Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NonSaQu
Nox
Level 153
God Stats
10W - 9L
1,500 SR
Queue Stats
554W - 548L
1,547 Elo+
Solo
Chaac
Chaac
ThyroX22
Chaac
Level 128
God Stats
1W - 1L
1,792 SR
Queue Stats
59W - 56L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
susardu
Baron Samedi
Level 159
God Stats
31W - 29L
1,545 SR
Queue Stats
246W - 265L
1,469 Elo+
Solo
Khepri
Khepri
t00010
Khepri
Level 119
God Stats
10W - 8L
1,605 SR
Queue Stats
55W - 73L
1,438 Elo+
Solo
Team Averages
Level 131
1,589 SR
1,505 Elo+

VS

Team Averages
Level 89
1,528 SR
1,348 Elo+
Horus
Horus
Lazac
Horus
Level 58
God Stats
3W - 1L
1,611 SR
Queue Stats
40W - 56L
1,399 Elo+
Party 1
Persephone
Persephone
Szilagyi21
Persephone
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 31L
1,254 Elo+
Party 1
Geb
Geb
gneprootploof
Geb
Level 106
God Stats
4W - 1L
1,614 SR
Queue Stats
128W - 116L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
hugbear
Tsukuyomi
Level 143
God Stats
22W - 18L
1,603 SR
Queue Stats
351W - 336L
1,548 Elo+
Solo
Thoth
Thoth
omgverybig
Thoth
Level 10
God Stats
4W - 5L
1,312 SR
Queue Stats
5W - 13L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 4 / 3
9,642
689
11,610
12,883
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
17
2 / 4 / 3
10,220
730
10,496
10,892
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ThyroX22
Chaac
16
3 / 4 / 1
10,077
720
8,547
13,834
6,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
susardu
Baron Samedi
14
0 / 5 / 6
8,553
611
8,270
12,543
13,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
t00010
Khepri
15
0 / 3 / 5
9,549
682
3,884
17,778
24,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lazac
Horus
16
1 / 4 / 8
9,143
653
3,460
14,976
16,471
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Szilagyi21
Persephone
16
1 / 1 / 6
9,596
685
10,542
10,515
4,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 0 / 9
10,635
760
10,294
17,293
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
hugbear
Tsukuyomi
20
14 / 1 / 5
12,325
880
27,165
13,068
6,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
16
1 / 2 / 4
9,407
672
8,488
5,584
2,097
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
8
Kills
20
20
Deaths
8
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
3
1.13
W
Horus
Lazac
Horus
1
4
8
1.25
L
Nox
2
4
3
0.88
W
Persephone
Szilagyi21
Persephone
1
1
6
4
L
Chaac
ThyroX22
Chaac
3
4
1
0.88
W
3
0
9
7.5
W
Tsukuyomi
hugbear
Tsukuyomi
14
1
5
16.5
W
Thoth
1
2
4
1.5
L
Baron Samedi
susardu
Baron Samedi
0
5
6
0.6
L
Khepri
t00010
Khepri
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
59,949
67,930
Taken
61,436
54,103
Mitigated
48,434
17,417
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,610
5,019
35
3,448
12,883
4,872
0
4,059
8,824
0
40,243
W
Horus
Lazac
Horus
3,460
1,720
4,258
4,222
14,976
16,471
647
4,999
9,977
0
6,184
L
Nox
10,496
647
0
972
10,892
4,855
402
4,489
6,403
44,853
0
W
Persephone
Szilagyi21
Persephone
10,542
765
249
2,359
10,515
4,073
1,925
4,017
6,497
26,717
0
L
Chaac
ThyroX22
Chaac
8,547
2,359
0
3,092
13,834
6,536
0
6,401
7,433
0
36,475
W
10,294
1,048
831
1,848
17,293
19,680
652
7,590
9,703
32,295
0
W
Tsukuyomi
hugbear
Tsukuyomi
27,165
8,311
0
3,397
13,068
6,113
332
3,473
9,595
0
71,691
W
Thoth
8,488
249
0
65
5,584
2,097
668
2,571
3,013
29,138
0
L
Baron Samedi
susardu
Baron Samedi
8,270
411
3,438
2,409
12,543
13,354
96
5,182
7,361
16,125
0
L
Khepri
t00010
Khepri
3,884
470
658
3,365
17,778
24,486
0
9,193
8,585
13,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
51,106
229
Minions Killed
237
0
Camps Cleared
0
1,313,784
Distance Traveled
1,452,894
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,642
689
60
4
0
261,880
3
W
Horus
9,143
653
3
0
0
287,889
0
L
Nox
10,220
730
73
5
0
261,227
2
W
Persephone
9,596
685
37
3
0
260,328
0
L
Chaac
10,077
720
60
4
0
264,009
1
W
Geb
10,635
760
21
2
0
309,280
0
W
Tsukuyomi
12,325
880
111
8
0
350,782
1
W
Thoth
9,407
672
65
5
0
244,615
1
L
Baron Samedi
8,553
611
20
1
0
259,375
1
L
Khepri
9,549
682
16
1
0
267,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role