Player Matchup

Vulcan
Vulcan
Beepbupbop_187
Vulcan
Level 121
God Stats
9W - 5L
1,857 SR
Queue Stats
391W - 431L
1,393 Elo+
Solo
Thanatos
Thanatos
Kaebi
Thanatos
Level 145
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 10L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OriginalKreme
Morgan Le Fay
Level 87
God Stats
6W - 5L
1,699 SR
Queue Stats
94W - 87L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Rosetta223
Cthulhu
Level 108
God Stats
8W - 10L
1,637 SR
Queue Stats
109W - 105L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
felixgolfwang
Xing Tian
Level 110
God Stats
6W - 5L
1,647 SR
Queue Stats
238W - 220L
1,466 Elo+
Solo
Team Averages
Level 114
1,628 SR
1,456 Elo+

VS

Team Averages
Level 131
1,549 SR
1,545 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Jard_Latoosi
Izanami
Level 136
God Stats
3W - 3L
1,584 SR
Queue Stats
119W - 114L
1,539 Elo+
Solo
Ares
Ares
Misaki12122491
Ares
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 49L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toucan_Pete
Tsukuyomi
Level 102
God Stats
21W - 11L
1,705 SR
Queue Stats
750W - 704L
1,502 Elo+
Solo
Cliodhna
Cliodhna
rayj1998
Cliodhna
Level 108
God Stats
10W - 12L
1,455 SR
Queue Stats
133W - 124L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 4
11,001
478
19,658
13,513
5,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Kaebi
Thanatos
15
5 / 8 / 3
10,004
435
11,324
22,320
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OriginalKreme
Morgan Le Fay
17
0 / 6 / 4
10,761
468
11,221
17,631
6,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Rosetta223
Cthulhu
18
2 / 2 / 1
10,967
477
11,466
18,341
19,853
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
felixgolfwang
Xing Tian
14
3 / 3 / 5
9,494
413
7,751
21,295
21,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 6 / 5
13,206
574
15,150
20,942
8,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jard_Latoosi
Izanami
19
4 / 1 / 8
13,023
566
14,096
14,054
6,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 10
12,439
541
8,965
23,201
33,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Toucan_Pete
Tsukuyomi
20
8 / 1 / 7
13,715
596
20,451
19,844
14,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
rayj1998
Cliodhna
20
3 / 4 / 3
12,824
558
10,550
18,605
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
24
24
Deaths
14
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
6
5
1.08
L
4
5
4
1.2
W
Izanami
Jard_Latoosi
Izanami
4
1
8
8
L
Thanatos
Kaebi
Thanatos
5
8
3
0.81
W
5
2
10
5
L
Morgan Le Fay
OriginalKreme
Morgan Le Fay
0
6
4
0.33
L
Cthulhu
Rosetta223
Cthulhu
2
2
1
1.25
W
Tsukuyomi
Toucan_Pete
Tsukuyomi
8
1
7
11.5
L
Xing Tian
felixgolfwang
Xing Tian
3
3
5
1.83
W
Cliodhna
rayj1998
Cliodhna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,420
Damage
69,212
93,100
Taken
96,646
60,882
Mitigated
70,682
33,278
Healing
31,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,150
3,165
0
10,442
20,942
8,998
3,445
10,976
9,572
107,946
0
L
19,658
4,508
0
3,520
13,513
5,131
0
3,626
9,631
90,528
0
W
Izanami
Jard_Latoosi
Izanami
14,096
10,062
0
5,428
14,054
6,445
4,099
7,990
6,046
0
102,607
L
Thanatos
Kaebi
Thanatos
11,324
1,725
0
14,464
22,320
8,257
0
3,041
19,087
0
61,793
W
8,965
581
0
4,602
23,201
33,367
466
13,411
9,438
28,272
5,676
L
Morgan Le Fay
OriginalKreme
Morgan Le Fay
11,221
2,088
0
5,999
17,631
6,056
0
3,106
14,489
88,492
0
L
Cthulhu
Rosetta223
Cthulhu
11,466
553
445
4,995
18,341
19,853
0
3,620
14,659
75,305
0
W
Tsukuyomi
Toucan_Pete
Tsukuyomi
20,451
3,973
0
7,446
19,844
14,950
1,288
10,527
9,164
0
93,103
L
Xing Tian
felixgolfwang
Xing Tian
7,751
597
0
3,855
21,295
21,585
0
9,197
11,764
24,700
0
W
Cliodhna
rayj1998
Cliodhna
10,550
1,322
0
4,059
18,605
6,922
3,474
6,199
12,206
0
110,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,227
Gold Earned
65,207
570
Minions Killed
697
0
Camps Cleared
0
2,197,628
Distance Traveled
2,254,062
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,206
574
192
8
0
433,412
5
L
Vulcan
11,001
478
143
6
0
418,722
6
W
Izanami
13,023
566
172
7
0
428,089
3
L
Thanatos
10,004
435
92
4
0
446,796
4
W
Ares
12,439
541
34
1
0
440,677
4
L
Morgan Le Fay
10,761
468
168
7
0
393,985
4
L
Cthulhu
10,967
477
142
6
0
485,822
6
W
Tsukuyomi
13,715
596
155
7
0
474,271
5
L
Xing Tian
9,494
413
25
1
0
452,303
6
W
Cliodhna
12,824
558
144
6
0
477,613
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role