Player Matchup

Medusa
Medusa
AceTFox
Medusa
Level 74
God Stats
21W - 16L
1,509 SR
Queue Stats
329W - 308L
1,268 Elo+
Party 2
Osiris
Osiris
TRAXGAMER33
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,264 Elo+
Solo
Ganesha
Ganesha
UniQueSlaYeRz
Ganesha
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 217L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ZarithaUK
Nu Wa
Level 153
God Stats
54W - 35L
1,674 SR
Queue Stats
449W - 447L
1,536 Elo+
Solo
Da Ji
Da Ji
gimmeyascootabra
Da Ji
Level 153
God Stats
13W - 15L
1,669 SR
Queue Stats
184W - 156L
1,357 Elo+
Party 2
Team Averages
Level 111
1,570 SR
1,385 Elo+

VS

Team Averages
Level 114
1,594 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Brikabrac
Bellona
Level 68
God Stats
7W - 5L
1,565 SR
Queue Stats
29W - 38L
1,416 Elo+
Solo
Cupid
Cupid
Emvo1966
Cupid
Level 89
God Stats
3W - 0L
1,747 SR
Queue Stats
70W - 48L
1,598 Elo+
Party 3
Pele
Pele
MapleMasterXD
Pele
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 159L
1,538 Elo+
Party 3
Bacchus
Bacchus
Silmeriä
Bacchus
Level 135
God Stats
8W - 4L
1,656 SR
Queue Stats
82W - 75L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AceTFox
Medusa
9
0 / 3 / 0
4,795
436
2,181
4,161
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
10
1 / 3 / 0
5,509
501
2,080
6,797
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
8
0 / 2 / 0
5,242
477
2,217
7,829
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
ZarithaUK
Nu Wa
11
0 / 2 / 2
6,157
560
4,155
4,460
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,413
492
3,827
6,774
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 2
6,271
570
3,118
4,005
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bellona
Brikabrac
Bellona
11
3 / 0 / 1
6,988
635
4,293
6,420
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Emvo1966
Cupid
11
2 / 0 / 3
6,353
578
4,805
4,893
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 2
7,136
649
4,323
7,129
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Silmeriä
Bacchus
10
1 / 0 / 5
5,972
543
3,120
5,499
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
L
Medusa
AceTFox
Medusa
0
3
0
0
W
Bellona
Brikabrac
Bellona
3
0
1
3.5
W
Cupid
Emvo1966
Cupid
2
0
3
3.5
W
4
1
2
5
W
Bacchus
Silmeriä
Bacchus
1
0
5
3.5
L
Osiris
1
3
0
0.33
L
Ganesha
0
2
0
0
L
Nu Wa
ZarithaUK
Nu Wa
0
2
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,460
Damage
19,659
30,021
Taken
27,946
13,605
Mitigated
14,373
8,038
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,118
459
0
207
4,005
1,262
0
1,194
2,811
31,471
0
L
Medusa
AceTFox
Medusa
2,181
720
0
781
4,161
961
0
1,398
2,763
0
23,163
W
Bellona
Brikabrac
Bellona
4,293
1,361
0
3,170
6,420
5,175
117
793
5,627
0
35,275
W
Cupid
Emvo1966
Cupid
4,805
3,377
0
2,198
4,893
1,392
1,112
1,578
3,315
0
44,555
W
4,323
1,477
0
1,926
7,129
2,076
0
1,430
5,377
0
47,422
W
Bacchus
Silmeriä
Bacchus
3,120
421
0
1,822
5,499
4,468
0
1,553
3,946
10,916
5,670
L
Osiris
2,080
935
127
2,247
6,797
4,589
0
0
6,797
0
23,986
L
Ganesha
2,217
530
0
2,467
7,829
4,623
0
1,251
6,578
20,034
0
L
Nu Wa
ZarithaUK
Nu Wa
4,155
544
0
110
4,460
1,323
21
1,338
3,122
44,302
0
L
3,827
1,040
0
2,306
6,774
2,109
0
1,436
5,338
0
27,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,116
Gold Earned
32,720
313
Minions Killed
374
0
Camps Cleared
0
1,064,830
Distance Traveled
1,104,513
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,271
570
72
7
0
220,906
5
L
Medusa
4,795
436
85
8
0
190,152
3
W
Bellona
6,988
635
92
8
0
234,984
4
W
Cupid
6,353
578
102
9
0
181,382
2
W
Pele
7,136
649
83
8
0
251,660
7
W
Bacchus
5,972
543
25
2
0
215,581
7
L
Osiris
5,509
501
63
6
0
215,155
4
L
Ganesha
5,242
477
4
0
0
234,144
7
L
Nu Wa
6,157
560
101
9
0
197,139
5
L
Da Ji
5,413
492
60
5
0
228,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role