,407 Elo+
Solo
Ullr
Ullr
MuffinbardE
Ullr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,512 Elo+
Party 1
Merlin
Merlin
thatt_1_guyy
Merlin
Level 99
God Stats
0W - 1L
1,772 SR
Queue Stats
18W - 26L
1,546 Elo+
Party 1
Team Averages
Level 80
1,591 SR
1,488 Elo+

VS

Team Averages
Level 117
1,590 SR
1,614 Elo+
Olorun
Olorun
Cachancha2
Olorun
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 57L
1,770 Elo+
Party 2
Skadi
Skadi
Dani-extrem55
Skadi
Level 142
God Stats
8W - 3L
1,771 SR
Queue Stats
568W - 525L
1,683 Elo+
Party 2
Shiva
Shiva
oOnAciDo
Shiva
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dopsik
Fenrir
10
3 / 10 / 2
7,657
696
5,187
14,697
12,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 3 / 3
7,766
706
9,367
9,261
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
11
0 / 4 / 2
6,838
622
9,733
9,839
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cachancha2
Olorun
15
7 / 2 / 8
9,275
843
12,671
9,585
3,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 2 / 6
9,278
843
9,055
8,614
3,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
oOnAciDo
Shiva
12
3 / 2 / 8
8,170
743
6,240
10,227
6,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cachancha2
Olorun
7
2
8
5.5
W
7
2
6
5
L
Fenrir
Dopsik
Fenrir
3
10
2
0.4
L
3
3
3
1.5
W
Shiva
oOnAciDo
Shiva
3
2
8
3.5
L
Merlin
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
27,966
33,797
Taken
28,426
19,983
Mitigated
13,358
5,452
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cachancha2
Olorun
12,671
7,293
590
3,481
9,585
3,744
1,231
3,765
5,593
37,732
0
W
9,055
4,346
0
710
8,614
3,007
1,678
3,015
5,326
0
30,846
L
Fenrir
Dopsik
Fenrir
5,187
1,293
371
1,443
14,697
12,710
0
3,115
11,582
0
10,193
L
9,367
2,172
0
1,938
9,261
4,135
0
5,158
4,103
0
23,166
W
Shiva
oOnAciDo
Shiva
6,240
1,583
347
1,681
10,227
6,607
0
3,408
6,609
0
21,478
L
Merlin
9,733
809
0
1,700
9,839
3,138
0
4,701
5,138
34,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
26,723
92
Minions Killed
133
2
Camps Cleared
6
485,066
Distance Traveled
588,517
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,275
843
44
4
4
193,259
3
W
Skadi
9,278
843
57
5
0
188,474
0
L
Fenrir
7,657
696
9
1
1
126,021
3
L
Ullr
7,766
706
35
3
0
180,909
2
W
Shiva
8,170
743
32
3
2
206,784
2
L
Merlin
6,838
622
48
4
1
178,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role