Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BJHammerTime
Bellona
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 124L
1,442 Elo+
Solo
Apollo
Apollo
LavenderArch
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,408 Elo+
Solo
Scylla
Scylla
Snip3rKing0504
Scylla
Level 111
God Stats
4W - 4L
1,500 SR
Queue Stats
249W - 267L
1,372 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,444 Elo+

VS

Team Averages
Level 87
1,592 SR
1,468 Elo+
Artio
Artio
Chestercoop
Artio
Level 62
God Stats
2W - 0L
1,754 SR
Queue Stats
102W - 116L
1,464 Elo+
Solo
Achilles
Achilles
Lustfire12
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,415 Elo+
Solo
Loki
Loki
SpaceEagle4Life
Loki
Level 152
God Stats
1W - 1L
1,498 SR
Queue Stats
28W - 20L
1,523 Elo+
Solo
Artemis
Artemis
Tottokill
Artemis
Level 24
God Stats
11W - 9L
1,726 SR
Queue Stats
636W - 708L
1,503 Elo+
Solo
Hel
Hel
hotmamma 1970
Hel
Level 156
God Stats
6W - 9L
1,480 SR
Queue Stats
603W - 631L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
3 / 5 / 11
9,875
658
13,479
15,537
15,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
 
Arachne
16
3 / 4 / 10
9,699
647
7,403
12,325
5,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
BJHammerTime
Bellona
16
4 / 4 / 10
9,926
662
15,851
18,437
22,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
2 / 8 / 10
9,313
621
4,849
16,926
6,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 3 / 12
12,312
821
21,889
10,926
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
10,183
679
5,343
17,933
22,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Lustfire12
Achilles
15
3 / 6 / 8
9,605
640
6,867
16,217
21,189
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 3 / 11
12,207
814
16,724
13,033
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Tottokill
Artemis
19
6 / 4 / 16
11,737
782
28,109
16,876
9,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
2 / 2 / 17
10,773
718
8,577
15,107
11,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
19
Kills
24
24
Deaths
20
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
11
1.7
L
Arachne
 
Arachne
3
4
10
2
L
Bellona
BJHammerTime
Bellona
4
4
10
2.25
W
3
5
7
1.3
L
Apollo
2
8
10
0.88
W
Achilles
Lustfire12
Achilles
3
6
8
1.17
L
7
3
12
4.33
W
10
3
11
5.17
W
Artemis
Tottokill
Artemis
6
4
16
3.5
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,471
Damage
65,620
74,151
Taken
79,166
55,569
Mitigated
74,340
29,578
Healing
32,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
13,479
2,097
7,246
6,753
15,537
15,900
328
3,646
11,574
30,069
0
L
Arachne
 
Arachne
7,403
4,968
1,334
2,949
12,325
5,884
311
2,025
10,084
0
12,974
L
Bellona
BJHammerTime
Bellona
15,851
4,321
728
3,413
18,437
22,682
265
2,911
15,087
0
23,714
W
5,343
428
1,289
2,301
17,933
22,755
205
7,541
10,138
10,577
0
L
Apollo
4,849
1,998
1,454
1,920
16,926
6,805
130
3,103
13,477
0
13,936
W
Achilles
Lustfire12
Achilles
6,867
1,785
0
487
16,217
21,189
678
6,243
9,691
0
12,389
L
21,889
1,058
2,132
1,649
10,926
4,298
434
2,235
8,308
51,967
0
W
16,724
2,456
1,610
2,255
13,033
9,370
1,580
4,007
8,898
0
38,533
W
Artemis
Tottokill
Artemis
28,109
16,316
0
2,940
16,876
9,523
2,206
7,684
8,924
0
58,753
W
8,577
2,087
12,371
9,034
15,107
11,503
1,148
9,893
4,994
26,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
54,505
138
Minions Killed
205
0
Camps Cleared
0
1,225,174
Distance Traveled
1,223,150
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,875
658
30
2
0
220,994
0
L
Arachne
9,699
647
15
1
0
253,223
2
L
Bellona
9,926
662
19
1
0
258,572
2
W
Artio
10,183
679
15
1
0
201,782
0
L
Apollo
9,313
621
9
1
0
234,678
4
W
Achilles
9,605
640
8
1
0
253,726
0
L
Scylla
12,312
821
65
4
0
257,707
0
W
Loki
12,207
814
35
2
0
296,175
0
W
Artemis
11,737
782
77
5
0
219,073
0
W
Hel
10,773
718
70
5
0
252,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role