Player Matchup

Fenrir
Fenrir
Silver I
Am0m
Fenrir
Silver I
Level 160
God Stats
9W - 6L
1,460 SR
Queue Stats
286W - 281L
1,272 MMR
Party 2
Athena
Athena
Silver II
BhaminKiller
Athena
Silver II
Level 59
God Stats
6W - 10L
1,569 SR
Queue Stats
7W - 12L
1,445 MMR
Party 1
Agni
Agni
Bronze III
ReiDoNorte
Agni
Bronze III
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 0L
1,541 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
imtooslick
Baron Samedi
Silver II
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,430 MMR
Solo
Apollo
Apollo
Silver II
mooglysweg
Apollo
Silver II
Level 68
God Stats
4W - 5L
1,642 SR
Queue Stats
7W - 12L
1,445 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,491 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,705 SR
1,425 MMR
Nemesis
Nemesis
Gold I
FisH1058
Nemesis
Gold I
Level 159
God Stats
23W - 20L
1,586 SR
Queue Stats
455W - 464L
1,449 MMR
Solo
Chiron
Chiron
Silver II
GloccxSlixx
Chiron
Silver II
Level 120
God Stats
0W - 1L
1,853 SR
Queue Stats
6W - 10L
1,367 MMR
Solo
Artio
Artio
Gold IV
Raptors60
Artio
Gold IV
Level 114
God Stats
4W - 3L
1,736 SR
Queue Stats
228W - 223L
1,417 MMR
Solo
Ares
Ares
Gold IV
Uthaesson
Ares
Gold IV
Level 144
God Stats
1W - 2L
1,605 SR
Queue Stats
35W - 39L
1,447 MMR
Solo
Mercury
Mercury
Gold III
therealeddy
Mercury
Gold III
Level 101
God Stats
3W - 3L
1,746 SR
Queue Stats
62W - 65L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Am0m
Fenrir
20
5 / 4 / 9
12,918
497
18,621
25,011
11,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
18
0 / 4 / 17
12,076
464
9,862
27,567
35,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 3 / 8
13,173
507
21,973
17,402
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
imtooslick
Baron Samedi
20
6 / 3 / 5
14,262
549
17,375
24,454
22,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Apollo
mooglysweg
Apollo
20
7 / 6 / 5
14,683
565
19,915
20,275
7,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaShivaAtlasAo Kuang

VS

Bans
CernunnosThothTiamatBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FisH1058
Nemesis
20
7 / 5 / 7
14,461
556
18,387
23,225
11,468
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
20
6 / 3 / 8
14,867
572
21,742
19,358
7,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Raptors60
Artio
20
2 / 4 / 5
12,826
493
13,185
25,647
34,066
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
17
3 / 5 / 5
11,877
457
15,182
27,544
36,031
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
therealeddy
Mercury
20
2 / 8 / 4
12,678
488
10,849
20,087
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
49
25
Kills
20
20
Deaths
25
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Am0m
Fenrir
5
4
9
2.38
W
Athena
0
4
17
2.13
L
Nemesis
FisH1058
Nemesis
7
5
7
2.1
L
Chiron
6
3
8
3.33
L
Artio
Raptors60
Artio
2
4
5
1.13
W
7
3
8
3.67
L
Ares
3
5
5
1.1
W
Baron Samedi
imtooslick
Baron Samedi
6
3
5
2.83
W
Apollo
mooglysweg
Apollo
7
6
5
1.58
L
Mercury
therealeddy
Mercury
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,746
Damage
79,345
114,709
Taken
115,861
84,222
Mitigated
96,495
45,750
Healing
30,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Am0m
Fenrir
18,621
4,549
0
11,650
25,011
11,578
116
5,933
19,078
0
104,089
W
Athena
9,862
2,402
810
4,748
27,567
35,202
148
8,779
18,788
33,672
0
L
Nemesis
FisH1058
Nemesis
18,387
6,171
0
5,867
23,225
11,468
0
7,345
15,880
0
149,012
L
Chiron
21,742
10,055
894
7,401
19,358
7,660
1,426
5,338
13,947
0
135,452
L
Artio
Raptors60
Artio
13,185
1,246
2,525
9,933
25,647
34,066
16
14,731
10,916
84,858
0
W
21,973
1,751
480
5,546
17,402
7,777
335
4,810
12,592
121,497
0
L
Ares
15,182
951
0
2,723
27,544
36,031
0
13,255
14,289
34,082
5,663
W
Baron Samedi
imtooslick
Baron Samedi
17,375
1,092
3,407
10,700
24,454
22,508
0
7,624
16,830
97,329
0
W
Apollo
mooglysweg
Apollo
19,915
12,066
0
8,409
20,275
7,157
1,532
2,993
17,282
0
124,827
L
Mercury
therealeddy
Mercury
10,849
5,320
0
1,459
20,087
7,270
901
8,843
11,244
0
109,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,112
Gold Earned
66,709
695
Minions Killed
726
0
Camps Cleared
0
2,496,210
Distance Traveled
2,689,444
15
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,918
497
121
5
0
519,195
4
W
Athena
12,076
464
49
2
0
538,029
0
L
Nemesis
14,461
556
175
7
0
600,531
7
L
Chiron
14,867
572
203
8
0
474,666
16
L
Artio
12,826
493
143
6
0
533,396
1
W
Agni
13,173
507
161
6
0
498,754
4
L
Ares
11,877
457
45
2
0
505,562
10
W
Baron Samedi
14,262
549
165
6
0
457,314
5
W
Apollo
14,683
565
199
8
0
482,918
2
L
Mercury
12,678
488
160
6
0
575,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role