Player Matchup

Persephone
Persephone
 
Persephone
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dabaagoo_22
Merlin
Level 79
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 6L
1,530 Elo+
Solo
Pele
Pele
KNOWLONGER
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Tacotastrophe
Cthulhu
Level 86
God Stats
0W - 2L
1,661 SR
Queue Stats
17W - 25L
1,466 Elo+
Solo
Hercules
Hercules
Tohka5116
Hercules
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 165L
1,364 Elo+
Solo
Team Averages
Level 58
1,487 SR
1,456 Elo+

VS

Team Averages
Level 83
1,571 SR
1,502 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AllgasnoBrake23
Ah Muzen Cab
Level 63
God Stats
42W - 43L
1,514 SR
Queue Stats
60W - 70L
1,450 Elo+
Solo
Ymir
Ymir
Doflaminooo
Ymir
Level 37
God Stats
24W - 14L
1,802 SR
Queue Stats
54W - 49L
1,644 Elo+
Solo
Fenrir
Fenrir
I R a I F I
Fenrir
Level 88
God Stats
55W - 32L
1,632 SR
Queue Stats
221W - 225L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
belialgodofgods
Baron Samedi
Level 109
God Stats
21W - 21L
1,408 SR
Queue Stats
465W - 541L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 4 / 0
7,905
1,129
5,957
7,739
2,193
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
12
0 / 1 / 1
6,847
978
1,206
1,210
395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 6 / 0
6,995
999
3,745
10,540
3,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
12
0 / 2 / 1
7,240
1,034
4,490
10,025
8,979
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Tohka5116
Hercules
12
1 / 4 / 1
7,366
1,052
5,317
11,624
4,855
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 8
8,578
1,225
6,488
4,112
1,499
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
AllgasnoBrake23
Ah Muzen Cab
14
4 / 0 / 6
9,189
1,313
6,839
3,715
1,462
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 6
8,915
1,274
8,031
8,579
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
6 / 0 / 7
8,935
1,276
10,985
6,205
3,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
belialgodofgods
Baron Samedi
14
0 / 0 / 7
7,934
1,133
5,681
3,027
1,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
17
17
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
4
0
0.25
W
Jing Wei
 
Jing Wei
3
1
8
7
W
Ah Muzen Cab
AllgasnoBrake23
Ah Muzen Cab
4
0
6
7
L
Merlin
0
1
1
0.5
W
4
1
6
7
W
Fenrir
6
0
7
9.5
L
0
6
0
0
L
Cthulhu
0
2
1
0.25
L
Hercules
Tohka5116
Hercules
1
4
1
0.38
W
Baron Samedi
belialgodofgods
Baron Samedi
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
38,024
41,138
Taken
25,638
19,681
Mitigated
15,828
3,370
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,957
643
0
343
7,739
2,193
0
3,402
4,229
23,413
0
W
Jing Wei
 
Jing Wei
6,488
5,629
44
376
4,112
1,499
0
1,398
2,714
0
15,877
W
Ah Muzen Cab
AllgasnoBrake23
Ah Muzen Cab
6,839
1,949
0
760
3,715
1,462
0
1,652
2,063
0
24,479
L
Merlin
1,206
218
0
0
1,210
395
0
497
713
5,272
0
W
8,031
1,368
0
841
8,579
8,080
0
4,556
4,023
12,335
0
W
Fenrir
10,985
2,171
0
675
6,205
3,375
0
2,413
3,792
0
16,622
L
3,745
411
0
858
10,540
3,259
0
3,988
6,422
0
8,697
L
Cthulhu
4,490
57
0
155
10,025
8,979
0
2,562
7,300
14,770
0
L
Hercules
Tohka5116
Hercules
5,317
678
0
2,014
11,624
4,855
0
3,262
8,253
0
10,218
W
Baron Samedi
belialgodofgods
Baron Samedi
5,681
310
450
620
3,027
1,412
0
1,634
1,393
22,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
43,551
115
Minions Killed
118
3
Camps Cleared
9
633,211
Distance Traveled
736,576
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,905
1,129
46
7
2
132,512
0
W
Jing Wei
8,578
1,225
20
3
3
161,464
0
W
Ah Muzen Cab
9,189
1,313
45
6
5
129,169
3
L
Merlin
6,847
978
8
1
0
66,596
0
W
Ymir
8,915
1,274
6
1
0
140,424
0
W
Fenrir
8,935
1,276
11
2
1
171,325
0
L
Pele
6,995
999
13
2
0
145,854
0
L
Cthulhu
7,240
1,034
35
5
1
140,889
0
L
Hercules
7,366
1,052
13
2
0
147,360
0
W
Baron Samedi
7,934
1,133
36
5
0
134,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role