Player Matchup

Sol
Sol
BieL_-Loko_
Sol
Level 120
God Stats
11W - 15L
1,333 SR
Queue Stats
332W - 445L
1,506 Elo+
Party 1
Zeus
Zeus
DEATHOFTHEPIG
Zeus
Level 158
God Stats
6W - 4L
1,607 SR
Queue Stats
491W - 500L
1,498 Elo+
Solo
Set
Set
I TNS I SOUL
Set
Level 108
God Stats
34W - 47L
1,238 SR
Queue Stats
409W - 505L
1,463 Elo+
Party 3
Neith
Neith
Lucasbatt1994
Neith
Level 110
God Stats
3W - 11L
1,041 SR
Queue Stats
447W - 587L
1,500 Elo+
Party 1
Khepri
Khepri
Sr nice8997
Khepri
Level 126
God Stats
32W - 36L
1,218 SR
Queue Stats
654W - 738L
1,465 Elo+
Party 3
Team Averages
Level 124
1,287 SR
1,486 Elo+

VS

Team Averages
Level 67
1,563 SR
1,624 Elo+
Cabrakan
Cabrakan
CortinitaMorada
Cabrakan
Level 141
God Stats
2W - 2L
1,313 SR
Queue Stats
157W - 86L
1,712 Elo+
Party 2
Ares
Ares
Nitchviel
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,414 Elo+
Solo
Horus
Horus
Pekkardo
Horus
Level 61
God Stats
6W - 1L
1,837 SR
Queue Stats
58W - 29L
1,660 Elo+
Party 2
Ra
Ra
Rul0sv2
Ra
Level 29
God Stats
20W - 11L
1,689 SR
Queue Stats
320W - 114L
1,870 Elo+
Party 2
Skadi
Skadi
jump-sickly327
Skadi
Level 69
God Stats
7W - 5L
1,479 SR
Queue Stats
271W - 285L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
7,568
541
8,517
6,861
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 7 / 1
7,109
508
4,804
7,977
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 2
6,820
487
3,691
9,886
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,450
532
7,443
9,313
2,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
10
1 / 2 / 3
6,663
476
2,723
8,463
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
8 / 1 / 4
8,985
642
8,954
7,838
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
9
0 / 3 / 2
6,222
444
1,919
10,860
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Pekkardo
Horus
14
1 / 3 / 4
8,155
583
5,307
11,589
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
12 / 1 / 1
10,559
754
12,596
7,557
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 3
7,281
520
2,970
5,123
1,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
21
21
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cabrakan
8
1
4
10
L
0
7
1
0.07
L
2
4
2
0.75
L
2
4
1
0.63
W
Ares
0
3
2
0.33
W
Horus
Pekkardo
Horus
1
3
4
1
W
12
1
1
12.5
L
Khepri
1
2
3
1.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
31,746
42,500
Taken
42,967
18,174
Mitigated
24,177
5,750
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,517
2,932
0
978
6,861
2,138
660
4,628
2,233
40,975
7,120
W
Cabrakan
8,954
1,290
139
2,928
7,838
5,121
0
2,485
5,353
52,046
798
L
4,804
592
0
923
7,977
1,990
0
6,843
1,134
43,451
0
L
3,691
1,695
0
593
9,886
3,212
28
4,820
5,033
0
37,846
L
7,443
4,833
0
1,701
9,313
2,832
0
2,692
6,089
0
41,014
W
Ares
1,919
445
177
3,816
10,860
5,744
0
6,089
4,771
5,155
0
W
Horus
Pekkardo
Horus
5,307
2,084
57
3,001
11,589
8,637
534
95
11,494
5,281
35,803
W
12,596
1,165
288
3,064
7,557
2,970
0
4,627
2,930
79,154
0
L
Khepri
2,723
234
51
1,504
8,463
8,002
0
5,138
3,325
19,456
0
W
2,970
1,208
0
300
5,123
1,705
770
1,893
3,230
0
51,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
41,202
342
Minions Killed
417
0
Camps Cleared
0
1,244,098
Distance Traveled
1,460,792
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,568
541
92
7
0
231,359
3
W
Cabrakan
8,985
642
95
7
0
296,983
0
L
Zeus
7,109
508
77
6
0
224,595
4
L
Set
6,820
487
71
5
0
275,891
0
L
Neith
7,450
532
81
6
0
217,997
0
W
Ares
6,222
444
5
0
0
265,067
8
W
Horus
8,155
583
72
5
0
281,309
6
W
Ra
10,559
754
136
10
0
344,387
3
L
Khepri
6,663
476
21
2
0
294,256
5
W
Skadi
7,281
520
109
8
0
273,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role