Player Matchup

Bastet
Bastet
DaniLc
Bastet
Level 144
God Stats
28W - 21L
1,648 SR
Queue Stats
371W - 367L
1,524 Elo+
Solo
Jormungandr
Jormungandr
JKReno
Jormungandr
Level 12
God Stats
1W - 2L
1,369 SR
Queue Stats
8W - 16L
1,294 Elo+
Party 1
Discordia
Discordia
LeonidasTheWar
Discordia
Level 66
God Stats
3W - 10L
1,319 SR
Queue Stats
18W - 26L
1,489 Elo+
Party 1
Team Averages
Level 74
1,445 SR
1,436 Elo+

VS

Team Averages
Level 99
1,474 SR
1,434 Elo+
Osiris
Osiris
Blacksid16
Osiris
Level 128
God Stats
8W - 21L
1,379 SR
Queue Stats
153W - 194L
1,467 Elo+
Solo
Rama
Rama
Darkone7000
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,195 Elo+
Solo
Hel
Hel
Requiiems
Hel
Level 40
God Stats
8W - 7L
1,544 SR
Queue Stats
66W - 44L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaniLc
Bastet
14
4 / 0 / 2
8,477
771
7,069
6,251
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
JKReno
Jormungandr
12
1 / 0 / 5
8,321
756
3,399
5,433
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
LeonidasTheWar
Discordia
12
1 / 1 / 4
7,673
698
4,704
2,885
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blacksid16
Osiris
11
1 / 2 / 0
6,710
610
4,036
9,433
7,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 1 / 0
5,662
515
946
1,635
463
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 3 / 0
7,130
648
3,855
8,130
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
1
1
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Blacksid16
Osiris
1
2
0
0.5
W
Bastet
DaniLc
Bastet
4
0
2
5
L
0
1
0
0
W
Jormungandr
JKReno
Jormungandr
1
0
5
3.5
W
Discordia
LeonidasTheWar
Discordia
1
1
4
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,172
Damage
8,837
14,569
Taken
19,198
8,691
Mitigated
10,910
4,264
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Blacksid16
Osiris
4,036
737
0
547
9,433
7,335
0
3,707
5,547
0
18,440
W
Bastet
DaniLc
Bastet
7,069
2,707
172
2,331
6,251
3,142
1,627
1,998
4,253
0
28,194
L
946
571
0
0
1,635
463
0
925
686
0
2,401
W
Jormungandr
JKReno
Jormungandr
3,399
759
0
1,259
5,433
4,537
206
1,327
4,106
17,816
0
W
Discordia
LeonidasTheWar
Discordia
4,704
79
0
502
2,885
1,012
261
748
2,137
29,605
0
L
3,855
319
2,501
4,486
8,130
3,112
0
3,848
4,088
27,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,471
Gold Earned
19,502
139
Minions Killed
114
9
Camps Cleared
1
664,846
Distance Traveled
396,749
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,710
610
34
3
1
164,593
1
W
Bastet
8,477
771
59
5
5
213,188
3
L
Rama
5,662
515
6
1
0
37,693
0
W
Jormungandr
8,321
756
24
2
1
232,203
4
W
Discordia
7,673
698
56
5
3
219,455
1
L
Hel
7,130
648
74
7
0
194,463
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role