Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum II
Jesuus-_-97
Shiva
Platinum II
Level 116
God Stats
8W - 4L
1,819 SR
Queue Stats
262W - 260L
1,839 MMR
Party 2
Chang'e
Chang'e
Platinum V
Spawn-killer45
Chang'e
Platinum V
Level 128
God Stats
2W - 3L
1,411 SR
Queue Stats
79W - 82L
1,735 MMR
Solo
Loki
Loki
Platinum V
currobetis97
Loki
Platinum V
Level 124
God Stats
22W - 6L
1,796 SR
Queue Stats
489W - 496L
1,577 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,605 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,641 SR
1,683 MMR
Zeus
Zeus
Gold II
ImCrispyChicken
Zeus
Gold II
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 120L
1,612 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Nisirias
Sun Wukong
Platinum II
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 176L
1,749 MMR
Solo
Thor
Thor
Gold II
Rodwan02500
Thor
Gold II
Level 154
God Stats
11W - 13L
1,815 SR
Queue Stats
178W - 184L
1,719 MMR
Solo
Terra
Terra
Gold II
Schwitzer_1989
Terra
Gold II
Level 127
God Stats
48W - 33L
1,663 SR
Queue Stats
65W - 63L
1,716 MMR
Solo
Medusa
Medusa
Gold II
TTVMANIKIN
Medusa
Gold II
Level 69
God Stats
1W - 1L
1,726 SR
Queue Stats
59W - 57L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 0 / 3
6,788
566
4,190
5,802
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
 
Ares
11
1 / 0 / 3
6,435
536
3,034
5,781
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 3
7,589
632
5,785
7,893
6,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 1 / 3
6,243
520
3,724
6,225
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 2
7,516
626
6,158
6,210
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CabrakanCliodhnaBastet

VS

Bans
ArtioAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,107
509
3,183
5,433
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Nisirias
Sun Wukong
11
0 / 4 / 0
5,935
495
2,275
7,824
3,257
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 1 / 0
6,420
535
4,466
6,576
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 0
5,643
470
2,444
7,802
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TTVMANIKIN
Medusa
11
0 / 2 / 0
6,113
509
3,152
6,572
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
0
3
1.5
W
Ares
 
Ares
1
0
3
2.5
L
0
4
1
0.13
W
2
1
3
3.5
L
Sun Wukong
Nisirias
Sun Wukong
0
4
0
0
L
2
1
0
2
L
0
0
0
0
W
2
1
3
3.5
L
Medusa
TTVMANIKIN
Medusa
0
2
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
15,520
31,911
Taken
34,207
15,763
Mitigated
11,659
13,674
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,190
1,002
0
3,180
5,802
1,370
1,094
179
5,623
0
56,438
W
Ares
 
Ares
3,034
66
0
2,541
5,781
3,700
0
1,631
4,150
19,159
0
L
3,183
103
0
908
5,433
1,491
0
2,023
3,410
37,685
0
W
5,785
1,237
0
1,667
7,893
6,841
0
817
7,076
0
48,762
L
Sun Wukong
Nisirias
Sun Wukong
2,275
394
0
1,628
7,824
3,257
0
0
7,824
0
31,301
L
4,466
477
0
2,520
6,576
1,849
0
1,568
5,008
0
33,697
L
2,444
34
149
4,035
7,802
3,444
0
2,505
5,297
16,164
4,526
W
3,724
140
1,327
2,307
6,225
1,925
0
2,295
3,930
33,619
0
L
Medusa
TTVMANIKIN
Medusa
3,152
1,104
0
1,977
6,572
1,618
0
662
5,910
0
43,616
W
6,158
1,894
0
2,652
6,210
1,927
0
407
5,803
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,571
Gold Earned
30,218
395
Minions Killed
378
0
Camps Cleared
0
1,250,552
Distance Traveled
1,171,726
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,788
566
121
10
0
231,508
4
W
Ares
6,435
536
17
1
0
257,469
6
L
Zeus
6,107
509
94
8
0
205,562
5
W
Shiva
7,589
632
104
9
0
229,877
6
L
Sun Wukong
5,935
495
73
6
0
226,289
6
L
Thor
6,420
535
75
6
0
263,680
1
L
Terra
5,643
470
46
4
0
249,715
3
W
Chang'e
6,243
520
74
6
0
253,885
3
L
Medusa
6,113
509
90
8
0
226,480
5
W
Loki
7,516
626
79
7
0
277,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role