Player Matchup

Morgan Le Fay
Morgan Le Fay
Adabizi520
Morgan Le Fay
Level 60
God Stats
8W - 14L
1,263 SR
Queue Stats
222W - 207L
1,408 Elo+
Party 1
Loki
Loki
Karneolen
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 186L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
breadsticks045
Sun Wukong
Level 61
God Stats
33W - 45L
1,500 SR
Queue Stats
187W - 215L
1,697 Elo+
Solo
Ymir
Ymir
nicoolas2003
Ymir
Level 80
God Stats
3W - 1L
1,843 SR
Queue Stats
17W - 15L
1,447 Elo+
Party 3
Xbalanque
Xbalanque
samalo12
Xbalanque
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,461 Elo+
Party 3
Team Averages
Level 59
1,521 SR
1,488 Elo+

VS

Team Averages
Level 111
1,583 SR
1,462 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
CDXmcarthur
Chang'e
Level 108
God Stats
4W - 3L
1,897 SR
Queue Stats
99W - 96L
1,475 Elo+
Solo
Tiamat
Tiamat
Cyka-Blaster
Tiamat
Level 116
God Stats
17W - 34L
1,191 SR
Queue Stats
309W - 337L
1,362 Elo+
Solo
Shiva
Shiva
SupermanRyan115
Shiva
Level 126
God Stats
8W - 1L
1,825 SR
Queue Stats
328W - 300L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adabizi520
Morgan Le Fay
7
0 / 0 / 0
4,449
445
1,091
2,305
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
8
1 / 3 / 0
5,028
503
2,105
6,610
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
breadsticks045
Sun Wukong
7
1 / 0 / 1
4,585
459
2,760
6,312
3,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 1
4,426
443
1,860
7,737
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
samalo12
Xbalanque
6
0 / 2 / 1
4,256
426
2,543
4,591
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 1 / 4
5,503
550
3,895
5,310
1,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
 
Xbalanque
9
1 / 0 / 0
5,238
524
1,798
3,836
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
CDXmcarthur
Chang'e
11
2 / 1 / 1
6,192
619
4,470
3,970
1,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
11
0 / 0 / 3
5,962
596
2,791
3,060
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 0 / 4
6,134
613
4,553
5,871
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
4
4
W
Xbalanque
 
Xbalanque
1
0
0
1
L
Morgan Le Fay
Adabizi520
Morgan Le Fay
0
0
0
0
W
Chang'e
CDXmcarthur
Chang'e
2
1
1
2.5
W
Tiamat
0
0
3
1.5
L
Loki
1
3
0
0.33
W
4
0
4
6
L
Sun Wukong
breadsticks045
Sun Wukong
1
0
1
1.5
L
0
4
1
0.13
L
Xbalanque
samalo12
Xbalanque
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,359
Damage
17,507
27,555
Taken
22,047
10,731
Mitigated
10,266
4,624
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,895
1,236
180
3,228
5,310
1,572
874
767
4,543
18,892
3,395
W
Xbalanque
 
Xbalanque
1,798
539
0
0
3,836
970
612
0
3,836
0
26,016
L
Morgan Le Fay
Adabizi520
Morgan Le Fay
1,091
75
0
1,309
2,305
640
0
762
1,543
15,962
0
W
Chang'e
CDXmcarthur
Chang'e
4,470
458
322
2,482
3,970
1,650
74
0
3,970
35,111
0
W
Tiamat
2,791
182
0
1,736
3,060
1,638
292
1,091
1,969
32,901
0
L
Loki
2,105
139
0
492
6,610
1,785
0
2,289
4,321
0
24,512
W
4,553
1,158
319
1,039
5,871
4,436
0
1,093
4,778
0
14,545
L
Sun Wukong
breadsticks045
Sun Wukong
2,760
825
0
481
6,312
3,217
0
4,259
2,053
0
19,904
L
1,860
563
139
1,328
7,737
3,987
0
2,015
5,722
11,184
0
L
Xbalanque
samalo12
Xbalanque
2,543
1,276
29
846
4,591
1,102
80
1,394
3,197
0
20,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
29,029
187
Minions Killed
273
0
Camps Cleared
0
824,364
Distance Traveled
921,298
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,503
550
57
6
0
175,950
2
W
Xbalanque
5,238
524
53
5
0
157,805
1
L
Morgan Le Fay
4,449
445
37
4
0
108,725
3
W
Chang'e
6,192
619
86
9
0
186,355
1
W
Tiamat
5,962
596
60
6
0
197,624
1
L
Loki
5,028
503
55
6
0
198,329
0
W
Shiva
6,134
613
17
2
0
203,564
2
L
Sun Wukong
4,585
459
44
4
0
195,417
0
L
Ymir
4,426
443
16
2
0
165,790
0
L
Xbalanque
4,256
426
35
4
0
156,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role