Player Matchup

Chang'e
Chang'e
HolySlayerXII
Chang'e
Level 43
God Stats
3W - 6L
1,372 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 1
Ullr
Ullr
LeonardoMachado
Ullr
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
5W - 11L
1,368 Elo+
Party 1
Ares
Ares
SinxSphynx
Ares
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,368 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,361 Elo+

VS

Team Averages
Level 102
1,534 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
LandoCario
Tsukuyomi
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 41L
1,417 Elo+
Solo
Vulcan
Vulcan
Stevey561
Vulcan
Level 108
God Stats
46W - 54L
1,489 SR
Queue Stats
119W - 162L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Waifuinrealifeu
Guan Yu
Level 86
God Stats
12W - 9L
1,614 SR
Queue Stats
119W - 125L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 5 / 3
7,421
675
6,761
11,244
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 3
7,457
678
6,135
14,787
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
7,994
727
5,945
16,368
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LandoCario
Tsukuyomi
13
8 / 4 / 5
9,435
858
14,525
10,711
3,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Stevey561
Vulcan
13
5 / 1 / 11
9,023
820
13,590
4,564
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 12
9,260
842
8,192
12,519
11,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
5
3
0.5
W
Tsukuyomi
LandoCario
Tsukuyomi
8
4
5
2.63
L
1
6
3
0.42
L
2
5
1
0.5
W
Vulcan
Stevey561
Vulcan
5
1
11
10.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
36,307
42,399
Taken
27,794
22,946
Mitigated
16,719
10,189
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
6,761
616
2,162
2,569
11,244
3,464
0
2,881
8,363
16,063
0
W
Tsukuyomi
LandoCario
Tsukuyomi
14,525
4,648
294
346
10,711
3,873
650
4,327
6,090
0
33,391
L
6,135
2,359
670
2,204
14,787
5,085
0
5,785
9,002
0
33,514
L
5,945
338
0
2,584
16,368
14,397
0
5,046
11,322
12,123
0
W
Vulcan
Stevey561
Vulcan
13,590
2,605
0
312
4,564
1,653
1,155
2,318
2,172
40,315
0
W
8,192
1,619
3,647
6,702
12,519
11,193
752
5,495
6,596
0
21,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
27,718
92
Minions Killed
99
3
Camps Cleared
5
550,993
Distance Traveled
682,594
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,421
675
24
2
0
187,099
3
W
Tsukuyomi
9,435
858
32
3
0
220,699
1
L
Ullr
7,457
678
56
5
1
163,382
3
L
Ares
7,994
727
12
1
2
200,512
4
W
Vulcan
9,023
820
35
3
3
226,791
1
W
Guan Yu
9,260
842
32
3
2
235,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role