Player Matchup

Agni
Agni
Bilo_OS_11
Agni
Level 104
God Stats
4W - 3L
1,861 SR
Queue Stats
143W - 171L
1,499 Elo+
Solo
Hou Yi
Hou Yi
DStellaM
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,229 Elo+
Party 2
Gilgamesh
Gilgamesh
xXEx-kali-bureXx
Gilgamesh
Level 105
God Stats
36W - 21L
1,611 SR
Queue Stats
278W - 255L
1,566 Elo+
Party 2
Team Averages
Level 75
1,657 SR
1,431 Elo+

VS

Team Averages
Level 75
1,468 SR
1,711 Elo+
Baron Samedi
Baron Samedi
CR7TheMan3021
Baron Samedi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 16L
1,930 Elo+
Party 1
Ne Zha
Ne Zha
Legendary ZEC
Ne Zha
Level 143
God Stats
32W - 2L
1,730 SR
Queue Stats
496W - 57L
1,968 Elo+
Party 1
Bacchus
Bacchus
Prioletti
Bacchus
Level 74
God Stats
1W - 2L
1,173 SR
Queue Stats
10W - 17L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
5,831
583
7,175
9,499
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
DStellaM
Hou Yi
11
1 / 2 / 0
6,173
617
6,747
9,587
3,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
8
0 / 8 / 1
5,657
566
4,732
11,046
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CR7TheMan3021
Baron Samedi
13
9 / 0 / 10
8,644
864
9,029
7,822
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 16
8,063
806
10,496
12,213
4,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bacchus
Prioletti
Bacchus
13
7 / 0 / 9
9,327
933
6,589
7,637
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Baron Samedi
CR7TheMan3021
Baron Samedi
9
0
10
14
L
Hou Yi
DStellaM
Hou Yi
1
2
0
0.5
W
3
1
16
11
W
Bacchus
Prioletti
Bacchus
7
0
9
11.5
L
Gilgamesh
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
26,114
30,132
Taken
27,672
10,012
Mitigated
14,519
1,654
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,175
370
0
768
9,499
2,565
0
4,530
4,969
23,321
0
W
Baron Samedi
CR7TheMan3021
Baron Samedi
9,029
296
2,322
3,932
7,822
3,472
892
1,420
6,402
28,180
0
L
Hou Yi
DStellaM
Hou Yi
6,747
2,037
0
539
9,587
3,027
0
5,043
4,544
0
21,801
W
10,496
2,484
0
3,213
12,213
4,163
879
3,152
9,061
0
32,938
W
Bacchus
Prioletti
Bacchus
6,589
418
0
2,955
7,637
6,884
333
2,784
4,853
14,904
0
L
Gilgamesh
4,732
896
0
347
11,046
4,420
0
6,325
4,721
0
12,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,661
Gold Earned
26,034
75
Minions Killed
105
2
Camps Cleared
6
484,076
Distance Traveled
619,740
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,831
583
27
3
0
147,252
1
W
Baron Samedi
8,644
864
50
5
3
194,174
1
L
Hou Yi
6,173
617
32
3
0
174,601
3
W
Ne Zha
8,063
806
38
4
1
222,182
0
W
Bacchus
9,327
933
17
2
2
203,384
0
L
Gilgamesh
5,657
566
16
2
2
162,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role