Player Matchup

Mulan
Mulan
Gang_Gang_Hippo
Mulan
Level 47
God Stats
18W - 19L
1,563 SR
Queue Stats
57W - 66L
1,572 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HTKfrosty
Ah Muzen Cab
Level 140
God Stats
3W - 1L
1,773 SR
Queue Stats
78W - 79L
1,463 Elo+
Party 1
Hera
Hera
NeedGreens
Hera
Level 109
God Stats
3W - 1L
1,313 SR
Queue Stats
129W - 90L
1,559 Elo+
Party 2
Odin
Odin
Torbjorn thiccy
Odin
Level 109
God Stats
1W - 3L
1,126 SR
Queue Stats
25W - 32L
1,457 Elo+
Party 1
Cerberus
Cerberus
wheezy7320
Cerberus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 38L
1,564 Elo+
Party 2
Team Averages
Level 86
1,455 SR
1,523 Elo+

VS

Team Averages
Level 48
1,498 SR
1,560 Elo+
Gilgamesh
Gilgamesh
Indie115
Gilgamesh
Level 48
God Stats
9W - 8L
1,500 SR
Queue Stats
153W - 152L
1,547 Elo+
Solo
Shiva
Shiva
JvJSlays
Shiva
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo
Arachne
Arachne
ReAcTiVe_DrEaM3
Arachne
Level 88
God Stats
59W - 44L
1,575 SR
Queue Stats
241W - 239L
1,525 Elo+
Party 3
Fafnir
Fafnir
SlickRiiiiick
Fafnir
Level 61
God Stats
5W - 6L
1,415 SR
Queue Stats
76W - 74L
1,534 Elo+
Solo
Raijin
Raijin
TZK_NumYum
Raijin
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,752 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,188
619
5,657
7,589
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
HTKfrosty
Ah Muzen Cab
11
4 / 0 / 0
6,703
670
6,322
3,885
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,837
584
3,597
2,185
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,076
608
2,274
4,746
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
wheezy7320
Cerberus
8
0 / 3 / 2
5,138
514
1,744
7,069
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Indie115
Gilgamesh
10
0 / 0 / 0
5,524
552
4,997
9,271
6,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
JvJSlays
Shiva
5
0 / 2 / 1
4,088
409
1,201
4,806
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
4,770
477
2,591
9,349
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 1 / 0
5,615
562
2,448
7,553
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TZK_NumYum
Raijin
9
0 / 1 / 0
4,772
477
2,163
2,941
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Muzen Cab
HTKfrosty
Ah Muzen Cab
4
0
0
4
L
Gilgamesh
Indie115
Gilgamesh
0
0
0
0
L
Shiva
JvJSlays
Shiva
0
2
1
0.25
W
1
0
0
1
L
0
2
0
0
L
3
1
0
3
L
Raijin
TZK_NumYum
Raijin
0
1
0
0
W
1
0
0
1
W
Cerberus
wheezy7320
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
13,400
25,474
Taken
33,920
12,524
Mitigated
16,515
12,456
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,657
1,204
0
4,488
7,589
4,691
188
0
7,589
0
34,904
W
Ah Muzen Cab
HTKfrosty
Ah Muzen Cab
6,322
2,613
0
2,252
3,885
1,135
2,443
411
3,420
0
44,218
L
Gilgamesh
Indie115
Gilgamesh
4,997
1,049
0
2,199
9,271
6,844
0
0
8,681
0
31,338
L
Shiva
JvJSlays
Shiva
1,201
352
0
360
4,806
1,606
0
652
4,154
0
8,044
W
3,597
624
0
777
2,185
607
0
890
1,295
33,886
0
L
2,591
1,891
0
4,721
9,349
1,922
0
706
8,643
0
25,463
L
2,448
777
0
1,790
7,553
5,453
0
2,712
4,841
12,881
0
L
Raijin
TZK_NumYum
Raijin
2,163
169
0
500
2,941
690
0
1,271
1,670
24,676
0
W
2,274
418
0
2,857
4,746
1,684
0
93
4,653
0
36,673
W
Cerberus
wheezy7320
Cerberus
1,744
191
0
2,082
7,069
4,407
23
3,217
3,779
7,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,942
Gold Earned
24,769
350
Minions Killed
217
0
Camps Cleared
0
1,000,454
Distance Traveled
860,472
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,188
619
82
8
0
194,195
1
W
Ah Muzen Cab
6,703
670
97
10
0
202,715
0
L
Gilgamesh
5,524
552
72
7
0
202,304
3
L
Shiva
4,088
409
23
2
0
149,597
0
W
Hera
5,837
584
73
7
0
208,798
3
L
Arachne
4,770
477
61
6
0
189,087
0
L
Fafnir
5,615
562
17
2
0
152,603
1
L
Raijin
4,772
477
44
4
0
166,881
1
W
Odin
6,076
608
86
9
0
205,707
4
W
Cerberus
5,138
514
12
1
0
189,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role