Player Matchup

Sol
Sol
Holuos
Sol
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
304W - 343L
1,414 Elo+
Party 3
Bacchus
Bacchus
Inv1ctas
Bacchus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 57L
1,385 Elo+
Party 3
Izanami
Izanami
Nekz76
Izanami
Level 39
God Stats
3W - 4L
1,299 SR
Queue Stats
43W - 47L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
PitiOnLine75
Cu Chulainn
Level 32
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
TheMedusaLover
Cliodhna
Level 15
God Stats
0W - 1L
1,412 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 35
1,493 SR
1,437 Elo+

VS

Team Averages
Level 59
1,526 SR
1,337 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GMickey
Morgan Le Fay
Level 43
God Stats
11W - 17L
1,386 SR
Queue Stats
461W - 513L
1,441 Elo+
Party 4
Bacchus
Bacchus
Inflictes
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1
Mercury
Mercury
PilenceOjsa
Mercury
Level 26
God Stats
2W - 0L
1,744 SR
Queue Stats
115W - 156L
1,376 Elo+
Party 4
Medusa
Medusa
m1chael
Medusa
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Holuos
Sol
15
3 / 8 / 1
9,301
490
8,114
14,584
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
Inv1ctas
Bacchus
13
4 / 2 / 2
8,956
471
7,789
18,062
19,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Nekz76
Izanami
13
2 / 7 / 2
8,539
449
8,254
12,525
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
PitiOnLine75
Cu Chulainn
15
3 / 7 / 1
9,574
504
8,357
19,582
13,525
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
12
1 / 9 / 2
7,802
411
6,902
16,465
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
17 / 1 / 1
12,798
674
27,186
13,933
6,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
GMickey
Morgan Le Fay
18
1 / 1 / 8
11,282
594
9,275
9,616
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Inflictes
Bacchus
16
0 / 2 / 10
9,852
519
7,285
13,373
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
PilenceOjsa
Mercury
18
6 / 6 / 7
11,049
582
8,114
14,638
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
m1chael
Medusa
17
9 / 3 / 3
10,757
566
13,742
13,216
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
13
Kills
33
33
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
1
1
17.5
W
Morgan Le Fay
GMickey
Morgan Le Fay
1
1
8
5
L
Sol
Holuos
Sol
3
8
1
0.44
W
Bacchus
Inflictes
Bacchus
0
2
10
2.5
L
Bacchus
Inv1ctas
Bacchus
4
2
2
2.5
L
Izanami
Nekz76
Izanami
2
7
2
0.43
W
Mercury
PilenceOjsa
Mercury
6
6
7
1.58
L
Cu Chulainn
PitiOnLine75
Cu Chulainn
3
7
1
0.5
L
Cliodhna
1
9
2
0.22
W
Medusa
m1chael
Medusa
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
65,602
81,218
Taken
64,776
46,713
Mitigated
34,725
9,942
Healing
22,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
27,186
9,352
0
7,946
13,933
6,232
2,842
1,709
12,224
0
101,749
W
Morgan Le Fay
GMickey
Morgan Le Fay
9,275
533
308
3,938
9,616
4,445
498
4,494
5,122
85,615
0
L
Sol
Holuos
Sol
8,114
2,338
0
3,448
14,584
4,282
0
5,642
8,942
50,583
0
W
Bacchus
Inflictes
Bacchus
7,285
1,099
340
3,210
13,373
13,630
509
3,695
9,678
19,644
0
L
Bacchus
Inv1ctas
Bacchus
7,789
925
398
2,297
18,062
19,930
0
4,991
13,071
24,420
0
L
Izanami
Nekz76
Izanami
8,254
4,618
0
2,282
12,525
3,236
920
3,116
9,409
0
55,999
W
Mercury
PilenceOjsa
Mercury
8,114
3,875
0
603
14,638
5,922
0
2,529
12,109
0
75,855
L
Cu Chulainn
PitiOnLine75
Cu Chulainn
8,357
1,135
0
673
19,582
13,525
0
1,082
18,500
1,589
59,619
L
Cliodhna
6,902
753
0
844
16,465
5,740
0
1,729
14,736
0
46,827
W
Medusa
m1chael
Medusa
13,742
6,529
372
5,388
13,216
4,496
4,959
3,557
9,659
0
85,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
55,738
449
Minions Killed
583
0
Camps Cleared
0
1,782,718
Distance Traveled
1,962,184
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,798
674
166
9
0
418,610
1
W
Morgan Le Fay
11,282
594
144
8
0
382,456
5
L
Sol
9,301
490
98
5
0
352,980
4
W
Bacchus
9,852
519
25
1
0
356,465
2
L
Bacchus
8,956
471
29
2
0
401,214
4
L
Izanami
8,539
449
107
6
0
279,497
0
W
Mercury
11,049
582
109
6
0
433,597
5
L
Cu Chulainn
9,574
504
127
7
0
356,071
3
L
Cliodhna
7,802
411
88
5
0
392,956
1
W
Medusa
10,757
566
139
7
0
371,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role