Player Matchup

Chaac
Chaac
EVILmonkey0803
Chaac
Level 69
God Stats
0W - 1L
1,259 SR
Queue Stats
6W - 10L
1,381 Elo+
Solo
Loki
Loki
IckyOne
Loki
Level 152
God Stats
3W - 6L
1,658 SR
Queue Stats
544W - 594L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Juulxd
Ah Puch
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,595 Elo+
Solo
Ra
Ra
frits-bien
Ra
Level 84
God Stats
1W - 3L
1,644 SR
Queue Stats
28W - 23L
1,502 Elo+
Solo
Shiva
Shiva
jackyc18
Shiva
Level 120
God Stats
32W - 34L
1,661 SR
Queue Stats
166W - 189L
1,425 Elo+
Solo
Team Averages
Level 113
1,544 SR
1,483 Elo+

VS

Team Averages
Level 143
1,682 SR
1,574 Elo+
Sun Wukong
Sun Wukong
Mala_Suerte_8
Sun Wukong
Level 160
God Stats
1W - 0L
1,874 SR
Queue Stats
128W - 77L
1,645 Elo+
Solo
Bastet
Bastet
Neo2010g163
Bastet
Level 127
God Stats
9W - 8L
1,645 SR
Queue Stats
75W - 82L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Oopium-Rotta
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 117L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
Revander
Cernunnos
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 114L
1,516 Elo+
Solo
Thoth
Thoth
juan12222222223
Thoth
Level 146
God Stats
2W - 2L
1,889 SR
Queue Stats
53W - 31L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,712
670
7,807
13,793
5,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
IckyOne
Loki
16
2 / 2 / 4
9,284
714
3,263
8,338
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Juulxd
Ah Puch
16
1 / 5 / 3
9,308
716
13,733
12,197
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 2
7,863
605
5,125
9,097
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
jackyc18
Shiva
16
4 / 3 / 1
9,768
751
10,266
15,469
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mala_Suerte_8
Sun Wukong
17
1 / 1 / 6
9,920
763
7,780
13,789
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
16
1 / 3 / 9
9,261
712
6,860
8,208
3,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
Oopium-Rotta
Kumbhakarna
17
5 / 1 / 9
10,887
837
8,852
13,965
16,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Revander
Cernunnos
16
0 / 3 / 5
9,349
719
6,904
8,316
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
13 / 1 / 2
11,558
889
19,665
8,420
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
20
20
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Loki
IckyOne
Loki
2
2
4
2
L
Ah Puch
Juulxd
Ah Puch
1
5
3
0.5
W
Sun Wukong
Mala_Suerte_8
Sun Wukong
1
1
6
4
W
Bastet
1
3
9
1.83
W
Kumbhakarna
Oopium-Rotta
Kumbhakarna
5
1
9
9.5
W
Cernunnos
Revander
Cernunnos
0
3
5
0.83
L
0
7
2
0.14
L
Shiva
jackyc18
Shiva
4
3
1
1.5
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
50,061
58,894
Taken
52,698
29,031
Mitigated
33,766
16,359
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,807
914
0
4,021
13,793
5,594
0
7,313
6,213
0
21,168
L
Loki
IckyOne
Loki
3,263
317
0
1,758
8,338
2,640
0
3,399
4,835
0
29,193
L
Ah Puch
Juulxd
Ah Puch
13,733
1,025
0
4,106
12,197
3,797
0
4,334
7,703
46,457
0
W
Sun Wukong
Mala_Suerte_8
Sun Wukong
7,780
1,291
0
1,582
13,789
7,371
0
5,781
7,786
0
49,367
W
Bastet
6,860
1,899
0
596
8,208
3,286
33
2,876
5,214
0
18,284
W
Kumbhakarna
Oopium-Rotta
Kumbhakarna
8,852
880
0
4,540
13,965
16,412
411
5,616
8,083
23,674
0
W
Cernunnos
Revander
Cernunnos
6,904
2,672
0
1,718
8,316
3,170
2,830
1,849
6,343
0
31,620
L
5,125
331
405
1,112
9,097
2,377
0
5,878
2,945
14,790
0
L
Shiva
jackyc18
Shiva
10,266
596
613
4,344
15,469
14,623
0
6,449
8,681
0
29,370
W
19,665
718
0
2,368
8,420
3,527
936
1,920
6,414
54,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,935
Gold Earned
50,975
221
Minions Killed
293
0
Camps Cleared
0
1,314,617
Distance Traveled
1,441,585
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,712
670
35
3
0
282,438
2
L
Loki
9,284
714
43
3
0
297,881
4
L
Ah Puch
9,308
716
79
6
0
249,991
1
W
Sun Wukong
9,920
763
87
7
0
293,910
3
W
Bastet
9,261
712
18
1
0
307,622
3
W
Kumbhakarna
10,887
837
36
3
0
311,964
2
W
Cernunnos
9,349
719
60
5
0
232,624
3
L
Ra
7,863
605
26
2
0
189,627
2
L
Shiva
9,768
751
38
3
0
294,680
5
W
Thoth
11,558
889
92
7
0
295,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role