Player Matchup

Ymir
Ymir
Aaron18507
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Mercury
Mercury
RagnarK_56
Mercury
Level 105
God Stats
6W - 12L
1,513 SR
Queue Stats
232W - 240L
1,438 Elo+
Party 3
Vamana
Vamana
ToxicPaz
Vamana
Level 135
God Stats
2W - 3L
1,753 SR
Queue Stats
40W - 32L
1,500 Elo+
Party 1
Chiron
Chiron
mamorra140
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
pitaboys2
Baron Samedi
Level 44
God Stats
0W - 3L
1,567 SR
Queue Stats
95W - 115L
1,728 Elo+
Party 1
Team Averages
Level 78
1,567 SR
1,533 Elo+

VS

Team Averages
Level 73
1,539 SR
1,415 Elo+
Cthulhu
Cthulhu
Dracolich77
Cthulhu
Level 121
God Stats
65W - 55L
1,548 SR
Queue Stats
258W - 275L
1,374 Elo+
Party 2
Thoth
Thoth
FuraxDu96
Thoth
Level 23
God Stats
3W - 0L
1,606 SR
Queue Stats
91W - 66L
1,400 Elo+
Party 2
Ao Kuang
Ao Kuang
Sabbede
Ao Kuang
Level 44
God Stats
10W - 13L
1,729 SR
Queue Stats
425W - 451L
1,468 Elo+
Solo
Xbalanque
Xbalanque
UnsnaggedWall48
Xbalanque
Level 68
God Stats
24W - 17L
1,495 SR
Queue Stats
291W - 304L
1,385 Elo+
Solo
Thor
Thor
Vxtior
Thor
Level 107
God Stats
1W - 3L
1,318 SR
Queue Stats
125W - 102L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 0
6,287
370
1,639
17,901
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
RagnarK_56
Mercury
14
2 / 5 / 5
8,369
492
5,277
15,203
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
ToxicPaz
Vamana
16
4 / 2 / 1
10,110
595
16,130
18,578
16,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
mamorra140
Chiron
15
3 / 3 / 0
8,924
525
8,566
11,725
4,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
pitaboys2
Baron Samedi
12
0 / 7 / 3
7,482
440
4,897
11,047
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracolich77
Cthulhu
13
3 / 4 / 7
9,067
533
9,971
17,632
11,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
FuraxDu96
Thoth
16
6 / 2 / 3
9,956
586
10,600
7,587
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Sabbede
Ao Kuang
17
7 / 1 / 1
10,101
594
8,328
12,577
5,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
UnsnaggedWall48
Xbalanque
18
10 / 0 / 2
11,011
648
16,631
12,385
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Vxtior
Thor
15
2 / 2 / 7
9,284
546
11,865
14,112
12,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
9
Kills
28
28
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
W
Cthulhu
Dracolich77
Cthulhu
3
4
7
1.63
W
Thoth
FuraxDu96
Thoth
6
2
3
3.75
L
Mercury
RagnarK_56
Mercury
2
5
5
0.9
W
Ao Kuang
Sabbede
Ao Kuang
7
1
1
7.5
L
Vamana
ToxicPaz
Vamana
4
2
1
2.25
W
Xbalanque
UnsnaggedWall48
Xbalanque
10
0
2
11
W
Thor
Vxtior
Thor
2
2
7
2.75
L
Chiron
mamorra140
Chiron
3
3
0
1
L
Baron Samedi
pitaboys2
Baron Samedi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
57,395
74,454
Taken
64,293
39,249
Mitigated
37,290
20,682
Healing
20,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,639
1,010
0
320
17,901
10,369
66
3,198
14,703
12,052
0
W
Cthulhu
Dracolich77
Cthulhu
9,971
1,604
186
4,791
17,632
11,487
0
2,490
15,142
31,242
0
W
Thoth
FuraxDu96
Thoth
10,600
421
96
1,603
7,587
2,728
2,542
2,362
5,225
66,986
0
L
Mercury
RagnarK_56
Mercury
5,277
1,825
0
5,090
15,203
4,734
0
5,273
9,930
0
36,597
W
Ao Kuang
Sabbede
Ao Kuang
8,328
2,431
0
5,002
12,577
5,592
814
533
11,922
68,019
0
L
Vamana
ToxicPaz
Vamana
16,130
8,031
0
8,133
18,578
16,590
165
8,345
10,233
0
78,611
W
Xbalanque
UnsnaggedWall48
Xbalanque
16,631
10,310
0
4,870
12,385
5,142
3,590
795
11,590
0
96,155
W
Thor
Vxtior
Thor
11,865
2,173
0
4,236
14,112
12,341
0
356
13,700
2,846
54,536
L
Chiron
mamorra140
Chiron
8,566
2,924
172
4,326
11,725
4,075
898
2,884
8,792
0
59,217
L
Baron Samedi
pitaboys2
Baron Samedi
4,897
141
157
2,484
11,047
3,481
618
10,027
1,020
41,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
49,419
407
Minions Killed
552
0
Camps Cleared
0
1,528,935
Distance Traveled
1,585,120
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,287
370
20
1
0
264,958
0
W
Cthulhu
9,067
533
48
3
0
318,470
0
W
Thoth
9,956
586
107
6
0
318,661
1
L
Mercury
8,369
492
84
5
0
333,436
0
W
Ao Kuang
10,101
594
103
6
0
342,851
4
L
Vamana
10,110
595
147
9
0
333,464
4
W
Xbalanque
11,011
648
174
10
0
297,113
2
W
Thor
9,284
546
120
7
0
308,025
1
L
Chiron
8,924
525
87
5
0
309,043
0
L
Baron Samedi
7,482
440
69
4
0
288,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role