Player Matchup

Ymir
Ymir
AcidWTF
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Hel
Hel
Arlays
Hel
Level 66
God Stats
142W - 100L
1,771 SR
Queue Stats
297W - 283L
1,553 Elo+
Solo
Neith
Neith
Rosagl
Neith
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,759 Elo+
Solo
Odin
Odin
ToXiCmd
Odin
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 28L
1,597 Elo+
Solo
Chang'e
Chang'e
hellfrosty
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 78L
1,420 Elo+
Solo
Team Averages
Level 58
1,554 SR
1,511 Elo+

VS

Team Averages
Level 83
1,498 SR
1,456 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GosportGaming
Chronos
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 370L
1,522 Elo+
Solo
Cerberus
Cerberus
Lumeré
Cerberus
Level 63
God Stats
5W - 4L
1,488 SR
Queue Stats
49W - 53L
1,434 Elo+
Party 1
Chaac
Chaac
Swengo
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AcidWTF
Ymir
17
5 / 0 / 12
11,807
1,181
11,391
17,245
22,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
Arlays
Hel
18
7 / 1 / 16
12,820
1,282
15,379
11,134
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Rosagl
Neith
18
10 / 0 / 10
12,754
1,275
24,991
7,874
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
ToXiCmd
Odin
17
1 / 0 / 20
10,702
1,070
15,126
12,185
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chang'e
hellfrosty
Chang'e
16
3 / 9 / 9
10,400
1,040
16,909
16,542
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 6 / 1
10,564
1,056
13,223
14,907
5,544
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
 
Amaterasu
15
0 / 3 / 8
10,092
1,009
10,941
17,600
16,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
16
1 / 6 / 6
10,424
1,042
16,593
14,204
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Lumeré
Cerberus
15
1 / 7 / 7
9,775
978
9,993
25,376
26,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Swengo
Chaac
16
3 / 4 / 5
10,312
1,031
11,538
16,703
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
26
Kills
10
10
Deaths
26
67
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
6
1
0.92
L
Amaterasu
 
Amaterasu
0
3
8
1.33
W
Ymir
AcidWTF
Ymir
5
0
12
11
W
Hel
Arlays
Hel
7
1
16
15
L
Chronos
1
6
6
0.67
L
Cerberus
Lumeré
Cerberus
1
7
7
0.64
W
Neith
Rosagl
Neith
10
0
10
15
L
Chaac
Swengo
Chaac
3
4
5
1.38
W
Odin
ToXiCmd
Odin
1
0
20
11
W
Chang'e
hellfrosty
Chang'e
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,796
Damage
62,288
64,980
Taken
88,790
51,850
Mitigated
66,765
21,079
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,223
4,005
0
0
14,907
5,544
0
8,303
6,424
0
24,544
L
Amaterasu
 
Amaterasu
10,941
4,904
1,575
7,250
17,600
16,979
0
11,309
6,015
0
13,336
W
Ymir
AcidWTF
Ymir
11,391
2,514
0
882
17,245
22,948
0
7,304
9,593
20,410
0
W
Hel
Arlays
Hel
15,379
516
5,839
5,961
11,134
8,931
0
3,086
7,958
39,282
0
L
Chronos
16,593
3,656
0
1,232
14,204
5,509
0
5,881
8,215
48,127
0
L
Cerberus
Lumeré
Cerberus
9,993
1,062
541
6,414
25,376
26,534
0
11,235
13,711
20,458
0
W
Neith
Rosagl
Neith
24,991
15,120
0
2,256
7,874
2,647
0
2,906
4,883
0
50,700
L
Chaac
Swengo
Chaac
11,538
2,676
0
4,707
16,703
12,199
0
8,385
8,035
0
29,289
W
Odin
ToXiCmd
Odin
15,126
4,326
0
676
12,185
12,393
0
6,560
5,353
2,208
15,215
W
Chang'e
hellfrosty
Chang'e
16,909
2,381
3,380
2,085
16,542
4,931
0
6,730
9,754
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,483
Gold Earned
51,167
165
Minions Killed
185
6
Camps Cleared
6
1,018,785
Distance Traveled
1,000,894
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,564
1,056
17
2
3
195,652
3
L
Amaterasu
10,092
1,009
4
0
2
233,498
0
W
Ymir
11,807
1,181
24
2
0
195,100
1
W
Hel
12,820
1,282
54
5
1
235,786
1
L
Chronos
10,424
1,042
77
8
0
176,226
0
L
Cerberus
9,775
978
46
5
0
186,443
1
W
Neith
12,754
1,275
71
7
4
193,650
2
L
Chaac
10,312
1,031
41
4
1
209,075
0
W
Odin
10,702
1,070
5
1
0
226,429
0
W
Chang'e
10,400
1,040
11
1
1
167,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role