Player Matchup

Hercules
Hercules
Pointless360
Hercules
Level 55
God Stats
2W - 0L
1,795 SR
Queue Stats
17W - 16L
1,588 Elo+
Solo
Merlin
Merlin
XTruexEchoX
Merlin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 169L
1,582 Elo+
Party 2
Neith
Neith
xxronpaulxx
Neith
Level 121
God Stats
7W - 9L
1,304 SR
Queue Stats
175W - 168L
1,535 Elo+
Party 2
Team Averages
Level 101
1,533 SR
1,568 Elo+

VS

Team Averages
Level 109
1,512 SR
1,599 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lunar0
Baron Samedi
Level 96
God Stats
5W - 2L
1,791 SR
Queue Stats
73W - 45L
1,640 Elo+
Party 1
Horus
Horus
dcioffi
Horus
Level 120
God Stats
0W - 1L
1,245 SR
Queue Stats
78W - 52L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pointless360
Hercules
12
4 / 2 / 8
8,053
805
7,286
8,616
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
5 / 2 / 7
8,103
810
8,594
5,434
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 8
8,729
873
7,171
5,448
1,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 4 / 0
7,995
800
6,482
7,109
2,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Lunar0
Baron Samedi
11
1 / 7 / 4
7,263
726
4,652
8,926
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
dcioffi
Horus
10
0 / 5 / 2
6,654
665
2,696
11,865
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
0
1
L
Baron Samedi
Lunar0
Baron Samedi
1
7
4
0.43
W
Hercules
Pointless360
Hercules
4
2
8
4
W
Merlin
5
2
7
4.25
L
Horus
dcioffi
Horus
0
5
2
0.2
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
13,830
19,498
Taken
27,900
11,190
Mitigated
13,458
4,348
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,482
2,351
0
550
7,109
2,556
0
2,741
4,272
0
17,927
L
Baron Samedi
Lunar0
Baron Samedi
4,652
328
224
649
8,926
3,137
0
2,406
6,321
15,593
0
W
Hercules
Pointless360
Hercules
7,286
1,691
0
2,188
8,616
7,976
444
2,029
6,587
0
22,990
W
Merlin
8,594
450
0
650
5,434
1,599
524
1,831
3,603
27,442
0
L
Horus
dcioffi
Horus
2,696
1,885
621
1,873
11,865
7,765
29
3,657
7,957
0
15,253
W
7,171
2,950
0
1,510
5,448
1,615
1,987
1,772
3,676
0
22,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
21,912
116
Minions Killed
86
6
Camps Cleared
3
543,073
Distance Traveled
492,498
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,995
800
35
4
1
169,078
1
L
Baron Samedi
7,263
726
30
3
1
135,478
2
W
Hercules
8,053
805
36
4
1
189,043
4
W
Merlin
8,103
810
32
3
5
180,415
1
L
Horus
6,654
665
21
2
1
187,942
3
W
Neith
8,729
873
48
5
0
173,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role